Player Matchup

Yu Huang
Yu Huang
DewRags 75
Yu Huang
Level 66
God Stats
15W - 21L
1,440 SR
Queue Stats
149W - 181L
1,375 Elo+
Party 2
Arachne
Arachne
Grimreaper6862
Arachne
Level 65
God Stats
7W - 11L
1,423 SR
Queue Stats
158W - 196L
1,386 Elo+
Party 2
Heimdallr
Heimdallr
ProbablyLanee
Heimdallr
Level 126
God Stats
5W - 5L
1,528 SR
Queue Stats
462W - 523L
1,371 Elo+
Party 2
Ymir
Ymir
SingleGirlsHMU
Ymir
Level 109
God Stats
4W - 7L
1,426 SR
Queue Stats
291W - 322L
1,460 Elo+
Party 2
Hercules
Hercules
yuuswallowcome
Hercules
Level 88
God Stats
1W - 2L
1,698 SR
Queue Stats
117W - 144L
1,367 Elo+
Party 2
Team Averages
Level 91
1,503 SR
1,392 Elo+

VS

Team Averages
Level 96
1,427 SR
1,347 Elo+
Chang'e
Chang'e
BeastShrimpo
Chang'e
Level 89
God Stats
4W - 0L
1,773 SR
Queue Stats
181W - 190L
1,405 Elo+
Solo
Sylvanus
Sylvanus
Bzddxr
Sylvanus
Level 96
God Stats
3W - 3L
1,310 SR
Queue Stats
29W - 41L
1,429 Elo+
Party 1
Skadi
Skadi
Thiccy Rain
Skadi
Level 86
God Stats
5W - 15L
1,301 SR
Queue Stats
6W - 23L
1,198 Elo+
Party 1
Set
Set
ThiccyBlicky
Set
Level 125
God Stats
5W - 11L
1,352 SR
Queue Stats
36W - 56L
1,398 Elo+
Party 1
Artio
Artio
skitmcflurry
Artio
Level 84
God Stats
12W - 9L
1,399 SR
Queue Stats
51W - 65L
1,306 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
DewRags 75
Yu Huang
9
0 / 3 / 0
5,065
460
3,689
4,040
1,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 3 / 0
4,765
433
2,526
8,328
2,143
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heimdallr
ProbablyLanee
Heimdallr
9
1 / 2 / 0
5,101
464
7,116
7,115
2,105
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 2 / 1
5,217
474
3,181
9,766
3,779
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hercules
10
1 / 3 / 0
5,656
514
1,499
7,963
4,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BeastShrimpo
Chang'e
12
5 / 0 / 0
6,840
622
5,633
6,115
1,859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Bzddxr
Sylvanus
13
2 / 1 / 1
7,539
685
7,230
6,542
3,431
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
0 / 0 / 4
5,524
502
4,517
4,540
1,089
Heavy Mace

Heavy Mace

+30
Physical Power

12
6 / 0 / 3
7,038
640
4,531
7,442
2,676
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
0 / 1 / 3
5,396
491
3,708
7,293
4,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
24
2
Kills
13
13
Deaths
2
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chang'e
BeastShrimpo
Chang'e
5
0
0
5
W
Sylvanus
Bzddxr
Sylvanus
2
1
1
2.5
L
Yu Huang
DewRags 75
Yu Huang
0
3
0
0
L
0
3
0
0
L
Heimdallr
ProbablyLanee
Heimdallr
1
2
0
0.5
L
0
2
1
0.25
W
0
0
4
2
W
6
0
3
7.5
W
0
1
3
1.5
L
Hercules
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,011
Damage
25,619
37,212
Taken
31,932
13,276
Mitigated
13,457
9,129
Healing
14,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
BeastShrimpo
Chang'e
5,633
604
368
3,791
6,115
1,859
241
2,380
3,421
31,409
0
W
Sylvanus
Bzddxr
Sylvanus
7,230
2,315
215
3,591
6,542
3,431
875
998
5,337
40,543
10,149
L
Yu Huang
DewRags 75
Yu Huang
3,689
261
0
203
4,040
1,207
0
1,551
2,332
26,379
0
L
2,526
1,631
0
3,321
8,328
2,143
0
2,748
5,429
0
17,961
L
Heimdallr
ProbablyLanee
Heimdallr
7,116
2,580
0
500
7,115
2,105
12
2,842
4,256
0
31,798
L
3,181
762
1,116
1,866
9,766
3,779
0
3,733
5,981
12,977
0
W
4,517
1,927
189
801
4,540
1,089
417
510
4,030
0
32,723
W
4,531
2,671
0
1,299
7,442
2,676
135
1,069
6,227
0
40,966
W
3,708
31
631
3,153
7,293
4,402
124
1,381
5,870
14,087
0
L
Hercules
1,499
85
0
2,123
7,963
4,042
0
4,393
3,566
0
22,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,804
Gold Earned
32,337
222
Minions Killed
323
0
Camps Cleared
0
1,105,688
Distance Traveled
1,129,662
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,840
622
64
6
0
248,819
5
W
Sylvanus
7,539
685
106
10
0
166,280
0
L
Yu Huang
5,065
460
41
4
0
203,996
0
L
Arachne
4,765
433
43
4
0
256,387
1
L
Heimdallr
5,101
464
54
5
0
208,261
2
L
Ymir
5,217
474
18
2
0
215,925
2
W
Skadi
5,524
502
41
4
0
205,035
3
W
Set
7,038
640
76
7
0
265,455
2
W
Artio
5,396
491
36
3
0
244,073
1
L
Hercules
5,656
514
66
6
0
221,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role