Player Matchup

Aphrodite
Aphrodite
Duplicatename
Aphrodite
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 82L
1,514 Elo+
Solo
Izanami
Izanami
GankerSpanker
Izanami
Level 107
God Stats
3W - 0L
1,500 SR
Queue Stats
41W - 43L
1,442 Elo+
Solo
Charybdis
Charybdis
JaySol
Charybdis
Level 58
God Stats
5W - 6L
1,564 SR
Queue Stats
31W - 22L
1,645 Elo+
Party 1
Kumbhakarna
Kumbhakarna
SweatiestRaptor
Kumbhakarna
Level 129
God Stats
1W - 0L
1,760 SR
Queue Stats
88W - 73L
1,554 Elo+
Party 1
Hercules
Hercules
senorwildcatTTV
Hercules
Level 113
God Stats
14W - 13L
1,703 SR
Queue Stats
35W - 32L
1,470 Elo+
Party 1
Team Averages
Level 106
1,605 SR
1,525 Elo+

VS

Team Averages
Level 93
1,526 SR
1,469 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
AKYRO7
Sobek
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 76L
1,340 Elo+
Party 2
Gilgamesh
Gilgamesh
OneSpeedyBoi
Gilgamesh
Level 7
God Stats
1W - 1L
1,849 SR
Queue Stats
5W - 4L
1,557 Elo+
Solo
Izanami
Izanami
WolfOfTheW3st
Izanami
Level 122
God Stats
2W - 5L
1,310 SR
Queue Stats
70W - 79L
1,439 Elo+
Solo
Fenrir
Fenrir
luissilva202
Fenrir
Level 135
God Stats
23W - 42L
1,472 SR
Queue Stats
532W - 578L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Duplicatename
Aphrodite
14
3 / 2 / 10
8,160
816
10,044
6,366
3,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
16
3 / 3 / 10
8,920
892
10,181
8,738
3,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charybdis
JaySol
Charybdis
14
3 / 2 / 11
8,098
810
15,033
7,893
3,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Kumbhakarna
SweatiestRaptor
Kumbhakarna
15
5 / 1 / 10
8,566
857
5,570
12,224
12,532
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hercules
14
4 / 3 / 9
8,468
847
7,111
16,904
15,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
1 / 6 / 7
7,655
766
14,442
12,629
5,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
AKYRO7
Sobek
13
1 / 4 / 4
7,695
770
5,335
15,162
11,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gilgamesh
OneSpeedyBoi
Gilgamesh
15
3 / 3 / 4
8,528
853
10,583
13,926
12,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
15
6 / 2 / 1
8,235
824
8,903
6,058
2,188
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
12
0 / 3 / 4
6,831
683
4,755
12,234
5,657
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
31
18
Kills
11
11
Deaths
18
50
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
1
6
7
0.75
L
Sobek
AKYRO7
Sobek
1
4
4
0.75
W
Aphrodite
Duplicatename
Aphrodite
3
2
10
4
W
Izanami
3
3
10
2.67
W
Charybdis
JaySol
Charybdis
3
2
11
4.25
L
Gilgamesh
OneSpeedyBoi
Gilgamesh
3
3
4
1.67
W
Kumbhakarna
SweatiestRaptor
Kumbhakarna
5
1
10
10
L
Izanami
6
2
1
3.25
L
Fenrir
0
3
4
0.67
W
Hercules
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,939
Damage
44,018
52,125
Taken
60,009
37,588
Mitigated
37,127
21,192
Healing
16,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
14,442
848
4,660
4,672
12,629
5,652
0
3,736
8,705
31,838
0
L
Sobek
AKYRO7
Sobek
5,335
310
0
2,468
15,162
11,456
0
2,683
12,227
8,784
0
W
Aphrodite
Duplicatename
Aphrodite
10,044
273
5,922
3,607
6,366
3,241
422
2,553
3,813
22,144
0
W
Izanami
10,181
7,383
0
1,225
8,738
3,665
2,187
3,570
5,168
0
37,268
W
Charybdis
JaySol
Charybdis
15,033
7,919
0
1,986
7,893
3,125
996
1,071
6,822
0
27,701
L
Gilgamesh
OneSpeedyBoi
Gilgamesh
10,583
3,783
0
3,338
13,926
12,174
0
2,951
10,784
0
37,107
W
Kumbhakarna
SweatiestRaptor
Kumbhakarna
5,570
660
0
2,533
12,224
12,532
335
5,466
6,758
16,637
0
L
Izanami
8,903
4,510
0
848
6,058
2,188
0
2,351
3,593
0
30,150
L
Fenrir
4,755
591
0
656
12,234
5,657
0
2,988
9,086
0
13,056
W
Hercules
7,111
2,595
0
5,919
16,904
15,025
399
7,117
9,787
0
12,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,212
Gold Earned
38,944
181
Minions Killed
167
0
Camps Cleared
0
1,108,952
Distance Traveled
1,046,585
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,655
766
36
4
0
189,056
3
L
Sobek
7,695
770
9
1
0
221,391
0
W
Aphrodite
8,160
816
35
4
0
227,937
0
W
Izanami
8,920
892
67
7
0
196,357
0
W
Charybdis
8,098
810
39
4
0
211,294
1
L
Gilgamesh
8,528
853
50
5
0
221,207
2
W
Kumbhakarna
8,566
857
29
3
0
243,214
2
L
Izanami
8,235
824
57
6
0
182,811
1
L
Fenrir
6,831
683
15
2
0
232,120
2
W
Hercules
8,468
847
11
1
0
230,150
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role