Player Matchup

Thoth
Thoth
 
Thoth
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Demello4
Ra
Level 57
God Stats
2W - 2L
1,592 SR
Queue Stats
21W - 37L
1,282 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
DogPlayer2
Ah Muzen Cab
Level 157
God Stats
1W - 1L
1,694 SR
Queue Stats
56W - 73L
1,495 Elo+
Party 1
Sylvanus
Sylvanus
DogPlayer3
Sylvanus
Level 132
God Stats
1W - 3L
1,574 SR
Queue Stats
7W - 13L
1,393 Elo+
Party 1
Bakasura
Bakasura
Lesramodro
Bakasura
Level 141
God Stats
19W - 11L
1,557 SR
Queue Stats
206W - 199L
1,523 Elo+
Party 1
Team Averages
Level 124
1,583 SR
1,439 Elo+

VS

Team Averages
Level 141
1,526 SR
1,576 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
CoRDoBeesS
Chaac
Level 156
God Stats
1W - 2L
1,545 SR
Queue Stats
74W - 86L
1,509 Elo+
Solo
Heimdallr
Heimdallr
ELgordo28
Heimdallr
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 42L
1,646 Elo+
Party 2
Raijin
Raijin
LeonChamaleon
Raijin
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
157W - 150L
1,551 Elo+
Solo
Cliodhna
Cliodhna
Yami闇
Cliodhna
Level 153
God Stats
11W - 9L
1,585 SR
Queue Stats
63W - 44L
1,671 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
16
1 / 6 / 1
10,019
477
10,379
13,488
4,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
1 / 5 / 1
9,371
446
5,693
13,860
4,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
DogPlayer2
Ah Muzen Cab
15
0 / 7 / 2
9,464
451
12,859
15,458
5,530
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
DogPlayer3
Sylvanus
14
2 / 6 / 3
8,929
425
7,513
22,266
25,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Bakasura
Lesramodro
Bakasura
18
5 / 6 / 1
11,112
529
12,942
23,366
10,012
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
17
5 / 1 / 9
11,295
538
7,586
18,516
21,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chaac
18
7 / 1 / 9
12,125
577
14,035
20,293
16,870
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Heimdallr
ELgordo28
Heimdallr
18
3 / 3 / 8
11,440
545
7,209
11,221
4,155
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
2 / 3 / 9
11,514
548
10,704
10,509
3,971
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cliodhna
Yami闇
Cliodhna
20
13 / 1 / 10
13,506
643
28,365
21,319
9,946
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
75
9
Kills
30
30
Deaths
9
8
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
1
6
1
0.25
W
Kuzenbo
 
Kuzenbo
5
1
9
9.5
W
Chaac
7
1
9
11.5
L
1
5
1
0.3
L
Ah Muzen Cab
DogPlayer2
Ah Muzen Cab
0
7
2
0.14
L
Sylvanus
DogPlayer3
Sylvanus
2
6
3
0.58
W
Heimdallr
ELgordo28
Heimdallr
3
3
8
2.33
W
2
3
9
2.17
L
Bakasura
Lesramodro
Bakasura
5
6
1
0.92
W
Cliodhna
Yami闇
Cliodhna
13
1
10
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,386
Damage
67,899
88,438
Taken
81,858
50,448
Mitigated
56,553
21,945
Healing
29,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
10,379
670
126
2,390
13,488
4,405
0
1,224
12,246
63,375
0
W
Kuzenbo
 
Kuzenbo
7,586
2,682
0
4,445
18,516
21,611
120
6,008
11,655
23,358
276
W
Chaac
14,035
2,914
0
10,264
20,293
16,870
232
8,810
10,733
0
77,818
L
5,693
948
917
3,800
13,860
4,945
0
4,422
9,099
68,087
0
L
Ah Muzen Cab
DogPlayer2
Ah Muzen Cab
12,859
3,227
0
3,047
15,458
5,530
400
1,934
13,496
0
82,720
L
Sylvanus
DogPlayer3
Sylvanus
7,513
1,430
2,223
5,923
22,266
25,556
209
6,112
15,900
21,183
0
W
Heimdallr
ELgordo28
Heimdallr
7,209
3,605
0
1,927
11,221
4,155
2,639
2,114
9,107
0
68,006
W
10,704
577
0
2,110
10,509
3,971
462
3,161
6,238
87,090
0
L
Bakasura
Lesramodro
Bakasura
12,942
8,515
0
3,519
23,366
10,012
0
3,686
19,539
0
78,561
W
Cliodhna
Yami闇
Cliodhna
28,365
5,107
0
11,166
21,319
9,946
841
3,492
16,972
0
138,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,895
Gold Earned
59,880
598
Minions Killed
689
0
Camps Cleared
0
2,016,816
Distance Traveled
2,100,109
24
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
10,019
477
137
7
0
345,518
5
W
Kuzenbo
11,295
538
30
1
0
416,263
6
W
Chaac
12,125
577
137
7
0
429,928
6
L
Ra
9,371
446
142
7
0
419,145
2
L
Ah Muzen Cab
9,464
451
143
7
0
359,640
7
L
Sylvanus
8,929
425
26
1
0
391,906
4
W
Heimdallr
11,440
545
155
7
0
373,594
3
W
Raijin
11,514
548
185
9
0
373,667
4
L
Bakasura
11,112
529
150
7
0
500,607
6
W
Cliodhna
13,506
643
182
9
0
506,657
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role