Player Matchup

Yemoja
Yemoja
Bronze III
LyssaVT
Yemoja
Bronze III
Level 123
God Stats
1W - 1L
1,765 SR
Queue Stats
2W - 7L
1,446 MMR
Party 1
Achilles
Achilles
Silver II
MattyOG
Achilles
Silver II
Level 93
God Stats
1W - 3L
1,751 SR
Queue Stats
131W - 133L
1,456 MMR
Solo
Bellona
Bellona
Silver II
SPQRMayhem
Bellona
Silver II
Level 157
God Stats
2W - 4L
1,613 SR
Queue Stats
2W - 7L
1,508 MMR
Party 1
Anhur
Anhur
Gold IV
andersonxp
Anhur
Gold IV
Level 158
God Stats
6W - 6L
1,527 SR
Queue Stats
68W - 76L
1,457 MMR
Solo
Baron Samedi
Baron Samedi
Bronze IV
gargargar
Baron Samedi
Bronze IV
Level 122
God Stats
0W - 1L
1,547 SR
Queue Stats
12W - 18L
1,462 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 131
1,640 SR
1,466 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 123
1,639 SR
1,466 MMR
Sylvanus
Sylvanus
Gold IV
Syblyx
Sylvanus
Gold IV
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 44L
1,476 MMR
Solo
Osiris
Osiris
Gold IV
Sytoki
Osiris
Gold IV
Level 149
God Stats
6W - 2L
1,748 SR
Queue Stats
105W - 108L
1,448 MMR
Solo
Geb
Geb
Bronze V
WOOLYBULLY
Geb
Bronze V
Level 92
God Stats
2W - 1L
1,542 SR
Queue Stats
5W - 6L
1,454 MMR
Solo
Chang'e
Chang'e
Gold III
WoulCramann
Chang'e
Gold III
Level 149
God Stats
3W - 1L
1,641 SR
Queue Stats
104W - 105L
1,484 MMR
Solo
Susano
Susano
Silver II
xSpaceTaker
Susano
Silver II
Level 100
God Stats
2W - 0L
1,763 SR
Queue Stats
12W - 13L
1,467 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
LyssaVT
Yemoja
5
0 / 0 / 0
3,084
617
1,292
2,011
698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Achilles
MattyOG
Achilles
6
1 / 2 / 0
3,594
719
1,136
3,841
1,221
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bellona
SPQRMayhem
Bellona
4
0 / 2 / 0
2,780
556
989
3,585
1,281
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
1
0 / 0 / 0
906
181
0
0
0
Baron Samedi
gargargar
Baron Samedi
6
0 / 1 / 0
3,163
633
1,048
1,724
498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
AtlasJormungandrGaneshaEset

VS

Bans
BastetShivaTiamatCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Syblyx
Sylvanus
5
1 / 0 / 1
3,303
661
2,573
2,425
975
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Osiris
Sytoki
Osiris
6
1 / 1 / 1
3,658
732
2,171
2,427
1,190
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

5
0 / 0 / 2
3,532
706
1,148
2,270
939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chang'e
WoulCramann
Chang'e
7
0 / 0 / 1
3,665
733
374
2,601
661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
7
3 / 0 / 0
4,174
835
862
2,177
561
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
10
1
Kills
5
5
Deaths
1
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Yemoja
LyssaVT
Yemoja
0
0
0
0
L
Achilles
MattyOG
Achilles
1
2
0
0.5
L
Bellona
SPQRMayhem
Bellona
0
2
0
0
W
Sylvanus
Syblyx
Sylvanus
1
0
1
1.5
W
Osiris
Sytoki
Osiris
1
1
1
1.5
W
0
0
2
1
W
Chang'e
WoulCramann
Chang'e
0
0
1
0.5
L
Anhur
0
0
0
0
L
Baron Samedi
gargargar
Baron Samedi
0
1
0
0
W
Susano
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,465
Damage
7,128
11,161
Taken
11,900
3,698
Mitigated
4,326
3,493
Healing
5,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
LyssaVT
Yemoja
1,292
391
547
738
2,011
698
0
1,212
799
6,199
0
L
Achilles
MattyOG
Achilles
1,136
360
0
1,148
3,841
1,221
0
0
3,841
0
13,543
L
Bellona
SPQRMayhem
Bellona
989
157
0
577
3,585
1,281
0
2,007
1,578
0
6,678
W
Sylvanus
Syblyx
Sylvanus
2,573
1,066
445
986
2,425
975
0
583
1,842
12,180
5,001
W
Osiris
Sytoki
Osiris
2,171
781
0
517
2,427
1,190
0
0
2,427
0
11,570
W
1,148
205
0
1,143
2,270
939
0
680
1,590
6,920
0
W
Chang'e
WoulCramann
Chang'e
374
70
79
1,398
2,601
661
0
890
1,553
17,734
0
L
Anhur
0
0
0
0
0
0
0
0
0
0
0
L
Baron Samedi
gargargar
Baron Samedi
1,048
226
0
483
1,724
498
0
374
1,350
10,970
0
W
Susano
862
155
0
1,141
2,177
561
0
29
2,148
0
14,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,527
Gold Earned
18,332
79
Minions Killed
152
0
Camps Cleared
0
362,629
Distance Traveled
494,317
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
3,084
617
8
2
0
86,513
1
L
Achilles
3,594
719
30
6
0
85,456
2
L
Bellona
2,780
556
22
4
0
104,700
2
W
Sylvanus
3,303
661
39
8
0
84,668
0
W
Osiris
3,658
732
25
5
0
100,455
2
W
Geb
3,532
706
11
2
0
97,285
2
W
Chang'e
3,665
733
34
7
0
98,018
2
L
Anhur
906
181
0
0
0
0
0
L
Baron Samedi
3,163
633
19
4
0
85,960
2
W
Susano
4,174
835
43
9
0
113,891
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role