Player Matchup

Chaac
Chaac
Shemerson
Chaac
Level 17
God Stats
3W - 1L
1,500 SR
Queue Stats
288W - 333L
1,310 Elo+
Party 2
Izanami
Izanami
TheFateAtropos
Izanami
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 12L
1,533 Elo+
Solo
Cthulhu
Cthulhu
TrippingPandas
Cthulhu
Level 88
God Stats
2W - 3L
1,739 SR
Queue Stats
101W - 106L
1,511 Elo+
Party 3
Artemis
Artemis
WorthlessCarpet
Artemis
Level 125
God Stats
12W - 7L
1,521 SR
Queue Stats
413W - 471L
1,436 Elo+
Party 2
Arachne
Arachne
mgood93
Arachne
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
114W - 114L
1,559 Elo+
Party 3
Team Averages
Level 95
1,552 SR
1,470 Elo+

VS

Team Averages
Level 86
1,514 SR
1,494 Elo+
Serqet
Serqet
CellularLevel
Serqet
Level 160
God Stats
33W - 24L
1,743 SR
Queue Stats
1,169W - 1,226L
1,404 Elo+
Solo
Xbalanque
Xbalanque
Dawgfan76
Xbalanque
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 39L
1,403 Elo+
Party 1
Chaac
Chaac
DawnMEGGAA
Chaac
Level 23
God Stats
0W - 1L
1,327 SR
Queue Stats
16W - 26L
1,410 Elo+
Solo
Artio
Artio
FUNs1zedANARCHY
Artio
Level 112
God Stats
1W - 3L
1,500 SR
Queue Stats
52W - 56L
1,568 Elo+
Party 1
Mercury
Mercury
PartiBoi2230
Mercury
Level 114
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 25L
1,686 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Shemerson
Chaac
16
7 / 1 / 11
9,552
955
10,172
14,862
16,995
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
5 / 1 / 11
9,202
920
8,591
6,737
3,705
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
2 / 1 / 16
8,545
855
8,823
10,764
11,165
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
1 / 2 / 18
8,445
845
11,270
6,628
3,662
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
mgood93
Arachne
15
7 / 2 / 7
8,989
899
9,787
12,346
10,574
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 6
7,217
722
4,188
8,645
3,922
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xbalanque
Dawgfan76
Xbalanque
11
0 / 6 / 3
6,723
672
8,122
8,953
3,197
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chaac
14
1 / 5 / 4
7,472
747
9,856
14,003
11,999
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

13
1 / 4 / 4
7,777
778
6,475
13,455
17,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mercury
PartiBoi2230
Mercury
14
4 / 4 / 2
8,534
853
7,059
10,608
5,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
25
22
Kills
6
7
Deaths
22
63
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
3
6
1
L
Xbalanque
Dawgfan76
Xbalanque
0
6
3
0.25
L
Chaac
1
5
4
0.6
L
1
4
4
0.75
L
Mercury
PartiBoi2230
Mercury
4
4
2
1.25
W
Chaac
Shemerson
Chaac
7
1
11
12.5
W
5
1
11
10.5
W
2
1
16
10
W
1
2
18
5
W
Arachne
mgood93
Arachne
7
2
7
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,643
Damage
35,700
51,337
Taken
55,664
46,101
Mitigated
41,960
17,140
Healing
19,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,188
467
1,277
3,121
8,645
3,922
0
878
7,767
0
8,711
L
Xbalanque
Dawgfan76
Xbalanque
8,122
2,875
0
113
8,953
3,197
178
2,579
6,374
0
15,868
L
Chaac
9,856
1,511
1,359
3,756
14,003
11,999
231
2,846
11,157
151
20,787
L
6,475
269
2,223
3,913
13,455
17,184
432
1,841
11,614
15,669
0
L
Mercury
PartiBoi2230
Mercury
7,059
2,587
1,393
2,085
10,608
5,658
1,159
679
9,929
0
20,567
W
Chaac
Shemerson
Chaac
10,172
3,002
1,339
4,458
14,862
16,995
378
1,128
13,734
0
19,077
W
8,591
6,939
10
1,203
6,737
3,705
1,137
905
5,832
0
25,573
W
8,823
567
1,158
906
10,764
11,165
622
1,434
9,330
19,268
0
W
11,270
4,145
846
1,105
6,628
3,662
2,280
1,057
5,361
0
27,419
W
Arachne
mgood93
Arachne
9,787
6,292
2,163
3,952
12,346
10,574
656
2,102
9,418
0
12,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,733
Gold Earned
37,723
114
Minions Killed
133
0
Camps Cleared
0
974,861
Distance Traveled
928,678
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
7,217
722
16
2
0
189,079
0
L
Xbalanque
6,723
672
30
3
0
169,469
1
L
Chaac
7,472
747
29
3
0
193,955
1
L
Artio
7,777
778
21
2
0
169,104
0
L
Mercury
8,534
853
37
4
0
207,071
0
W
Chaac
9,552
955
19
2
0
227,748
0
W
Izanami
9,202
920
35
4
0
162,161
1
W
Cthulhu
8,545
855
24
2
0
204,730
0
W
Artemis
8,445
845
27
3
0
162,001
0
W
Arachne
8,989
899
9
1
0
218,221
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role