Player Matchup

Sun Wukong
Sun Wukong
Eternal2410
Sun Wukong
Level 45
God Stats
2W - 1L
1,473 SR
Queue Stats
10W - 10L
1,436 Elo+
Party 1
Hun Batz
Hun Batz
H3adshot17
Hun Batz
Level 144
God Stats
4W - 2L
1,245 SR
Queue Stats
327W - 297L
1,503 Elo+
Solo
Ullr
Ullr
PAPERPICKLE
Ullr
Level 59
God Stats
1W - 1L
1,240 SR
Queue Stats
14W - 18L
1,339 Elo+
Party 1
Artemis
Artemis
Tramador
Artemis
Level 127
God Stats
7W - 2L
1,698 SR
Queue Stats
264W - 273L
1,454 Elo+
Solo
Kukulkan
Kukulkan
Warter68
Kukulkan
Level 29
God Stats
3W - 3L
1,234 SR
Queue Stats
12W - 18L
1,269 Elo+
Party 1
Team Averages
Level 81
1,378 SR
1,400 Elo+

VS

Team Averages
Level 77
1,600 SR
1,486 Elo+
Bakasura
Bakasura
ArGri
Bakasura
Level 47
God Stats
13W - 5L
1,845 SR
Queue Stats
51W - 41L
1,545 Elo+
Solo
Cerberus
Cerberus
Norian88
Cerberus
Level 68
God Stats
8W - 2L
1,943 SR
Queue Stats
61W - 43L
1,566 Elo+
Solo
Chronos
Chronos
TheCreat
Chronos
Level 132
God Stats
3W - 9L
1,303 SR
Queue Stats
109W - 103L
1,528 Elo+
Solo
Neith
Neith
lllBarslll
Neith
Level 34
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 19L
1,362 Elo+
Solo
Charybdis
Charybdis
ОлегЛюдмилович
Charybdis
Level 103
God Stats
9W - 15L
1,408 SR
Queue Stats
384W - 401L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Eternal2410
Sun Wukong
15
6 / 1 / 2
9,521
560
13,476
19,248
9,317
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hun Batz
H3adshot17
Hun Batz
17
11 / 0 / 5
10,289
605
13,384
14,160
5,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
7 / 5 / 1
9,980
587
8,777
12,244
4,748
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
Tramador
Artemis
15
2 / 1 / 12
9,034
531
5,323
10,081
7,013
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kukulkan
Warter68
Kukulkan
15
3 / 4 / 8
9,569
563
7,323
8,742
2,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ArGri
Bakasura
13
2 / 8 / 2
8,265
486
7,854
14,245
5,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
Norian88
Cerberus
11
1 / 3 / 3
8,055
474
1,893
10,420
5,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos
TheCreat
Chronos
18
6 / 5 / 1
10,859
639
9,948
12,122
4,531
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Neith
11
0 / 7 / 2
7,102
418
4,890
8,657
2,077
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

13
1 / 6 / 0
7,962
468
11,317
22,816
13,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
18
29
Kills
10
11
Deaths
29
28
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bakasura
ArGri
Bakasura
2
8
2
0.38
W
Sun Wukong
Eternal2410
Sun Wukong
6
1
2
7
W
Hun Batz
H3adshot17
Hun Batz
11
0
5
13.5
L
Cerberus
Norian88
Cerberus
1
3
3
0.83
W
7
5
1
1.5
L
Chronos
TheCreat
Chronos
6
5
1
1.3
W
Artemis
Tramador
Artemis
2
1
12
8
W
Kukulkan
Warter68
Kukulkan
3
4
8
1.75
L
Neith
0
7
2
0.14
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,283
Damage
35,902
64,475
Taken
68,260
29,799
Mitigated
30,276
15,692
Healing
21,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
ArGri
Bakasura
7,854
5,534
0
3,958
14,245
5,086
0
1,890
12,355
0
40,439
W
Sun Wukong
Eternal2410
Sun Wukong
13,476
4,953
0
5,876
19,248
9,317
459
57
18,457
0
54,756
W
Hun Batz
H3adshot17
Hun Batz
13,384
6,518
0
6,127
14,160
5,726
0
965
12,969
0
83,025
L
Cerberus
Norian88
Cerberus
1,893
141
0
2,989
10,420
5,234
181
0
10,420
27,436
0
W
8,777
4,655
0
1,227
12,244
4,748
1,500
4,532
7,712
0
69,957
L
Chronos
TheCreat
Chronos
9,948
4,409
0
4,962
12,122
4,531
0
4,046
8,076
81,253
0
W
Artemis
Tramador
Artemis
5,323
1,825
0
1,959
10,081
7,013
251
2,187
7,729
0
30,889
W
Kukulkan
Warter68
Kukulkan
7,323
770
0
503
8,742
2,995
0
4,100
4,571
52,384
0
L
Neith
4,890
1,716
0
1,518
8,657
2,077
405
857
7,800
0
28,812
L
11,317
6,650
0
8,070
22,816
13,348
472
530
22,286
0
42,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,393
Gold Earned
42,243
507
Minions Killed
440
0
Camps Cleared
0
1,570,509
Distance Traveled
1,438,995
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,265
486
95
6
0
345,160
2
W
Sun Wukong
9,521
560
109
6
0
293,187
4
W
Hun Batz
10,289
605
121
7
0
364,155
0
L
Cerberus
8,055
474
61
4
0
238,034
2
W
Ullr
9,980
587
121
7
0
295,054
3
L
Chronos
10,859
639
153
9
0
317,056
6
W
Artemis
9,034
531
47
3
0
293,035
5
W
Kukulkan
9,569
563
109
6
0
325,078
3
L
Neith
7,102
418
57
3
0
306,064
4
L
Charybdis
7,962
468
74
4
0
232,681
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role