Player Matchup

Apollo
Apollo
Bronze IV
BaronVonShoes
Apollo
Bronze IV
Level 64
God Stats
0W - 1L
1,806 SR
Queue Stats
45W - 59L
1,300 MMR
Solo
Susano
Susano
Silver I
DANNYHASENVIBE
Susano
Silver I
Level 124
God Stats
1W - 1L
1,757 SR
Queue Stats
119W - 122L
1,187 MMR
Solo
Merlin
Merlin
Silver I
PATOMEN
Merlin
Silver I
Level 114
God Stats
3W - 9L
1,402 SR
Queue Stats
92W - 107L
1,306 MMR
Solo
Sobek
Sobek
Silver I
Rasioz
Sobek
Silver I
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
192W - 199L
1,179 MMR
Solo
Amaterasu
Amaterasu
Silver IV
Xeltzuahj
Amaterasu
Silver IV
Level 129
God Stats
2W - 9L
1,284 SR
Queue Stats
20W - 32L
1,181 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 111
1,550 SR
1,231 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 121
1,627 SR
1,289 MMR
Horus
Horus
Silver II
 
Horus
Silver II
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Gold II
CadetCaligula
Poseidon
Gold II
Level 105
God Stats
4W - 2L
1,293 SR
Queue Stats
181W - 177L
1,246 MMR
Solo
Da Ji
Da Ji
Gold V
Ihittoman
Da Ji
Gold V
Level 147
God Stats
4W - 3L
1,854 SR
Queue Stats
174W - 183L
1,262 MMR
Solo
Artio
Artio
Gold V
SanMarcos
Artio
Gold V
Level 134
God Stats
15W - 12L
1,624 SR
Queue Stats
74W - 83L
1,260 MMR
Solo
Cupid
Cupid
Silver III
ZATANIK15
Cupid
Silver III
Level 149
God Stats
2W - 0L
1,863 SR
Queue Stats
13W - 20L
1,175 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 2 / 2
8,404
600
6,057
8,860
2,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
0 / 4 / 3
6,602
472
3,357
8,833
2,708
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
PATOMEN
Merlin
12
0 / 5 / 2
6,892
492
7,468
7,414
2,167
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
Rasioz
Sobek
10
2 / 2 / 3
7,156
511
3,452
11,070
11,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Amaterasu
Xeltzuahj
Amaterasu
12
1 / 3 / 1
7,126
509
4,464
10,345
8,242
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate

Breastplate

+20
Physical Protection

Bans
BastetIzanamiPersephoneThoth

VS

Bans
ShivaGebCliodhnaAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
9
0 / 3 / 6
6,331
452
3,894
10,246
6,077
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Poseidon
CadetCaligula
Poseidon
15
3 / 0 / 7
9,175
655
5,796
4,502
1,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Da Ji
Ihittoman
Da Ji
14
11 / 3 / 3
9,315
665
9,728
11,092
3,754
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artio
SanMarcos
Artio
13
1 / 2 / 3
8,119
580
5,526
10,219
7,886
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cupid
ZATANIK15
Cupid
13
1 / 2 / 1
7,943
567
4,787
7,137
2,123
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
36
9
Kills
16
16
Deaths
10
11
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
0
3
6
1
L
6
2
2
3.5
W
Poseidon
CadetCaligula
Poseidon
3
0
7
6.5
L
0
4
3
0.38
W
Da Ji
Ihittoman
Da Ji
11
3
3
4.17
L
Merlin
PATOMEN
Merlin
0
5
2
0.2
L
Sobek
Rasioz
Sobek
2
2
3
1.75
W
Artio
SanMarcos
Artio
1
2
3
1.25
L
Amaterasu
Xeltzuahj
Amaterasu
1
3
1
0.5
W
Cupid
ZATANIK15
Cupid
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,798
Damage
29,731
46,522
Taken
43,196
27,460
Mitigated
21,249
8,938
Healing
14,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
3,894
2,216
717
2,308
10,246
6,077
510
3,867
6,379
0
19,991
L
6,057
4,197
0
2,541
8,860
2,826
654
524
8,336
0
50,576
W
Poseidon
CadetCaligula
Poseidon
5,796
579
0
569
4,502
1,409
0
1,830
2,672
66,413
0
L
3,357
554
0
250
8,833
2,708
0
1,777
7,056
0
36,182
W
Da Ji
Ihittoman
Da Ji
9,728
3,154
0
2,576
11,092
3,754
0
3,900
7,192
0
40,659
L
Merlin
PATOMEN
Merlin
7,468
193
0
500
7,414
2,167
0
1,126
6,288
49,383
0
L
Sobek
Rasioz
Sobek
3,452
457
181
2,791
11,070
11,517
0
3,009
8,061
15,744
0
W
Artio
SanMarcos
Artio
5,526
502
0
4,531
10,219
7,886
0
280
9,939
40,606
0
L
Amaterasu
Xeltzuahj
Amaterasu
4,464
1,716
0
2,675
10,345
8,242
174
5,369
4,976
0
38,763
W
Cupid
ZATANIK15
Cupid
4,787
3,515
0
3,840
7,137
2,123
1,558
1,043
6,094
0
45,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,180
Gold Earned
40,883
370
Minions Killed
391
0
Camps Cleared
0
1,397,681
Distance Traveled
1,462,439
19
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
6,331
452
25
2
0
296,065
2
L
Apollo
8,404
600
114
8
0
279,438
5
W
Poseidon
9,175
655
128
9
0
327,326
8
L
Susano
6,602
472
70
5
0
301,417
4
W
Da Ji
9,315
665
62
4
0
304,114
4
L
Merlin
6,892
492
104
7
0
262,846
5
L
Sobek
7,156
511
12
1
0
277,619
0
W
Artio
8,119
580
86
6
0
261,362
7
L
Amaterasu
7,126
509
70
5
0
276,361
5
W
Cupid
7,943
567
90
6
0
273,572
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role