Player Matchup

Cerberus
Cerberus
Beewitch
Cerberus
Level 28
God Stats
8W - 5L
1,308 SR
Queue Stats
338W - 287L
1,553 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Bows
Ah Muzen Cab
Level 153
God Stats
4W - 3L
1,372 SR
Queue Stats
395W - 289L
1,583 Elo+
Party 3
Chaac
Chaac
Goramz
Chaac
Level 85
God Stats
151W - 81L
1,717 SR
Queue Stats
299W - 205L
1,603 Elo+
Party 3
Erlang Shen
Erlang Shen
Mcowl
Erlang Shen
Level 65
God Stats
2W - 0L
1,787 SR
Queue Stats
3W - 3L
1,736 Elo+
Solo
Yu Huang
Yu Huang
Webepwnin
Yu Huang
Level 129
God Stats
2W - 1L
1,689 SR
Queue Stats
264W - 169L
1,622 Elo+
Party 3
Team Averages
Level 92
1,575 SR
1,620 Elo+

VS

Team Averages
Level 49
1,603 SR
1,644 Elo+
Chaac
Chaac
B1GweinerT48888
Chaac
Level 28
God Stats
1W - 2L
1,688 SR
Queue Stats
3W - 4L
1,728 Elo+
Party 2
Anubis
Anubis
GeneralDubs6996
Anubis
Level 45
God Stats
3W - 2L
1,627 SR
Queue Stats
11W - 14L
1,495 Elo+
Party 1
Agni
Agni
MajorGankster
Agni
Level 120
God Stats
2W - 3L
1,515 SR
Queue Stats
47W - 43L
1,544 Elo+
Party 1
Cernunnos
Cernunnos
RedCommunist3241
Cernunnos
Level 28
God Stats
2W - 1L
1,688 SR
Queue Stats
3W - 4L
1,728 Elo+
Party 2
Atlas
Atlas
skillup32
Atlas
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,728 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Beewitch
Cerberus
12
1 / 0 / 6
7,012
779
1,925
11,698
7,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Muzen Cab
Bows
Ah Muzen Cab
16
5 / 2 / 6
8,367
930
9,824
8,218
3,088
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chaac
Goramz
Chaac
16
6 / 1 / 7
8,578
953
9,270
10,031
8,567
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Erlang Shen
Mcowl
Erlang Shen
14
3 / 2 / 8
7,334
815
6,852
11,438
8,899
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Yu Huang
Webepwnin
Yu Huang
13
2 / 0 / 8
7,179
798
8,390
4,278
1,464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 1
7,067
785
4,428
9,049
6,844
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
1 / 6 / 1
6,633
737
4,432
7,749
3,194
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

13
3 / 5 / 0
7,138
793
9,254
8,500
2,557
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
12
0 / 2 / 2
6,387
710
8,099
7,978
2,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Atlas
skillup32
Atlas
12
0 / 3 / 2
6,585
732
3,841
7,505
3,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
11
17
Kills
5
5
Deaths
17
35
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
1
1
1.5
W
Cerberus
Beewitch
Cerberus
1
0
6
4
W
Ah Muzen Cab
Bows
Ah Muzen Cab
5
2
6
4
L
1
6
1
0.25
W
Chaac
Goramz
Chaac
6
1
7
9.5
L
3
5
0
0.6
W
Erlang Shen
Mcowl
Erlang Shen
3
2
8
3.5
L
Cernunnos
0
2
2
0.5
W
Yu Huang
Webepwnin
Yu Huang
2
0
8
6
L
Atlas
skillup32
Atlas
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,261
Damage
30,054
45,663
Taken
40,781
30,013
Mitigated
19,091
13,309
Healing
4,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,428
1,059
0
1,159
9,049
6,844
0
1,468
7,464
0
24,451
W
Cerberus
Beewitch
Cerberus
1,925
163
336
2,013
11,698
7,995
60
5,613
6,085
11,892
0
W
Ah Muzen Cab
Bows
Ah Muzen Cab
9,824
3,399
0
2,606
8,218
3,088
1,435
3,814
4,404
0
40,460
L
4,432
161
0
845
7,749
3,194
56
2,257
5,248
16,134
0
W
Chaac
Goramz
Chaac
9,270
1,704
0
3,520
10,031
8,567
602
2,538
7,493
0
31,394
L
9,254
846
0
90
8,500
2,557
270
2,102
6,129
20,097
0
W
Erlang Shen
Mcowl
Erlang Shen
6,852
3,087
0
4,332
11,438
8,899
102
3,804
7,634
0
16,188
L
Cernunnos
8,099
3,783
0
1,657
7,978
2,873
192
1,487
6,083
0
15,305
W
Yu Huang
Webepwnin
Yu Huang
8,390
196
0
502
4,278
1,464
43
1,758
2,520
21,834
0
L
Atlas
skillup32
Atlas
3,841
1,571
0
1,042
7,505
3,623
0
2,308
4,957
9,837
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,470
Gold Earned
33,810
209
Minions Killed
144
0
Camps Cleared
0
997,914
Distance Traveled
887,218
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,067
785
56
6
0
204,209
0
W
Cerberus
7,012
779
22
2
0
204,335
0
W
Ah Muzen Cab
8,367
930
69
8
0
200,495
0
L
Anubis
6,633
737
20
2
0
159,166
0
W
Chaac
8,578
953
58
6
0
208,271
1
L
Agni
7,138
793
24
3
0
191,740
0
W
Erlang Shen
7,334
815
21
2
0
191,890
0
L
Cernunnos
6,387
710
35
4
0
180,197
0
W
Yu Huang
7,179
798
39
4
0
192,923
1
L
Atlas
6,585
732
9
1
0
151,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role