Player Matchup

Chronos
Chronos
Silver I
AAA_Kid_Slayer
Chronos
Silver I
Level 126
God Stats
16W - 12L
1,548 SR
Queue Stats
68W - 80L
1,147 MMR
Party 1
Achilles
Achilles
Silver II
Caligoldenboi
Achilles
Silver II
Level 145
God Stats
7W - 4L
1,680 SR
Queue Stats
158W - 172L
925 MMR
Solo
Ares
Ares
Silver II
GameStories1
Ares
Silver II
Level 76
God Stats
19W - 22L
1,528 SR
Queue Stats
49W - 75L
1,103 MMR
Party 1
Awilix
Awilix
Gold V
TMT Eddie
Awilix
Gold V
Level 88
God Stats
3W - 0L
1,693 SR
Queue Stats
42W - 51L
982 MMR
Solo
Zeus
Zeus
Silver III
lil_savage_247
Zeus
Silver III
Level 129
God Stats
326W - 245L
1,555 SR
Queue Stats
567W - 574L
913 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 113
1,601 SR
1,014 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 136
1,517 SR
1,013 MMR
Charybdis
Charybdis
Silver II
Chris10curry
Charybdis
Silver II
Level 138
God Stats
265W - 270L
1,517 SR
Queue Stats
685W - 675L
1,037 MMR
Solo
Bastet
Bastet
Bronze I
FlakJaket
Bastet
Bronze I
Level 128
God Stats
0W - 2L
1,234 SR
Queue Stats
63W - 94L
888 MMR
Solo
Zhong Kui
Zhong Kui
Silver I
Lil_Reaper407
Zhong Kui
Silver I
Level 109
God Stats
8W - 10L
1,536 SR
Queue Stats
173W - 189L
1,124 MMR
Solo
Artio
Artio
Silver II
SHAWKWAV3
Artio
Silver II
Level 147
God Stats
8W - 12L
1,588 SR
Queue Stats
609W - 635L
926 MMR
Solo
Sylvanus
Sylvanus
Silver II
WolfandSheep244
Sylvanus
Silver II
Level 160
God Stats
3W - 4L
1,711 SR
Queue Stats
175W - 194L
1,088 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 4 / 11
16,390
529
22,339
27,008
12,637
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
Caligoldenboi
Achilles
20
4 / 7 / 13
15,868
512
24,590
36,034
37,848
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
3 / 5 / 16
14,593
471
12,037
33,874
44,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Awilix
TMT Eddie
Awilix
20
11 / 7 / 7
18,572
599
27,892
29,227
13,411
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

20
8 / 6 / 8
16,656
537
28,826
15,309
4,902
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
GebArachneMedusaKali

VS

Bans
GilgameshCliodhnaShivaVamana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Chris10curry
Charybdis
20
7 / 9 / 5
14,880
480
24,773
30,806
11,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bastet
FlakJaket
Bastet
20
7 / 4 / 10
14,823
478
16,515
31,586
17,364
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Zhong Kui
Lil_Reaper407
Zhong Kui
20
9 / 7 / 4
15,529
501
26,258
31,750
20,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artio
SHAWKWAV3
Artio
18
3 / 7 / 8
13,592
438
4,396
31,743
40,791
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
20
3 / 6 / 12
14,380
464
20,701
30,327
30,438
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
68
33
Kills
29
29
Deaths
33
55
Assists
39
Player
Kills
Deaths
Assists
KDA
W
7
4
11
3.13
W
Achilles
Caligoldenboi
Achilles
4
7
13
1.5
L
Charybdis
Chris10curry
Charybdis
7
9
5
1.06
L
Bastet
FlakJaket
Bastet
7
4
10
3
W
3
5
16
2.2
L
Zhong Kui
Lil_Reaper407
Zhong Kui
9
7
4
1.57
L
Artio
SHAWKWAV3
Artio
3
7
8
1
W
Awilix
TMT Eddie
Awilix
11
7
7
2.07
L
Sylvanus
3
6
12
1.5
W
8
6
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,684
Damage
92,643
141,452
Taken
156,212
113,710
Mitigated
120,882
35,860
Healing
56,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,339
8,016
0
11,031
27,008
12,637
6,139
10,595
16,413
116,874
19,088
W
Achilles
Caligoldenboi
Achilles
24,590
8,679
0
6,732
36,034
37,848
1,774
14,811
21,223
0
95,210
L
Charybdis
Chris10curry
Charybdis
24,773
9,968
0
8,128
30,806
11,698
2,214
9,783
20,969
0
139,727
L
Bastet
FlakJaket
Bastet
16,515
4,795
0
11,068
31,586
17,364
711
10,322
21,024
0
104,925
W
12,037
296
591
8,344
33,874
44,912
448
8,721
25,153
38,382
0
L
Zhong Kui
Lil_Reaper407
Zhong Kui
26,258
1,254
0
12,190
31,750
20,591
1,213
16,077
15,170
112,108
0
L
Artio
SHAWKWAV3
Artio
4,396
259
3,265
5,779
31,743
40,791
146
14,319
17,093
18,447
1,385
W
Awilix
TMT Eddie
Awilix
27,892
12,533
0
5,936
29,227
13,411
961
11,222
18,005
0
193,116
L
Sylvanus
20,701
4,501
5,601
10,507
30,327
30,438
711
8,853
21,333
72,941
15,149
W
28,826
1,875
0
3,226
15,309
4,902
1,176
5,419
9,890
103,899
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,079
Gold Earned
73,204
676
Minions Killed
652
0
Camps Cleared
0
2,855,315
Distance Traveled
2,756,357
20
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
16,390
529
193
6
0
544,700
2
W
Achilles
15,868
512
127
4
0
557,176
3
L
Charybdis
14,880
480
175
6
0
525,377
7
L
Bastet
14,823
478
140
5
0
674,497
5
W
Ares
14,593
471
26
1
0
591,686
3
L
Zhong Kui
15,529
501
168
5
0
540,794
1
L
Artio
13,592
438
29
1
0
574,376
4
W
Awilix
18,572
599
196
6
0
628,212
9
L
Sylvanus
14,380
464
140
5
0
441,313
5
W
Zeus
16,656
537
134
4
0
533,541
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role