Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
D11_Troop
Serqet
Level 157
God Stats
10W - 6L
1,806 SR
Queue Stats
370W - 376L
1,518 Elo+
Party 1
Sol
Sol
GT_G4EL_
Sol
Level 106
God Stats
6W - 7L
1,487 SR
Queue Stats
424W - 413L
1,519 Elo+
Party 1
Hou Yi
Hou Yi
SodeNiShirayuki
Hou Yi
Level 107
God Stats
5W - 3L
1,885 SR
Queue Stats
171W - 118L
1,653 Elo+
Party 2
Atlas
Atlas
Travy2Geeky
Atlas
Level 22
God Stats
1W - 0L
1,488 SR
Queue Stats
100W - 47L
1,904 Elo+
Party 2
Team Averages
Level 109
1,633 SR
1,619 Elo+

VS

Team Averages
Level 59
1,561 SR
1,549 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
BTGz
Chaac
Level 70
God Stats
1W - 1L
1,807 SR
Queue Stats
85W - 61L
1,659 Elo+
Party 3
Agni
Agni
BagManInc
Agni
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 50L
1,666 Elo+
Party 3
Hades
Hades
Steel251
Hades
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 3
Ao Kuang
Ao Kuang
gragexxx
Ao Kuang
Level 108
God Stats
4W - 4L
1,500 SR
Queue Stats
120W - 127L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
10
1 / 3 / 3
5,639
513
7,977
10,718
4,058
Talisman

Talisman

+75
Health
+15
Magical Protection

Serqet
D11_Troop
Serqet
9
3 / 2 / 3
5,686
517
2,956
7,687
2,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 0 / 3
6,505
591
5,046
7,052
2,248
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
8 / 0 / 1
7,549
686
8,001
8,328
2,781
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

9
3 / 0 / 8
6,800
618
5,746
7,665
4,942
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
11
2 / 3 / 0
6,194
563
7,474
7,482
3,370
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chaac
BTGz
Chaac
8
0 / 3 / 0
4,800
436
6,574
11,155
5,267
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Agni
8
0 / 6 / 1
4,932
448
4,353
6,813
1,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Hades
Steel251
Hades
11
3 / 1 / 1
6,455
587
7,637
9,962
4,429
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ao Kuang
gragexxx
Ao Kuang
8
0 / 3 / 0
4,955
450
1,491
9,584
2,488
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
16
Kills
5
5
Deaths
16
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
1
3
3
0.83
L
Ah Muzen Cab
 
Ah Muzen Cab
2
3
0
0.67
L
Chaac
BTGz
Chaac
0
3
0
0
L
Agni
0
6
1
0.08
W
Serqet
D11_Troop
Serqet
3
2
3
2.25
W
1
0
3
2.5
W
8
0
1
8.5
L
Hades
Steel251
Hades
3
1
1
3.5
W
3
0
8
7
L
Ao Kuang
gragexxx
Ao Kuang
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,726
Damage
27,529
41,450
Taken
44,996
16,538
Mitigated
17,050
15,369
Healing
14,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
7,977
2,320
0
2,496
10,718
4,058
25
5,741
4,954
0
30,767
L
Ah Muzen Cab
 
Ah Muzen Cab
7,474
2,851
0
2,060
7,482
3,370
0
3,241
4,241
0
45,752
L
Chaac
BTGz
Chaac
6,574
1,102
0
2,466
11,155
5,267
0
3,508
7,647
0
22,142
L
Agni
4,353
240
23
978
6,813
1,496
0
1,394
5,419
23,525
0
W
Serqet
D11_Troop
Serqet
2,956
677
0
3,046
7,687
2,509
246
2,324
5,318
0
17,586
W
5,046
2,365
0
3,197
7,052
2,248
0
1,205
5,656
39,825
0
W
8,001
5,014
0
3,416
8,328
2,781
150
2,426
5,807
0
48,397
L
Hades
Steel251
Hades
7,637
718
165
7,081
9,962
4,429
0
1,053
8,909
37,284
0
W
5,746
3,076
1,338
1,876
7,665
4,942
0
1,785
5,563
12,141
0
L
Ao Kuang
gragexxx
Ao Kuang
1,491
355
0
2,107
9,584
2,488
0
1,596
7,679
26,745
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,179
Gold Earned
27,336
293
Minions Killed
282
0
Camps Cleared
0
1,060,606
Distance Traveled
1,004,247
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
5,639
513
55
5
0
211,244
4
L
Ah Muzen Cab
6,194
563
78
7
0
190,444
0
L
Chaac
4,800
436
28
3
0
223,526
5
L
Agni
4,932
448
38
3
0
197,404
1
W
Serqet
5,686
517
42
4
0
239,848
3
W
Sol
6,505
591
90
8
0
196,644
2
W
Hou Yi
7,549
686
92
8
0
188,217
2
L
Hades
6,455
587
83
8
0
174,865
3
W
Atlas
6,800
618
14
1
0
224,653
7
L
Ao Kuang
4,955
450
55
5
0
218,008
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role