Player Matchup

Fenrir
Fenrir
IMBAD2300
Fenrir
Level 49
God Stats
6W - 6L
1,567 SR
Queue Stats
73W - 79L
1,546 Elo+
Party 1
Kukulkan
Kukulkan
JediNole
Kukulkan
Level 82
God Stats
1W - 2L
1,684 SR
Queue Stats
72W - 60L
1,703 Elo+
Party 1
Bellona
Bellona
MemeryGlands
Bellona
Level 141
God Stats
0W - 1L
1,508 SR
Queue Stats
124W - 117L
1,574 Elo+
Party 1
Team Averages
Level 91
1,586 SR
1,608 Elo+

VS

Team Averages
Level 60
1,628 SR
1,745 Elo+
Gilgamesh
Gilgamesh
BetterThanBilly
Gilgamesh
Level 28
God Stats
7W - 2L
1,839 SR
Queue Stats
169W - 65L
1,805 Elo+
Party 2
Achilles
Achilles
j2daford
Achilles
Level 43
God Stats
13W - 6L
1,523 SR
Queue Stats
74W - 29L
1,716 Elo+
Party 2
Sol
Sol
jbean94
Sol
Level 109
God Stats
2W - 1L
1,523 SR
Queue Stats
312W - 179L
1,715 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
IMBAD2300
Fenrir
13
2 / 7 / 0
9,060
647
4,142
12,799
4,972
Mace

Mace

+10
Physical Power

Kukulkan
JediNole
Kukulkan
14
0 / 5 / 2
8,775
627
7,459
7,718
4,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Bellona
MemeryGlands
Bellona
13
1 / 4 / 1
8,211
587
4,626
12,317
14,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BetterThanBilly
Gilgamesh
14
4 / 0 / 10
10,496
750
10,248
8,723
8,214
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Achilles
j2daford
Achilles
15
7 / 1 / 7
10,454
747
7,845
9,465
13,061
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mace

Mace

+10
Physical Power

Sol
16
5 / 2 / 9
10,578
756
10,923
6,904
2,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
42
3
Kills
16
16
Deaths
3
3
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BetterThanBilly
Gilgamesh
4
0
10
9
L
Fenrir
IMBAD2300
Fenrir
2
7
0
0.29
L
Kukulkan
JediNole
Kukulkan
0
5
2
0.2
L
Bellona
MemeryGlands
Bellona
1
4
1
0.38
W
Achilles
j2daford
Achilles
7
1
7
10.5
W
Sol
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,227
Damage
29,016
32,834
Taken
25,092
23,652
Mitigated
23,635
764
Healing
4,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BetterThanBilly
Gilgamesh
10,248
3,076
510
931
8,723
8,214
797
2,669
6,054
0
29,381
L
Fenrir
IMBAD2300
Fenrir
4,142
680
0
446
12,799
4,972
0
3,929
8,870
0
10,830
L
Kukulkan
JediNole
Kukulkan
7,459
509
0
0
7,718
4,143
0
2,897
4,821
52,259
0
L
Bellona
MemeryGlands
Bellona
4,626
1,094
0
318
12,317
14,537
0
4,477
7,840
0
12,512
W
Achilles
j2daford
Achilles
7,845
1,953
0
1,206
9,465
13,061
488
3,642
5,823
0
20,672
W
Sol
10,923
3,170
0
2,149
6,904
2,360
1,933
1,441
5,463
49,029
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,046
Gold Earned
31,528
136
Minions Killed
126
5
Camps Cleared
8
698,201
Distance Traveled
814,824
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,496
750
29
2
4
296,204
1
L
Fenrir
9,060
647
16
1
3
221,062
0
L
Kukulkan
8,775
627
107
8
2
233,825
0
L
Bellona
8,211
587
13
1
0
243,314
0
W
Achilles
10,454
747
19
1
2
259,705
2
W
Sol
10,578
756
78
6
2
258,915
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role