Player Matchup

Artio
Artio
Ffffffttt
Artio
Level 34
God Stats
0W - 2L
1,187 SR
Queue Stats
1W - 9L
1,099 Elo+
Party 3
Geb
Geb
FriskiestTiger
Geb
Level 39
God Stats
4W - 4L
1,623 SR
Queue Stats
35W - 40L
1,267 Elo+
Party 1
Sol
Sol
MBD500
Sol
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,054 Elo+
Solo
Fenrir
Fenrir
Pointless56
Fenrir
Level 25
God Stats
1W - 5L
1,292 SR
Queue Stats
1W - 9L
1,099 Elo+
Party 3
Skadi
Skadi
fain-dinosaur6
Skadi
Level 69
God Stats
16W - 10L
1,579 SR
Queue Stats
124W - 115L
1,410 Elo+
Party 1
Team Averages
Level 54
1,436 SR
1,186 Elo+

VS

Team Averages
Level 65
1,597 SR
1,370 Elo+
Kumbhakarna
Kumbhakarna
Dark Maxus
Kumbhakarna
Level 66
God Stats
23W - 21L
1,596 SR
Queue Stats
298W - 332L
1,413 Elo+
Party 2
Zhong Kui
Zhong Kui
Magnaguard
Zhong Kui
Level 66
God Stats
7W - 6L
1,418 SR
Queue Stats
99W - 141L
1,384 Elo+
Party 2
Pele
Pele
Otis Grey
Pele
Level 114
God Stats
4W - 1L
1,802 SR
Queue Stats
293W - 331L
1,370 Elo+
Party 2
Hades
Hades
Taizu44
Hades
Level 38
God Stats
8W - 7L
1,507 SR
Queue Stats
11W - 23L
1,268 Elo+
Solo
Chiron
Chiron
VT RedRocket VT
Chiron
Level 40
God Stats
24W - 14L
1,663 SR
Queue Stats
139W - 188L
1,413 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Ffffffttt
Artio
8
0 / 1 / 0
4,390
439
1,775
4,884
2,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8
1 / 2 / 0
5,138
514
1,826
5,219
2,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sol
MBD500
Sol
7
0 / 6 / 0
4,310
431
2,505
5,856
1,654
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
8
0 / 4 / 0
4,711
471
1,474
6,935
2,811
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 3 / 1
4,520
452
4,077
5,015
1,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Dark Maxus
Kumbhakarna
9
1 / 1 / 4
5,551
555
2,183
6,693
2,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
Magnaguard
Zhong Kui
11
2 / 0 / 2
6,434
643
4,299
5,713
3,523
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Pele
10
4 / 0 / 5
6,076
608
3,625
6,005
1,679
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hades
Taizu44
Hades
11
5 / 0 / 2
6,641
664
5,021
4,638
1,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
4 / 0 / 1
5,754
575
4,033
3,918
945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
30
1
Kills
16
16
Deaths
1
1
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
Dark Maxus
Kumbhakarna
1
1
4
3
L
Artio
Ffffffttt
Artio
0
1
0
0
L
1
2
0
0.5
L
Sol
MBD500
Sol
0
6
0
0
W
Zhong Kui
Magnaguard
Zhong Kui
2
0
2
3
W
Pele
4
0
5
6.5
L
Fenrir
0
4
0
0
W
Hades
Taizu44
Hades
5
0
2
6
W
4
0
1
4.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,657
Damage
19,161
27,909
Taken
26,967
10,826
Mitigated
10,808
4,423
Healing
14,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
Dark Maxus
Kumbhakarna
2,183
386
100
2,169
6,693
2,710
0
1,085
5,608
10,474
2,041
L
Artio
Ffffffttt
Artio
1,775
296
0
1,620
4,884
2,756
0
3,101
1,783
10,517
0
L
1,826
350
123
747
5,219
2,474
0
1,124
4,095
13,375
0
L
Sol
MBD500
Sol
2,505
880
0
231
5,856
1,654
688
3,939
1,917
17,839
0
W
Zhong Kui
Magnaguard
Zhong Kui
4,299
728
0
4,822
5,713
3,523
648
1,620
3,841
36,821
0
W
Pele
3,625
1,271
0
1,460
6,005
1,679
0
718
5,255
0
25,826
L
Fenrir
1,474
365
0
202
6,935
2,811
0
2,280
4,655
0
21,531
W
Hades
Taizu44
Hades
5,021
522
207
2,648
4,638
1,951
1,114
1,836
2,802
30,012
0
W
4,033
1,603
557
2,703
3,918
945
545
563
3,355
0
28,694
L
4,077
1,974
228
1,272
5,015
1,131
0
1,059
3,956
0
23,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,069
Gold Earned
30,456
189
Minions Killed
255
0
Camps Cleared
0
848,515
Distance Traveled
904,262
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
5,551
555
24
2
0
185,528
3
L
Artio
4,390
439
29
3
0
155,206
0
L
Geb
5,138
514
35
4
0
167,221
2
L
Sol
4,310
431
29
3
0
163,594
0
W
Zhong Kui
6,434
643
76
8
0
155,133
3
W
Pele
6,076
608
55
6
0
216,743
3
L
Fenrir
4,711
471
51
5
0
194,556
1
W
Hades
6,641
664
60
6
0
181,301
1
W
Chiron
5,754
575
40
4
0
165,557
2
L
Skadi
4,520
452
45
5
0
167,938
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role