Player Matchup

Cerberus
Cerberus
BigStepPapa
Cerberus
Level 128
God Stats
19W - 10L
1,681 SR
Queue Stats
335W - 295L
1,545 Elo+
Solo
Kukulkan
Kukulkan
MuteMimikyu
Kukulkan
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,691 Elo+
Party 2
Charybdis
Charybdis
spookypsycho
Charybdis
Level 160
God Stats
4W - 0L
1,625 SR
Queue Stats
163W - 93L
1,721 Elo+
Party 2
Team Averages
Level 137
1,602 SR
1,652 Elo+

VS

Team Averages
Level 157
1,705 SR
1,769 Elo+
Yu Huang
Yu Huang
HarryBravo
Yu Huang
Level 155
God Stats
4W - 3L
1,554 SR
Queue Stats
525W - 578L
1,649 Elo+
Solo
Ganesha
Ganesha
I Final Dark I
Ganesha
Level 158
God Stats
46W - 36L
1,680 SR
Queue Stats
586W - 454L
1,761 Elo+
Party 1
Ravana
Ravana
Ullrik
Ravana
Level 158
God Stats
12W - 3L
1,881 SR
Queue Stats
347W - 96L
1,895 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BigStepPapa
Cerberus
16
2 / 4 / 7
11,349
757
5,838
21,067
20,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
MuteMimikyu
Kukulkan
15
1 / 4 / 6
10,384
692
8,595
6,133
1,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
spookypsycho
Charybdis
17
6 / 5 / 2
11,981
799
12,393
12,249
3,444
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
HarryBravo
Yu Huang
15
3 / 3 / 5
10,599
707
10,543
9,857
3,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 3 / 12
10,955
730
5,495
14,880
16,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ravana
Ullrik
Ravana
15
10 / 3 / 2
11,188
746
18,949
14,502
7,251
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
32
9
Kills
13
13
Deaths
9
15
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cerberus
BigStepPapa
Cerberus
2
4
7
1.38
L
Yu Huang
HarryBravo
Yu Huang
3
3
5
1.83
L
0
3
12
2
W
Kukulkan
MuteMimikyu
Kukulkan
1
4
6
1
L
Ravana
Ullrik
Ravana
10
3
2
3.67
W
Charybdis
spookypsycho
Charybdis
6
5
2
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,826
Damage
34,987
39,449
Taken
39,239
25,321
Mitigated
27,008
8,146
Healing
8,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
BigStepPapa
Cerberus
5,838
357
0
5,325
21,067
20,534
0
8,099
12,968
14,430
0
L
Yu Huang
HarryBravo
Yu Huang
10,543
457
0
970
9,857
3,419
233
3,253
6,382
38,302
0
L
5,495
598
0
3,692
14,880
16,338
128
5,885
8,553
27,384
0
W
Kukulkan
MuteMimikyu
Kukulkan
8,595
491
0
185
6,133
1,343
453
2,041
4,092
43,104
0
L
Ravana
Ullrik
Ravana
18,949
6,287
0
3,524
14,502
7,251
310
5,163
9,232
0
49,214
W
Charybdis
spookypsycho
Charybdis
12,393
6,584
0
2,636
12,249
3,444
2,267
6,180
6,069
0
41,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,714
Gold Earned
32,742
171
Minions Killed
175
5
Camps Cleared
8
782,109
Distance Traveled
848,130
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,349
757
17
1
1
258,148
0
L
Yu Huang
10,599
707
77
5
2
267,259
3
L
Ganesha
10,955
730
4
0
0
283,857
2
W
Kukulkan
10,384
692
98
7
1
244,932
4
L
Ravana
11,188
746
94
6
6
297,014
2
W
Charybdis
11,981
799
56
4
3
279,029
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role