Player Matchup

Discordia
Discordia
ChadillacNc
Discordia
Level 148
God Stats
2W - 1L
1,500 SR
Queue Stats
26W - 44L
1,372 Elo+
Party 1
Thanatos
Thanatos
Lyrowen21
Thanatos
Level 87
God Stats
5W - 1L
1,797 SR
Queue Stats
43W - 46L
1,482 Elo+
Solo
Athena
Athena
MrChettManly
Athena
Level 115
God Stats
9W - 5L
1,676 SR
Queue Stats
53W - 44L
1,401 Elo+
Solo
Shiva
Shiva
Rhinosquad22
Shiva
Level 89
God Stats
17W - 19L
1,472 SR
Queue Stats
428W - 505L
1,389 Elo+
Solo
Charybdis
Charybdis
SavageKelson
Charybdis
Level 160
God Stats
3W - 3L
1,493 SR
Queue Stats
17W - 20L
1,441 Elo+
Party 1
Team Averages
Level 120
1,587 SR
1,417 Elo+

VS

Team Averages
Level 79
1,467 SR
1,386 Elo+
King Arthur
King Arthur
 
King Arthur
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Zeus
Zeus
ACKMED007
Zeus
Level 105
God Stats
1W - 2L
1,509 SR
Queue Stats
128W - 152L
1,436 Elo+
Party 2
Thanatos
Thanatos
DevnH
Thanatos
Level 71
God Stats
3W - 4L
1,571 SR
Queue Stats
104W - 111L
1,424 Elo+
Party 3
Neith
Neith
Hit8017
Neith
Level 68
God Stats
2W - 4L
1,282 SR
Queue Stats
5W - 10L
1,151 Elo+
Party 2
Bellona
Bellona
LilB0neCrusher
Bellona
Level 57
God Stats
36W - 37L
1,470 SR
Queue Stats
77W - 103L
1,422 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ChadillacNc
Discordia
16
2 / 2 / 2
9,715
540
4,922
6,596
2,665
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
Lyrowen21
Thanatos
15
3 / 2 / 2
9,588
533
4,234
13,327
4,632
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Athena
13
1 / 0 / 13
8,999
500
6,347
10,779
8,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate

Breastplate

+20
Physical Protection

16
1 / 1 / 6
9,739
541
10,373
13,752
13,171
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charybdis
SavageKelson
Charybdis
17
12 / 0 / 3
11,125
618
12,431
15,465
6,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
1 / 1 / 0
7,802
433
6,651
14,710
5,820
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zeus
13
0 / 5 / 0
7,925
440
8,776
9,406
2,103
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
DevnH
Thanatos
15
3 / 3 / 1
8,926
496
8,354
16,611
5,898
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Neith
Hit8017
Neith
15
1 / 0 / 1
8,563
476
5,145
4,924
1,783
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
0 / 10 / 0
6,548
364
6,687
16,621
12,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
7
19
Kills
5
5
Deaths
19
26
Assists
2
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
1
0
1
L
Zeus
0
5
0
0
W
Discordia
ChadillacNc
Discordia
2
2
2
1.5
L
Thanatos
DevnH
Thanatos
3
3
1
1.17
L
Neith
Hit8017
Neith
1
0
1
1.5
L
0
10
0
0
W
Thanatos
Lyrowen21
Thanatos
3
2
2
2
W
Athena
1
0
13
7.5
W
1
1
6
4
W
Charybdis
SavageKelson
Charybdis
12
0
3
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,307
Damage
35,613
59,919
Taken
62,272
35,553
Mitigated
28,246
27,116
Healing
17,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
6,651
294
0
1,623
14,710
5,820
461
1,618
13,092
0
41,339
L
Zeus
8,776
3,068
0
3,574
9,406
2,103
0
2,047
7,359
61,712
0
W
Discordia
ChadillacNc
Discordia
4,922
926
0
1,245
6,596
2,665
1,196
533
6,063
64,691
0
L
Thanatos
DevnH
Thanatos
8,354
2,225
0
10,727
16,611
5,898
0
1,503
15,108
0
69,456
L
Neith
Hit8017
Neith
5,145
1,852
0
673
4,924
1,783
684
2,299
2,625
0
54,141
L
6,687
1,488
0
1,361
16,621
12,642
298
3,802
12,819
0
31,081
W
Thanatos
Lyrowen21
Thanatos
4,234
708
0
10,287
13,327
4,632
0
651
12,676
0
61,773
W
Athena
6,347
1,794
0
1,986
10,779
8,835
431
3,815
6,964
15,597
0
W
10,373
2,401
122
3,504
13,752
13,171
1,080
460
13,034
0
68,140
W
Charybdis
SavageKelson
Charybdis
12,431
7,614
0
9,972
15,465
6,250
3,522
3,317
12,148
0
89,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,166
Gold Earned
39,764
525
Minions Killed
463
0
Camps Cleared
0
1,807,265
Distance Traveled
1,781,670
21
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,802
433
83
5
0
377,788
0
L
Zeus
7,925
440
101
6
0
297,026
3
W
Discordia
9,715
540
124
7
0
337,626
4
L
Thanatos
8,926
496
111
6
0
396,021
7
L
Neith
8,563
476
117
7
0
344,496
0
L
Bellona
6,548
364
51
3
0
366,339
1
W
Thanatos
9,588
533
106
6
0
387,442
3
W
Athena
8,999
500
21
1
0
383,777
8
W
Shiva
9,739
541
114
6
0
355,679
4
W
Charybdis
11,125
618
160
9
0
342,741
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role