Player Matchup

Baba Yaga
Baba Yaga
 
Baba Yaga
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
 
Athena
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
Etherish
Da Ji
Level 143
God Stats
2W - 1L
1,653 SR
Queue Stats
21W - 18L
1,230 Elo+
Party 1
Chaac
Chaac
Glorifies
Chaac
Level 154
God Stats
1W - 1L
1,269 SR
Queue Stats
14W - 12L
1,570 Elo+
Party 1
Ullr
Ullr
GsK_Shadow
Ullr
Level 69
God Stats
19W - 25L
1,523 SR
Queue Stats
376W - 364L
1,514 Elo+
Solo
Team Averages
Level 111
1,489 SR
1,463 Elo+

VS

Team Averages
Level 102
1,626 SR
1,544 Elo+
Thanatos
Thanatos
Ace_Wolff
Thanatos
Level 115
God Stats
16W - 9L
1,676 SR
Queue Stats
266W - 216L
1,542 Elo+
Party 2
Amaterasu
Amaterasu
BadCalebx
Amaterasu
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
HokageHentai
Baron Samedi
Level 149
God Stats
2W - 8L
1,593 SR
Queue Stats
443W - 427L
1,574 Elo+
Party 3
Jing Wei
Jing Wei
StealthyNinja234
Jing Wei
Level 65
God Stats
3W - 2L
1,900 SR
Queue Stats
68W - 52L
1,579 Elo+
Party 3
Hades
Hades
Wooley1298
Hades
Level 115
God Stats
23W - 8L
1,460 SR
Queue Stats
181W - 149L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
14
4 / 2 / 6
8,070
576
7,133
8,618
3,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Athena
 
Athena
11
2 / 1 / 6
7,050
504
3,175
9,907
6,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
Etherish
Da Ji
16
8 / 2 / 1
9,750
696
10,560
10,485
7,673
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chaac
Glorifies
Chaac
12
2 / 2 / 4
7,037
503
4,841
10,824
4,852
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
0 / 1 / 3
7,319
523
6,726
9,769
3,249
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Ace_Wolff
Thanatos
14
3 / 2 / 0
8,100
579
6,692
10,768
4,391
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Amaterasu
BadCalebx
Amaterasu
11
3 / 5 / 1
6,900
493
3,670
10,087
9,478
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
HokageHentai
Baron Samedi
10
1 / 3 / 2
6,721
480
5,864
9,417
7,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
0 / 3 / 0
7,255
518
4,891
10,563
3,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hades
12
1 / 3 / 3
7,166
512
5,109
8,625
3,631
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
14
16
Kills
8
8
Deaths
16
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
 
Baba Yaga
4
2
6
3.5
W
Athena
 
Athena
2
1
6
5
L
Thanatos
Ace_Wolff
Thanatos
3
2
0
1.5
L
Amaterasu
BadCalebx
Amaterasu
3
5
1
0.7
W
Da Ji
Etherish
Da Ji
8
2
1
4.25
W
Chaac
Glorifies
Chaac
2
2
4
2
W
0
1
3
1.5
L
Baron Samedi
HokageHentai
Baron Samedi
1
3
2
0.67
L
0
3
0
0
L
Hades
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,435
Damage
26,226
49,603
Taken
49,460
25,828
Mitigated
27,980
10,600
Healing
25,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
 
Baba Yaga
7,133
687
0
4,072
8,618
3,147
764
1,867
6,751
46,905
0
W
Athena
 
Athena
3,175
562
0
1,364
9,907
6,907
138
3,276
6,631
12,740
0
L
Thanatos
Ace_Wolff
Thanatos
6,692
1,046
0
10,053
10,768
4,391
0
1,249
9,443
0
57,058
L
Amaterasu
BadCalebx
Amaterasu
3,670
1,408
0
1,906
10,087
9,478
0
289
9,788
0
20,083
W
Da Ji
Etherish
Da Ji
10,560
3,525
0
512
10,485
7,673
333
0
10,485
0
71,053
W
Chaac
Glorifies
Chaac
4,841
1,906
0
2,315
10,824
4,852
67
3,163
7,661
0
36,213
W
6,726
2,170
0
2,337
9,769
3,249
365
2,667
7,102
0
49,673
L
Baron Samedi
HokageHentai
Baron Samedi
5,864
934
490
4,455
9,417
7,305
0
4,619
4,627
21,638
0
L
4,891
3,625
0
4,704
10,563
3,175
0
951
9,600
0
48,330
L
Hades
5,109
902
108
3,385
8,625
3,631
0
2,769
5,694
39,240
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,226
Gold Earned
36,142
432
Minions Killed
346
0
Camps Cleared
0
1,414,485
Distance Traveled
1,362,237
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
8,070
576
100
7
0
264,752
0
W
Athena
7,050
504
20
1
0
285,494
1
L
Thanatos
8,100
579
92
7
0
318,459
1
L
Amaterasu
6,900
493
41
3
0
286,061
1
W
Da Ji
9,750
696
151
11
0
279,301
0
W
Chaac
7,037
503
64
5
0
305,485
1
W
Ullr
7,319
523
97
7
0
279,453
4
L
Baron Samedi
6,721
480
33
2
0
252,882
1
L
Jing Wei
7,255
518
95
7
0
242,056
2
L
Hades
7,166
512
85
6
0
262,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role