Player Matchup

Rama
Rama
ApianCobra49308
Rama
Level 18
God Stats
1W - 1L
1,731 SR
Queue Stats
24W - 15L
1,603 Elo+
Party 1
Nemesis
Nemesis
BlankSteps
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,462 Elo+
Party 2
Cthulhu
Cthulhu
ChaseKitty
Cthulhu
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 36L
1,548 Elo+
Party 2
Ao Kuang
Ao Kuang
IsNotRuii96
Ao Kuang
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 29L
1,439 Elo+
Party 1
Thoth
Thoth
kingkzk
Thoth
Level 33
God Stats
9W - 13L
1,667 SR
Queue Stats
334W - 293L
1,496 Elo+
Party 1
Team Averages
Level 35
1,580 SR
1,510 Elo+

VS

Team Averages
Level 48
1,607 SR
1,494 Elo+
Ullr
Ullr
Boyqa44
Ullr
Level 63
God Stats
8W - 15L
1,303 SR
Queue Stats
198W - 232L
1,504 Elo+
Solo
Bastet
Bastet
CrustyKiddd
Bastet
Level 38
God Stats
15W - 7L
1,586 SR
Queue Stats
92W - 81L
1,492 Elo+
Party 3
Nox
Nox
Reeohnukar
Nox
Level 39
God Stats
5W - 1L
1,500 SR
Queue Stats
9W - 10L
1,500 Elo+
Solo
Atlas
Atlas
Ur3rdFriend
Atlas
Level 60
God Stats
6W - 0L
1,993 SR
Queue Stats
75W - 65L
1,480 Elo+
Party 3
Guan Yu
Guan Yu
mastertifousQC
Guan Yu
Level 38
God Stats
13W - 15L
1,651 SR
Queue Stats
144W - 156L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 3
7,979
997
7,815
9,525
2,059
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
BlankSteps
Nemesis
13
2 / 7 / 1
8,347
1,043
7,539
12,799
3,275
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
ChaseKitty
Cthulhu
13
0 / 4 / 4
8,092
1,012
8,830
14,504
11,698
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ao Kuang
IsNotRuii96
Ao Kuang
12
0 / 4 / 2
7,203
900
5,094
5,822
1,467
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thoth
kingkzk
Thoth
13
2 / 3 / 1
8,260
1,033
8,573
6,601
1,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

228

VS

Team 2 Tickets

315

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Boyqa44
Ullr
14
4 / 2 / 9
9,006
1,126
6,694
7,599
2,957
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bastet
15
9 / 0 / 11
10,275
1,284
14,510
8,419
3,088
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
4 / 2 / 13
8,835
1,104
6,920
6,591
2,625
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
1 / 0 / 18
9,318
1,165
6,667
10,161
10,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
6 / 0 / 15
9,969
1,246
10,750
9,295
5,010
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
90
4
Kills
24
24
Deaths
4
11
Assists
66
Player
Kills
Deaths
Assists
KDA
L
0
6
3
0.25
L
Nemesis
BlankSteps
Nemesis
2
7
1
0.36
W
Ullr
Boyqa44
Ullr
4
2
9
4.25
L
Cthulhu
ChaseKitty
Cthulhu
0
4
4
0.5
W
Bastet
9
0
11
14.5
L
Ao Kuang
IsNotRuii96
Ao Kuang
0
4
2
0.25
W
4
2
13
5.25
W
1
0
18
10
L
Thoth
kingkzk
Thoth
2
3
1
0.83
W
6
0
15
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,851
Damage
45,541
49,251
Taken
42,065
19,999
Mitigated
24,289
4,512
Healing
6,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,815
5,815
0
369
9,525
2,059
0
3,349
6,176
0
17,684
L
Nemesis
BlankSteps
Nemesis
7,539
3,058
0
1,541
12,799
3,275
0
3,245
9,554
307
11,851
W
Ullr
Boyqa44
Ullr
6,694
4,158
91
342
7,599
2,957
0
4,360
3,239
0
14,320
L
Cthulhu
ChaseKitty
Cthulhu
8,830
634
336
821
14,504
11,698
0
4,362
10,142
32,577
0
W
Bastet
14,510
5,067
0
1,804
8,419
3,088
0
3,762
4,657
0
25,214
L
Ao Kuang
IsNotRuii96
Ao Kuang
5,094
1,254
0
1,258
5,822
1,467
0
834
4,988
6,527
1,219
W
6,920
866
0
388
6,591
2,625
0
3,604
2,987
12,894
0
W
6,667
2,304
0
877
10,161
10,609
0
5,135
5,026
23,314
0
L
Thoth
kingkzk
Thoth
8,573
1,027
0
187
6,601
1,500
0
1,797
4,804
21,503
0
W
10,750
2,131
1,579
1,806
9,295
5,010
0
5,338
3,957
0
16,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,881
Gold Earned
47,403
132
Minions Killed
107
7
Camps Cleared
4
663,293
Distance Traveled
790,716
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,979
997
28
4
2
132,221
1
L
Nemesis
8,347
1,043
12
2
1
165,453
3
W
Ullr
9,006
1,126
15
2
2
138,836
0
L
Cthulhu
8,092
1,012
67
8
1
169,538
0
W
Bastet
10,275
1,284
29
4
1
196,349
0
L
Ao Kuang
7,203
900
4
1
1
52,778
1
W
Nox
8,835
1,104
15
2
0
114,386
0
W
Atlas
9,318
1,165
34
4
0
157,634
0
L
Thoth
8,260
1,033
21
3
2
143,303
1
W
Guan Yu
9,969
1,246
14
2
1
183,511
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role