Player Matchup

Cupid
Cupid
Ajota710
Cupid
Level 42
God Stats
3W - 7L
1,391 SR
Queue Stats
215W - 228L
1,357 Elo+
Solo
Hercules
Hercules
II Quikzy II
Hercules
Level 23
God Stats
0W - 1L
1,742 SR
Queue Stats
28W - 21L
1,570 Elo+
Party 2
Fenrir
Fenrir
LazyClaps
Fenrir
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
90W - 71L
1,530 Elo+
Party 2
Cthulhu
Cthulhu
MasterRelic
Cthulhu
Level 145
God Stats
2W - 3L
1,571 SR
Queue Stats
176W - 125L
1,514 Elo+
Party 2
Chronos
Chronos
OToxicPhoenixO
Chronos
Level 59
God Stats
0W - 2L
1,489 SR
Queue Stats
113W - 88L
1,506 Elo+
Party 2
Team Averages
Level 66
1,539 SR
1,495 Elo+

VS

Team Averages
Level 68
1,473 SR
1,421 Elo+
Freya
Freya
EVERY1LOVES14
Freya
Level 67
God Stats
35W - 37L
1,465 SR
Queue Stats
55W - 63L
1,375 Elo+
Party 3
Zhong Kui
Zhong Kui
LeeKnower
Zhong Kui
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 3
Ganesha
Ganesha
PopcornZomb
Ganesha
Level 128
God Stats
1W - 1L
1,302 SR
Queue Stats
144W - 177L
1,404 Elo+
Party 1
Charybdis
Charybdis
Snoop_DogeMkII
Charybdis
Level 107
God Stats
4W - 3L
1,660 SR
Queue Stats
93W - 102L
1,462 Elo+
Party 1
Sun Wukong
Sun Wukong
TinyArmy23221
Sun Wukong
Level 21
God Stats
3W - 4L
1,441 SR
Queue Stats
7W - 10L
1,363 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Ajota710
Cupid
9
1 / 2 / 2
5,522
502
3,295
6,193
1,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
II Quikzy II
Hercules
6
0 / 6 / 2
4,547
413
3,193
8,887
3,844
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fenrir
LazyClaps
Fenrir
12
7 / 3 / 2
7,142
649
6,353
10,630
3,805
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
MasterRelic
Cthulhu
10
2 / 4 / 5
6,518
593
6,723
11,098
6,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

9
0 / 6 / 2
5,091
463
3,941
10,230
3,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 6
7,360
669
9,889
9,870
3,003
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zhong Kui
LeeKnower
Zhong Kui
12
6 / 3 / 2
7,478
680
7,676
8,066
5,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
PopcornZomb
Ganesha
10
1 / 2 / 3
6,258
569
2,334
8,885
5,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charybdis
Snoop_DogeMkII
Charybdis
10
2 / 1 / 1
6,014
547
6,590
6,741
2,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
TinyArmy23221
Sun Wukong
12
8 / 2 / 0
7,571
688
5,520
8,574
3,662
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
33
10
Kills
21
21
Deaths
10
13
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cupid
Ajota710
Cupid
1
2
2
1
W
4
2
6
3.5
L
Hercules
II Quikzy II
Hercules
0
6
2
0.17
L
Fenrir
LazyClaps
Fenrir
7
3
2
2.67
W
Zhong Kui
LeeKnower
Zhong Kui
6
3
2
2.33
L
Cthulhu
MasterRelic
Cthulhu
2
4
5
1.13
L
0
6
2
0.17
W
Ganesha
PopcornZomb
Ganesha
1
2
3
1.25
W
Charybdis
Snoop_DogeMkII
Charybdis
2
1
1
2.5
W
Sun Wukong
TinyArmy23221
Sun Wukong
8
2
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,505
Damage
32,009
47,038
Taken
42,136
18,711
Mitigated
19,070
7,420
Healing
14,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
Ajota710
Cupid
3,295
1,711
306
1,631
6,193
1,465
0
1,989
4,204
0
27,394
W
9,889
4,358
0
3,753
9,870
3,003
0
1,942
7,823
46,289
0
L
Hercules
II Quikzy II
Hercules
3,193
1,153
0
846
8,887
3,844
0
3,342
5,545
0
13,642
L
Fenrir
LazyClaps
Fenrir
6,353
1,947
0
1,698
10,630
3,805
0
3,967
6,663
0
29,056
W
Zhong Kui
LeeKnower
Zhong Kui
7,676
1,481
0
3,467
8,066
5,001
1,259
1,895
6,145
45,947
0
L
Cthulhu
MasterRelic
Cthulhu
6,723
1,800
160
1,588
11,098
6,207
0
4,237
6,861
20,221
48
L
3,941
1,748
0
1,191
10,230
3,390
0
6,364
3,866
24,694
0
W
Ganesha
PopcornZomb
Ganesha
2,334
439
99
2,873
8,885
5,402
278
2,555
6,330
15,390
0
W
Charybdis
Snoop_DogeMkII
Charybdis
6,590
3,197
0
2,575
6,741
2,002
2,260
2,996
3,745
0
32,143
W
Sun Wukong
TinyArmy23221
Sun Wukong
5,520
1,415
0
1,269
8,574
3,662
494
1,228
7,247
0
34,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,820
Gold Earned
34,681
197
Minions Killed
334
0
Camps Cleared
0
1,111,171
Distance Traveled
1,045,821
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
5,522
502
58
5
0
211,328
6
W
Freya
7,360
669
86
8
0
236,434
1
L
Hercules
4,547
413
16
1
0
201,780
1
L
Fenrir
7,142
649
54
5
0
238,170
5
W
Zhong Kui
7,478
680
88
8
0
186,209
0
L
Cthulhu
6,518
593
35
3
0
233,339
1
L
Chronos
5,091
463
34
3
0
226,554
2
W
Ganesha
6,258
569
4
0
0
192,903
1
W
Charybdis
6,014
547
79
7
0
189,639
1
W
Sun Wukong
7,571
688
77
7
0
240,636
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role