Player Matchup

Fenrir
Fenrir
Elturri7
Fenrir
Level 69
God Stats
3W - 5L
1,428 SR
Queue Stats
33W - 41L
1,331 Elo+
Party 1
Hades
Hades
ExoEsqueletus
Hades
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 25L
1,324 Elo+
Party 1
Xing Tian
Xing Tian
Whatisiv
Xing Tian
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,276 Elo+
Solo
Hou Yi
Hou Yi
emmaLaMuerte54_
Hou Yi
Level 65
God Stats
10W - 9L
1,501 SR
Queue Stats
63W - 75L
1,333 Elo+
Party 1
Nu Wa
Nu Wa
itsRobbyBear
Nu Wa
Level 160
God Stats
4W - 9L
1,691 SR
Queue Stats
277W - 302L
1,364 Elo+
Solo
Team Averages
Level 79
1,524 SR
1,325 Elo+

VS

Team Averages
Level 103
1,431 SR
1,321 Elo+
Loki
Loki
OMGitzTheDead
Loki
Level 67
God Stats
6W - 3L
1,498 SR
Queue Stats
47W - 49L
1,369 Elo+
Solo
Discordia
Discordia
TMFalgrim
Discordia
Level 106
God Stats
1W - 1L
1,288 SR
Queue Stats
10W - 12L
1,236 Elo+
Solo
Jormungandr
Jormungandr
erickvillar
Jormungandr
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 147L
1,295 Elo+
Solo
Hades
Hades
iZaObrosongo
Hades
Level 115
God Stats
164W - 159L
1,420 SR
Queue Stats
202W - 232L
1,394 Elo+
Solo
Hachiman
Hachiman
roman_by_2005
Hachiman
Level 154
God Stats
7W - 15L
1,450 SR
Queue Stats
324W - 373L
1,309 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Elturri7
Fenrir
17
11 / 1 / 5
10,720
487
14,296
16,801
6,107
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 4 / 3
7,534
342
4,013
9,390
3,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
Whatisiv
Xing Tian
5
0 / 1 / 1
6,230
283
252
2,583
665
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
5 / 5 / 5
10,729
488
10,639
15,385
4,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
4 / 5 / 0
11,668
530
15,517
14,717
6,096
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 3 / 3
11,157
507
5,462
16,429
5,960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
TMFalgrim
Discordia
16
1 / 8 / 6
10,010
455
9,211
13,067
4,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
erickvillar
Jormungandr
14
5 / 3 / 3
10,241
466
7,691
20,415
21,361
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
5 / 3 / 0
12,515
569
12,687
23,780
12,093
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
roman_by_2005
Hachiman
18
2 / 3 / 2
11,028
501
6,222
11,506
3,750
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
30
20
Kills
16
16
Deaths
20
14
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Elturri7
Fenrir
11
1
5
13.5
L
0
4
3
0.38
W
3
3
3
1.5
W
Discordia
TMFalgrim
Discordia
1
8
6
0.5
L
Xing Tian
Whatisiv
Xing Tian
0
1
1
0.5
L
5
5
5
1.5
W
Jormungandr
erickvillar
Jormungandr
5
3
3
2.17
W
5
3
0
1.67
L
4
5
0
0.8
W
Hachiman
roman_by_2005
Hachiman
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,717
Damage
41,273
58,876
Taken
85,197
21,671
Mitigated
47,230
16,859
Healing
34,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Elturri7
Fenrir
14,296
2,716
0
3,924
16,801
6,107
0
9,537
7,264
0
46,257
L
4,013
32
89
1,648
9,390
3,814
0
3,838
5,552
30,277
0
W
5,462
850
0
8,055
16,429
5,960
0
1,833
14,596
0
83,599
W
Discordia
TMFalgrim
Discordia
9,211
399
0
1,862
13,067
4,066
62
1,467
11,592
71,148
0
L
Xing Tian
Whatisiv
Xing Tian
252
25
0
590
2,583
665
0
1,005
1,578
3,472
0
L
10,639
5,125
0
4,623
15,385
4,989
716
4,143
11,242
0
65,625
W
Jormungandr
erickvillar
Jormungandr
7,691
1,552
1,671
3,482
20,415
21,361
373
3,592
16,721
27,623
5,760
W
12,687
1,169
44
13,998
23,780
12,093
3,824
10,857
12,824
112,822
0
L
15,517
5,472
0
5,985
14,717
6,096
668
10,780
3,937
93,385
0
W
Hachiman
roman_by_2005
Hachiman
6,222
2,660
0
5,057
11,506
3,750
928
1,784
9,682
0
69,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,881
Gold Earned
54,951
394
Minions Killed
668
0
Camps Cleared
0
1,478,825
Distance Traveled
1,909,223
3
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,720
487
67
3
0
453,045
0
L
Hades
7,534
342
41
2
0
181,977
0
W
Loki
11,157
507
145
7
0
436,259
2
W
Discordia
10,010
455
115
5
0
361,615
7
L
Xing Tian
6,230
283
8
0
0
120,852
0
L
Hou Yi
10,729
488
123
6
0
376,105
2
W
Jormungandr
10,241
466
39
2
0
383,109
2
W
Hades
12,515
569
225
10
0
341,286
4
L
Nu Wa
11,668
530
155
7
0
346,846
1
W
Hachiman
11,028
501
144
7
0
386,954
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role