Player Matchup

Chronos
Chronos
BudweiserCranker
Chronos
Level 125
God Stats
1W - 1L
1,268 SR
Queue Stats
139W - 144L
1,535 Elo+
Party 1
Ullr
Ullr
Miżu
Ullr
Level 147
God Stats
13W - 11L
1,588 SR
Queue Stats
60W - 56L
1,515 Elo+
Party 1
Thanatos
Thanatos
SlantingTunic1
Thanatos
Level 81
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 17L
1,454 Elo+
Party 1
Atlas
Atlas
Smok3r4lyfe
Atlas
Level 49
God Stats
30W - 22L
1,521 SR
Queue Stats
181W - 194L
1,425 Elo+
Party 1
Thor
Thor
Zealous19
Thor
Level 78
God Stats
5W - 4L
1,620 SR
Queue Stats
116W - 115L
1,528 Elo+
Party 1
Team Averages
Level 96
1,499 SR
1,491 Elo+

VS

Team Averages
Level 55
1,515 SR
1,559 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
DingleMyDangle
Ymir
Level 154
God Stats
5W - 2L
1,751 SR
Queue Stats
33W - 17L
1,713 Elo+
Party 2
Vulcan
Vulcan
Glohbz
Vulcan
Level 32
God Stats
1W - 2L
1,324 SR
Queue Stats
35W - 50L
1,603 Elo+
Party 3
Bacchus
Bacchus
L1CCM4HB4WLZL0K1
Bacchus
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 4L
1,500 Elo+
Solo
Mercury
Mercury
kelsey272
Mercury
Level 32
God Stats
0W - 6L
1,500 SR
Queue Stats
120W - 137L
1,477 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 0
3,960
792
515
1,995
490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ullr
Miżu
Ullr
6
1 / 0 / 0
3,441
688
1,227
2,188
530
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
6
1 / 1 / 1
3,687
737
782
2,749
915
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
0 / 0 / 1
3,672
734
1,359
3,119
1,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thor
6
1 / 0 / 1
3,875
775
1,036
3,304
873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
5
0 / 1 / 0
3,082
616
1,415
1,673
289
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

5
0 / 0 / 0
3,253
651
1,329
2,250
689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Vulcan
Glohbz
Vulcan
5
0 / 1 / 0
3,236
647
1,334
1,816
400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

1
0 / 0 / 0
939
188
0
0
0
Mercury
kelsey272
Mercury
5
1 / 1 / 0
3,214
643
816
3,019
631
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
1
3
Kills
1
1
Deaths
3
3
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
1
0
0
W
0
0
0
0
L
0
0
0
0
L
Vulcan
Glohbz
Vulcan
0
1
0
0
L
0
0
0
0
W
Ullr
Miżu
Ullr
1
0
0
1
W
Thanatos
1
1
1
1.5
W
0
0
1
0.5
W
Thor
1
0
1
1.5
L
Mercury
kelsey272
Mercury
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,919
Damage
4,894
13,355
Taken
8,758
3,992
Mitigated
2,009
6,155
Healing
1,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
1,415
1,098
0
388
1,673
289
0
347
1,326
0
13,773
W
515
366
0
1,314
1,995
490
0
0
1,995
18,329
0
L
1,329
0
96
805
2,250
689
0
1,012
1,238
4,788
0
L
Vulcan
Glohbz
Vulcan
1,334
103
0
245
1,816
400
0
0
1,816
10,798
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Ullr
Miżu
Ullr
1,227
510
0
250
2,188
530
0
657
1,531
0
17,964
W
Thanatos
782
119
0
2,222
2,749
915
0
336
2,369
0
11,424
W
1,359
620
0
1,641
3,119
1,184
0
672
2,447
7,649
0
W
Thor
1,036
231
0
728
3,304
873
0
844
2,350
0
11,668
L
Mercury
kelsey272
Mercury
816
598
0
60
3,019
631
0
515
2,504
0
9,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,635
Gold Earned
13,724
163
Minions Killed
73
0
Camps Cleared
0
521,113
Distance Traveled
415,483
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
3,082
616
30
6
0
93,792
2
W
Chronos
3,960
792
49
10
0
91,800
2
L
Ymir
3,253
651
6
1
0
100,751
0
L
Vulcan
3,236
647
18
4
0
107,032
1
L
Bacchus
939
188
0
0
0
0
0
W
Ullr
3,441
688
40
8
0
85,885
0
W
Thanatos
3,687
737
32
6
0
129,303
2
W
Atlas
3,672
734
17
3
0
100,053
0
W
Thor
3,875
775
25
5
0
114,072
1
L
Mercury
3,214
643
19
4
0
113,908
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role