Player Matchup

Nu Wa
Nu Wa
Calibér
Nu Wa
Level 49
God Stats
18W - 21L
1,526 SR
Queue Stats
33W - 38L
1,510 Elo+
Party 3
Ymir
Ymir
Katamorphism
Ymir
Level 29
God Stats
3W - 1L
1,582 SR
Queue Stats
11W - 7L
1,512 Elo+
Party 3
Chiron
Chiron
MixedTears
Chiron
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
237W - 178L
1,593 Elo+
Party 2
Sol
Sol
Mufcookie
Sol
Level 105
God Stats
2W - 0L
1,953 SR
Queue Stats
20W - 19L
1,552 Elo+
Party 3
Shiva
Shiva
SalovelyTX
Shiva
Level 40
God Stats
11W - 5L
1,792 SR
Queue Stats
139W - 108L
1,548 Elo+
Party 2
Team Averages
Level 69
1,671 SR
1,543 Elo+

VS

Team Averages
Level 89
1,551 SR
1,538 Elo+
Rama
Rama
 
Rama
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
King master 14
Khepri
Level 127
God Stats
12W - 5L
1,872 SR
Queue Stats
190W - 139L
1,582 Elo+
Party 1
Ratatoskr
Ratatoskr
Nero_Qrow
Ratatoskr
Level 7
God Stats
9W - 7L
1,792 SR
Queue Stats
41W - 20L
1,710 Elo+
Party 1
Odin
Odin
nandojf10
Odin
Level 116
God Stats
0W - 3L
1,364 SR
Queue Stats
118W - 98L
1,584 Elo+
Party 1
Ra
Ra
ogxzen
Ra
Level 35
God Stats
0W - 2L
1,228 SR
Queue Stats
53W - 71L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Calibér
Nu Wa
15
4 / 0 / 9
9,623
1,203
11,037
3,874
1,161
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
0 / 2 / 9
8,489
1,061
2,825
4,615
2,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chiron
MixedTears
Chiron
14
4 / 0 / 5
9,422
1,178
10,110
2,414
804
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
3 / 1 / 9
9,578
1,197
9,605
5,438
1,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shiva
15
2 / 0 / 10
9,377
1,172
9,130
6,187
2,405
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Team 1 Tickets

330

VS

Team 2 Tickets

212

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
13
0 / 0 / 1
7,625
953
854
1,611
432
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 1 / 3
8,370
1,046
3,211
8,759
7,908
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ratatoskr
Nero_Qrow
Ratatoskr
13
2 / 6 / 0
8,228
1,029
5,636
10,891
3,585
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Odin
14
0 / 2 / 3
8,330
1,041
4,486
12,854
10,382
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ra
13
1 / 4 / 2
8,548
1,069
4,840
13,284
4,137
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
12
13
Kills
3
3
Deaths
13
42
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
0
1
0.5
W
Nu Wa
Calibér
Nu Wa
4
0
9
8.5
W
0
2
9
2.25
L
0
1
3
1.5
W
Chiron
MixedTears
Chiron
4
0
5
6.5
W
3
1
9
7.5
L
Ratatoskr
Nero_Qrow
Ratatoskr
2
6
0
0.33
W
Shiva
2
0
10
7
L
Odin
0
2
3
0.75
L
Ra
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,707
Damage
19,027
22,528
Taken
47,399
8,820
Mitigated
26,444
4,894
Healing
4,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
854
842
0
199
1,611
432
0
1,170
441
0
8,554
W
Nu Wa
Calibér
Nu Wa
11,037
3,987
0
236
3,874
1,161
0
1,463
2,411
20,440
0
W
2,825
367
0
473
4,615
2,820
0
2,028
2,587
6,807
0
L
3,211
253
240
330
8,759
7,908
0
4,771
3,988
12,281
0
W
Chiron
MixedTears
Chiron
10,110
3,686
1,460
726
2,414
804
0
943
1,471
0
31,861
W
9,605
2,906
0
1,083
5,438
1,630
0
1,774
3,664
37,296
0
L
Ratatoskr
Nero_Qrow
Ratatoskr
5,636
642
0
0
10,891
3,585
0
4,537
6,354
0
10,899
W
Shiva
9,130
2,867
241
675
6,187
2,405
0
1,843
4,344
0
21,998
L
Odin
4,486
351
0
0
12,854
10,382
0
5,761
7,093
0
23,058
L
Ra
4,840
195
1,252
2,072
13,284
4,137
0
7,228
6,056
40,876
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,489
Gold Earned
41,101
179
Minions Killed
167
10
Camps Cleared
4
732,284
Distance Traveled
631,060
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,625
953
19
2
2
34,864
0
W
Nu Wa
9,623
1,203
12
2
1
155,710
1
W
Ymir
8,489
1,061
10
1
0
99,973
0
L
Khepri
8,370
1,046
13
2
1
125,888
0
W
Chiron
9,422
1,178
57
7
3
155,654
2
W
Sol
9,578
1,197
74
9
2
152,184
0
L
Ratatoskr
8,228
1,029
5
1
1
160,870
0
W
Shiva
9,377
1,172
26
3
4
168,763
1
L
Odin
8,330
1,041
47
6
0
167,613
0
L
Ra
8,548
1,069
83
10
0
141,825
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role