Player Matchup

Skadi
Skadi
Dysteria97
Skadi
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 21L
1,312 Elo+
Party 1
Nu Wa
Nu Wa
SmoothShark42
Nu Wa
Level 18
God Stats
8W - 14L
1,442 SR
Queue Stats
9W - 16L
1,379 Elo+
Party 1
Ganesha
Ganesha
Waterhead900
Ganesha
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,389 Elo+
Party 1
Team Averages
Level 44
1,481 SR
1,360 Elo+

VS

Team Averages
Level 90
1,590 SR
1,598 Elo+
King Arthur
King Arthur
Hiunkell
King Arthur
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,803 Elo+
Party 2
Zhong Kui
Zhong Kui
KaptainCrevette
Zhong Kui
Level 156
God Stats
5W - 5L
1,500 SR
Queue Stats
379W - 307L
1,678 Elo+
Party 2
Apollo
Apollo
mercxi
Apollo
Level 95
God Stats
3W - 1L
1,771 SR
Queue Stats
52W - 138L
1,314 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
14
5 / 8 / 2
10,142
676
13,861
14,932
4,292
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
2 / 9 / 2
9,537
636
9,192
13,630
4,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ganesha
Waterhead900
Ganesha
14
0 / 4 / 7
9,947
663
6,430
17,210
17,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Hiunkell
King Arthur
16
4 / 1 / 10
11,118
741
10,665
14,961
13,340
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Zhong Kui
KaptainCrevette
Zhong Kui
18
12 / 2 / 9
12,519
835
25,431
18,876
11,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Apollo
mercxi
Apollo
15
5 / 4 / 7
10,789
719
6,399
14,244
4,630
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
47
7
Kills
21
21
Deaths
7
11
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Skadi
5
8
2
0.75
W
King Arthur
Hiunkell
King Arthur
4
1
10
9
W
Zhong Kui
KaptainCrevette
Zhong Kui
12
2
9
8.25
L
2
9
2
0.33
L
Ganesha
Waterhead900
Ganesha
0
4
7
0.88
W
Apollo
mercxi
Apollo
5
4
7
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,483
Damage
42,495
45,772
Taken
48,081
26,373
Mitigated
29,463
2,924
Healing
18,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
13,861
6,851
0
278
14,932
4,292
0
9,175
5,757
0
35,575
W
King Arthur
Hiunkell
King Arthur
10,665
892
0
5,806
14,961
13,340
140
5,736
9,225
0
36,522
W
Zhong Kui
KaptainCrevette
Zhong Kui
25,431
2,554
395
9,629
18,876
11,493
838
6,145
12,731
68,834
0
L
9,192
3,215
0
547
13,630
4,291
0
7,272
6,358
27,931
0
L
Ganesha
Waterhead900
Ganesha
6,430
438
0
2,099
17,210
17,790
0
9,290
7,920
27,912
0
W
Apollo
mercxi
Apollo
6,399
3,455
282
2,524
14,244
4,630
332
4,327
9,917
0
28,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,626
Gold Earned
34,426
132
Minions Killed
197
3
Camps Cleared
8
698,039
Distance Traveled
821,788
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
10,142
676
81
5
0
218,339
0
W
King Arthur
11,118
741
61
4
3
312,112
2
W
Zhong Kui
12,519
835
83
6
4
275,210
1
L
Nu Wa
9,537
636
39
3
3
216,929
1
L
Ganesha
9,947
663
12
1
0
262,771
4
W
Apollo
10,789
719
53
4
1
234,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role