Player Matchup

Ares
Ares
AnisRepairMan
Ares
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Auschwizmo
Sun Wukong
Level 18
God Stats
30W - 26L
1,500 SR
Queue Stats
123W - 129L
1,527 Elo+
Party 2
Nemesis
Nemesis
Ole_Jave
Nemesis
Level 86
God Stats
21W - 11L
1,500 SR
Queue Stats
106W - 97L
1,356 Elo+
Party 2
Izanami
Izanami
Schubaru
Izanami
Level 23
God Stats
5W - 6L
1,500 SR
Queue Stats
100W - 102L
1,356 Elo+
Party 2
Zeus
Zeus
dusky_cult22
Zeus
Level 18
God Stats
0W - 2L
1,297 SR
Queue Stats
42W - 44L
1,356 Elo+
Party 2
Team Averages
Level 30
1,459 SR
1,419 Elo+

VS

Team Averages
Level 76
1,520 SR
1,542 Elo+
Sylvanus
Sylvanus
BlackReaper3047
Sylvanus
Level 67
God Stats
5W - 4L
1,646 SR
Queue Stats
370W - 341L
1,589 Elo+
Party 1
Thor
Thor
Blaze Zinger
Thor
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,475 Elo+
Party 3
Baba Yaga
Baba Yaga
CallMeSandy
Baba Yaga
Level 159
God Stats
20W - 14L
1,610 SR
Queue Stats
126W - 112L
1,571 Elo+
Party 3
Zhong Kui
Zhong Kui
DoctorDaYeet
Zhong Kui
Level 97
God Stats
7W - 7L
1,565 SR
Queue Stats
22W - 22L
1,506 Elo+
Party 3
Cupid
Cupid
Glizzyknight101
Cupid
Level 28
God Stats
8W - 3L
1,280 SR
Queue Stats
197W - 192L
1,571 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 16 / 0
6,767
338
2,694
22,607
12,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sun Wukong
Auschwizmo
Sun Wukong
14
0 / 6 / 1
8,198
410
4,554
16,960
7,516
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
Ole_Jave
Nemesis
18
5 / 1 / 4
10,770
539
9,387
12,612
4,084
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
Schubaru
Izanami
12
0 / 10 / 1
7,863
393
2,548
14,560
3,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

18
7 / 6 / 2
11,256
563
19,926
16,502
5,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
17
10 / 1 / 16
11,676
584
13,490
14,139
18,031
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
1 / 2 / 2
9,730
487
15
12,392
3,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Baba Yaga
CallMeSandy
Baba Yaga
19
10 / 2 / 6
12,118
606
17,812
12,445
4,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
DoctorDaYeet
Zhong Kui
17
6 / 4 / 4
11,416
571
18,539
18,984
12,766
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
12 / 3 / 7
11,057
553
15,483
11,114
4,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
74
12
Kills
39
39
Deaths
12
8
Assists
35
Player
Kills
Deaths
Assists
KDA
L
0
16
0
0
L
Sun Wukong
Auschwizmo
Sun Wukong
0
6
1
0.08
W
Sylvanus
10
1
16
18
W
1
2
2
1
W
Baba Yaga
CallMeSandy
Baba Yaga
10
2
6
6.5
W
Zhong Kui
DoctorDaYeet
Zhong Kui
6
4
4
2
W
12
3
7
5.17
L
Nemesis
Ole_Jave
Nemesis
5
1
4
7
L
Izanami
Schubaru
Izanami
0
10
1
0.05
L
7
6
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,109
Damage
65,339
83,241
Taken
69,074
33,534
Mitigated
43,347
9,431
Healing
27,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,694
638
0
360
22,607
12,861
180
10,063
12,544
13,311
0
L
Sun Wukong
Auschwizmo
Sun Wukong
4,554
737
0
3,551
16,960
7,516
297
11,364
5,596
0
45,747
W
Sylvanus
13,490
5,058
1,954
5,568
14,139
18,031
2,064
4,277
9,862
45,577
12,214
W
15
0
0
4,546
12,392
3,772
224
3,605
8,787
0
59,168
W
Baba Yaga
CallMeSandy
Baba Yaga
17,812
373
0
3,090
12,445
4,777
2,974
5,471
6,974
84,725
0
W
Zhong Kui
DoctorDaYeet
Zhong Kui
18,539
3,296
0
7,785
18,984
12,766
5,125
5,512
13,472
72,373
0
W
15,483
9,461
0
4,809
11,114
4,001
420
3,755
7,359
0
61,840
L
Nemesis
Ole_Jave
Nemesis
9,387
3,432
0
2,354
12,612
4,084
0
7,505
5,107
0
63,231
L
Izanami
Schubaru
Izanami
2,548
1,624
0
1,246
14,560
3,407
128
5,789
8,771
0
45,755
L
19,926
2,423
0
1,920
16,502
5,666
0
13,452
3,050
83,992
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,854
Gold Earned
55,997
441
Minions Killed
558
0
Camps Cleared
0
1,789,640
Distance Traveled
1,807,871
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,767
338
14
1
0
327,937
1
L
Sun Wukong
8,198
410
87
4
0
357,201
5
W
Sylvanus
11,676
584
85
4
0
330,172
7
W
Thor
9,730
487
106
5
0
405,481
0
W
Baba Yaga
12,118
606
143
7
0
385,089
0
W
Zhong Kui
11,416
571
140
7
0
334,057
1
W
Cupid
11,057
553
84
4
0
353,072
0
L
Nemesis
10,770
539
101
5
0
445,542
4
L
Izanami
7,863
393
99
5
0
322,558
0
L
Zeus
11,256
563
140
7
0
336,402
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role