Player Matchup

Achilles
Achilles
Cougarbait69
Achilles
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 38L
1,608 Elo+
Party 2
Bastet
Bastet
Donkeybait69
Bastet
Level 62
God Stats
5W - 7L
1,616 SR
Queue Stats
178W - 135L
1,596 Elo+
Party 2
Merlin
Merlin
MonkeyBait69
Merlin
Level 26
God Stats
2W - 4L
1,524 SR
Queue Stats
61W - 35L
1,584 Elo+
Party 2
Team Averages
Level 45
1,547 SR
1,596 Elo+

VS

Team Averages
Level 90
1,697 SR
1,852 Elo+
Cernunnos
Cernunnos
RagingAutists
Cernunnos
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 5L
1,892 Elo+
Party 1
Athena
Athena
SirJim0fSlim
Athena
Level 106
God Stats
4W - 2L
1,870 SR
Queue Stats
469W - 387L
1,671 Elo+
Solo
Hera
Hera
TooBusyDying
Hera
Level 138
God Stats
5W - 1L
1,721 SR
Queue Stats
229W - 22L
1,993 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Cougarbait69
Achilles
10
0 / 3 / 2
6,417
583
5,946
15,783
9,706
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bastet
11
3 / 6 / 0
8,137
740
6,540
13,799
8,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Merlin
11
0 / 4 / 3
6,928
630
5,006
6,518
2,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
RagingAutists
Cernunnos
14
5 / 2 / 8
8,758
796
12,619
11,745
3,898
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Athena
13
3 / 1 / 10
9,143
831
5,578
9,816
9,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
5 / 0 / 8
8,665
788
12,146
4,714
1,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
39
3
Kills
13
13
Deaths
3
5
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Achilles
Cougarbait69
Achilles
0
3
2
0.33
L
Bastet
3
6
0
0.5
L
Merlin
0
4
3
0.38
W
Cernunnos
RagingAutists
Cernunnos
5
2
8
4.5
W
Athena
3
1
10
8
W
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,492
Damage
30,343
36,100
Taken
26,275
19,991
Mitigated
14,864
6,304
Healing
12,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Cougarbait69
Achilles
5,946
1,580
0
1,855
15,783
9,706
0
6,784
8,717
0
16,069
L
Bastet
6,540
1,243
0
3,949
13,799
8,016
0
5,910
7,567
0
18,577
L
Merlin
5,006
503
0
500
6,518
2,269
0
4,419
1,897
23,996
0
W
Cernunnos
RagingAutists
Cernunnos
12,619
8,350
0
5,767
11,745
3,898
1,886
1,315
10,210
0
44,389
W
Athena
5,578
2,028
0
4,124
9,816
9,449
308
2,596
6,955
16,565
0
W
12,146
2,515
73
2,388
4,714
1,517
397
1,409
3,252
35,387
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,482
Gold Earned
26,566
86
Minions Killed
154
2
Camps Cleared
7
604,639
Distance Traveled
634,096
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,417
583
20
2
1
215,917
0
L
Bastet
8,137
740
28
3
1
210,614
1
L
Merlin
6,928
630
38
3
0
178,108
0
W
Cernunnos
8,758
796
68
6
5
183,194
3
W
Athena
9,143
831
14
1
1
240,624
4
W
Hera
8,665
788
72
7
1
210,278
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role