Player Matchup

Bastet
Bastet
 
Bastet
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
BaePeachy
Khepri
Level 125
God Stats
0W - 3L
1,500 SR
Queue Stats
8W - 13L
1,287 Elo+
Party 2
Izanami
Izanami
Barefoothoss
Izanami
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,500 Elo+
Party 1
Tiamat
Tiamat
Dfs97
Tiamat
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Hades
Hades
MajorCompetition
Hades
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 13L
1,500 Elo+
Party 1
Team Averages
Level 61
1,500 SR
1,457 Elo+

VS

Team Averages
Level 100
1,525 SR
1,450 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Khepri
Khepri
JohnnyKicksAlot
Khepri
Level 146
God Stats
30W - 19L
1,545 SR
Queue Stats
182W - 195L
1,468 Elo+
Party 3
Neith
Neith
Luna-_-Lux
Neith
Level 117
God Stats
27W - 34L
1,454 SR
Queue Stats
50W - 109L
1,374 Elo+
Party 4
Poseidon
Poseidon
Trilogy2k
Poseidon
Level 44
God Stats
6W - 4L
1,500 SR
Queue Stats
127W - 146L
1,435 Elo+
Party 3
Atlas
Atlas
v3Styles
Atlas
Level 58
God Stats
8W - 11L
1,626 SR
Queue Stats
104W - 122L
1,471 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
12
0 / 4 / 0
6,632
663
7,020
11,537
3,625
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
BaePeachy
Khepri
12
0 / 5 / 0
7,010
701
2,971
12,818
7,461
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
Barefoothoss
Izanami
12
0 / 5 / 0
6,771
677
1,677
8,253
3,079
Short Bow

Short Bow

+15%
Attack Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Tiamat
Dfs97
Tiamat
12
0 / 3 / 0
6,513
651
4,265
9,671
4,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 3 / 0
6,719
672
4,025
8,760
5,002
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
15
5 / 0 / 8
8,299
830
8,933
4,606
1,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
3 / 0 / 7
8,614
861
5,014
5,526
4,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
14
2 / 0 / 8
7,813
781
4,259
4,278
2,034
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poseidon
Trilogy2k
Poseidon
16
5 / 0 / 8
8,661
866
14,178
4,527
1,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Atlas
v3Styles
Atlas
16
5 / 0 / 11
9,015
902
10,475
9,173
10,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
62
0
Kills
20
20
Deaths
0
0
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
0
4
0
0
W
Hou Yi
 
Hou Yi
5
0
8
9
L
Khepri
BaePeachy
Khepri
0
5
0
0
L
Izanami
Barefoothoss
Izanami
0
5
0
0
L
Tiamat
Dfs97
Tiamat
0
3
0
0
W
3
0
7
6.5
W
Neith
2
0
8
6
L
0
3
0
0
W
Poseidon
Trilogy2k
Poseidon
5
0
8
9
W
Atlas
v3Styles
Atlas
5
0
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,958
Damage
42,859
51,039
Taken
28,110
23,772
Mitigated
19,741
8,093
Healing
8,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
7,020
1,166
0
1,598
11,537
3,625
0
4,525
7,012
0
17,395
W
Hou Yi
 
Hou Yi
8,933
3,540
375
1,141
4,606
1,828
1,526
1,834
2,772
0
19,263
L
Khepri
BaePeachy
Khepri
2,971
242
1,807
1,054
12,818
7,461
0
7,719
5,099
9,300
0
L
Izanami
Barefoothoss
Izanami
1,677
1,423
0
257
8,253
3,079
22
5,375
2,878
0
13,574
L
Tiamat
Dfs97
Tiamat
4,265
896
314
1,413
9,671
4,605
0
7,488
2,183
12,846
0
W
5,014
96
0
1,777
5,526
4,072
27
2,692
2,834
16,203
0
W
Neith
4,259
1,480
401
1,034
4,278
2,034
2,285
504
3,774
0
24,856
L
4,025
630
316
1,334
8,760
5,002
0
4,560
4,200
19,502
0
W
Poseidon
Trilogy2k
Poseidon
14,178
2,390
129
1,208
4,527
1,720
1,013
2,155
2,372
38,415
0
W
Atlas
v3Styles
Atlas
10,475
3,699
0
2,826
9,173
10,087
816
4,076
5,097
24,797
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,645
Gold Earned
42,402
134
Minions Killed
186
0
Camps Cleared
0
923,954
Distance Traveled
1,043,469
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
6,632
663
22
2
0
217,565
3
W
Hou Yi
8,299
830
35
4
0
204,261
3
L
Khepri
7,010
701
13
1
0
174,509
1
L
Izanami
6,771
677
37
4
0
157,119
0
L
Tiamat
6,513
651
21
2
0
187,205
3
W
Khepri
8,614
861
28
3
0
214,644
4
W
Neith
7,813
781
37
4
0
195,766
1
L
Hades
6,719
672
41
4
0
187,556
0
W
Poseidon
8,661
866
52
5
0
214,447
0
W
Atlas
9,015
902
34
3
0
214,351
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role