Player Matchup

Kukulkan
Kukulkan
BigJayDawg90
Kukulkan
Level 160
God Stats
35W - 32L
1,587 SR
Queue Stats
571W - 622L
1,314 Elo+
Solo
Arachne
Arachne
GreatTouka
Arachne
Level 60
God Stats
9W - 12L
1,411 SR
Queue Stats
268W - 291L
1,361 Elo+
Solo
Medusa
Medusa
QueenBarbs6220
Medusa
Level 100
God Stats
1W - 4L
1,227 SR
Queue Stats
3W - 5L
1,300 Elo+
Solo
Zhong Kui
Zhong Kui
Saint_Atem
Zhong Kui
Level 89
God Stats
12W - 15L
1,377 SR
Queue Stats
127W - 136L
1,324 Elo+
Solo
Poseidon
Poseidon
Star_Lord_n_Co
Poseidon
Level 140
God Stats
49W - 48L
1,463 SR
Queue Stats
726W - 785L
1,335 Elo+
Solo
Team Averages
Level 110
1,413 SR
1,327 Elo+

VS

Team Averages
Level 77
1,371 SR
1,370 Elo+
Merlin
Merlin
Sledgie99
Merlin
Level 35
God Stats
18W - 17L
1,464 SR
Queue Stats
18W - 22L
1,373 Elo+
Party 1
Cthulhu
Cthulhu
Tagmentation
Cthulhu
Level 54
God Stats
6W - 5L
1,410 SR
Queue Stats
33W - 34L
1,352 Elo+
Solo
Ares
Ares
Wils0n141
Ares
Level 101
God Stats
9W - 9L
1,495 SR
Queue Stats
82W - 80L
1,400 Elo+
Party 1
Yemoja
Yemoja
XxShark00xX
Yemoja
Level 129
God Stats
6W - 19L
1,118 SR
Queue Stats
1,036W - 1,064L
1,357 Elo+
Solo
Neith
Neith
sledg1e
Neith
Level 68
God Stats
10W - 13L
1,370 SR
Queue Stats
70W - 88L
1,369 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BigJayDawg90
Kukulkan
17
6 / 3 / 4
10,862
543
11,782
10,644
4,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Arachne
GreatTouka
Arachne
16
4 / 3 / 5
9,386
469
9,304
14,739
6,271
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
0 / 6 / 4
8,508
425
6,663
13,513
3,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
Saint_Atem
Zhong Kui
13
2 / 2 / 2
8,486
424
8,353
12,276
8,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Poseidon
17
3 / 5 / 6
10,486
524
13,240
15,367
5,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Sledgie99
Merlin
17
2 / 3 / 4
9,922
496
7,201
9,870
4,547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Tagmentation
Cthulhu
16
4 / 3 / 2
9,907
495
9,735
23,409
10,968
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ares
16
8 / 1 / 3
10,602
530
6,134
15,733
13,489
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
13
0 / 4 / 1
7,566
378
7,948
14,006
5,325
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
sledg1e
Neith
16
5 / 4 / 6
9,674
484
11,635
11,537
4,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
35
15
Kills
19
19
Deaths
15
21
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
BigJayDawg90
Kukulkan
6
3
4
2.67
L
Arachne
GreatTouka
Arachne
4
3
5
2.17
L
0
6
4
0.33
L
Zhong Kui
Saint_Atem
Zhong Kui
2
2
2
1.5
W
Merlin
Sledgie99
Merlin
2
3
4
1.33
L
Poseidon
3
5
6
1.2
W
Cthulhu
Tagmentation
Cthulhu
4
3
2
1.67
W
Ares
8
1
3
9.5
W
Yemoja
0
4
1
0.13
W
Neith
sledg1e
Neith
5
4
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,342
Damage
42,653
66,539
Taken
74,555
28,715
Mitigated
39,023
25,664
Healing
21,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
BigJayDawg90
Kukulkan
11,782
331
75
3,788
10,644
4,263
520
5,268
5,056
69,934
0
L
Arachne
GreatTouka
Arachne
9,304
6,818
0
4,984
14,739
6,271
0
6,029
8,636
0
60,173
L
6,663
3,086
0
2,327
13,513
3,992
1,157
5,353
8,076
0
48,423
L
Zhong Kui
Saint_Atem
Zhong Kui
8,353
707
419
6,380
12,276
8,593
199
4,141
8,075
44,133
0
W
Merlin
Sledgie99
Merlin
7,201
289
0
2,172
9,870
4,547
902
3,631
6,239
63,642
0
L
Poseidon
13,240
3,003
0
7,691
15,367
5,596
1,851
9,633
5,678
80,403
0
W
Cthulhu
Tagmentation
Cthulhu
9,735
533
0
9,184
23,409
10,968
222
12,471
10,938
51,054
0
W
Ares
6,134
0
1,868
3,952
15,733
13,489
498
5,564
10,169
46,924
0
W
Yemoja
7,948
127
717
1,039
14,006
5,325
802
4,490
9,516
44,342
0
W
Neith
sledg1e
Neith
11,635
4,343
0
2,166
11,537
4,694
1,000
7,219
4,318
0
42,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,728
Gold Earned
47,671
526
Minions Killed
449
0
Camps Cleared
0
1,738,843
Distance Traveled
1,705,615
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,862
543
141
7
0
359,277
0
L
Arachne
9,386
469
73
4
0
409,240
1
L
Medusa
8,508
425
76
4
0
331,699
0
L
Zhong Kui
8,486
424
97
5
0
298,272
8
W
Merlin
9,922
496
130
7
0
348,076
5
L
Poseidon
10,486
524
139
7
0
340,355
2
W
Cthulhu
9,907
495
90
5
0
331,019
3
W
Ares
10,602
530
54
3
0
342,150
4
W
Yemoja
7,566
378
87
4
0
367,567
0
W
Neith
9,674
484
88
4
0
316,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role