Player Matchup

Tyr
Tyr
GAbENBiLLs
Tyr
Level 120
God Stats
0W - 1L
1,277 SR
Queue Stats
319W - 327L
1,372 Elo+
Party 1
Ganesha
Ganesha
Nuthin_-_Special
Ganesha
Level 37
God Stats
32W - 31L
1,463 SR
Queue Stats
115W - 133L
1,365 Elo+
Party 1
King Arthur
King Arthur
Ronin66717
King Arthur
Level 105
God Stats
1W - 3L
1,498 SR
Queue Stats
158W - 164L
1,363 Elo+
Party 1
Discordia
Discordia
aboutJosh
Discordia
Level 103
God Stats
1W - 2L
1,244 SR
Queue Stats
131W - 144L
1,431 Elo+
Party 3
Izanami
Izanami
heyitsmattchu
Izanami
Level 46
God Stats
31W - 31L
1,552 SR
Queue Stats
97W - 108L
1,458 Elo+
Party 3
Team Averages
Level 82
1,407 SR
1,398 Elo+

VS

Team Averages
Level 73
1,341 SR
1,461 Elo+
Vamana
Vamana
 
Vamana
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
Higor S M xD
Skadi
Level 45
God Stats
3W - 7L
1,256 SR
Queue Stats
147W - 159L
1,439 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SELFREHZ
Morgan Le Fay
Level 29
God Stats
1W - 1L
1,248 SR
Queue Stats
13W - 7L
1,552 Elo+
Party 2
Horus
Horus
V2N3WKiD
Horus
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
169W - 194L
1,387 Elo+
Party 2
Freya
Freya
devsupremeX
Freya
Level 44
God Stats
2W - 4L
1,203 SR
Queue Stats
492W - 536L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 0
6,183
618
5,775
9,784
6,444
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

8
0 / 5 / 2
4,409
441
2,673
9,679
5,598
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
Ronin66717
King Arthur
10
2 / 2 / 0
5,728
573
2,580
8,439
3,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
aboutJosh
Discordia
7
0 / 5 / 1
4,725
473
2,152
5,684
1,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
7
0 / 5 / 0
4,083
408
1,735
6,621
1,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
11
3 / 2 / 1
6,647
665
6,535
8,967
5,952
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
6 / 0 / 4
6,723
672
8,741
6,088
1,694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
SELFREHZ
Morgan Le Fay
10
3 / 2 / 4
6,329
633
5,212
5,239
1,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
V2N3WKiD
Horus
9
4 / 0 / 8
6,530
653
3,643
5,898
3,289
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

10
3 / 1 / 4
6,003
600
3,587
7,573
2,368
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
40
5
Kills
19
19
Deaths
5
3
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
3
2
1
1.75
L
3
2
0
1.5
W
6
0
4
8
L
0
5
2
0.2
L
King Arthur
Ronin66717
King Arthur
2
2
0
1
W
Morgan Le Fay
SELFREHZ
Morgan Le Fay
3
2
4
2.5
W
Horus
V2N3WKiD
Horus
4
0
8
8
L
Discordia
aboutJosh
Discordia
0
5
1
0.1
W
3
1
4
5
L
Izanami
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,915
Damage
27,718
40,207
Taken
33,765
18,373
Mitigated
15,162
10,067
Healing
12,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
6,535
2,980
0
2,946
8,967
5,952
0
875
8,092
0
34,257
L
5,775
1,078
0
3,363
9,784
6,444
0
1,254
8,530
4,514
29,891
W
8,741
4,235
276
2,728
6,088
1,694
1,492
1,120
4,887
0
34,832
L
2,673
543
93
1,767
9,679
5,598
0
2,346
7,333
11,689
0
L
King Arthur
Ronin66717
King Arthur
2,580
322
0
3,281
8,439
3,392
0
1,246
7,193
0
28,112
W
Morgan Le Fay
SELFREHZ
Morgan Le Fay
5,212
797
0
833
5,239
1,859
1,107
1,141
4,069
32,995
0
W
Horus
V2N3WKiD
Horus
3,643
1,911
732
2,420
5,898
3,289
711
1,157
4,586
0
14,153
L
Discordia
aboutJosh
Discordia
2,152
38
0
360
5,684
1,590
0
3,498
2,186
21,307
0
W
3,587
1,568
0
2,676
7,573
2,368
180
1,216
6,314
25,908
0
L
Izanami
1,735
1,179
0
1,203
6,621
1,349
0
455
6,166
0
14,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,128
Gold Earned
32,232
216
Minions Killed
254
0
Camps Cleared
0
933,617
Distance Traveled
991,518
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
6,647
665
74
7
0
182,447
1
L
Tyr
6,183
618
74
7
0
186,886
3
W
Skadi
6,723
672
56
6
0
187,512
3
L
Ganesha
4,409
441
2
0
0
184,773
0
L
King Arthur
5,728
573
60
6
0
201,046
2
W
Morgan Le Fay
6,329
633
62
6
0
196,019
2
W
Horus
6,530
653
17
2
0
214,913
3
L
Discordia
4,725
473
45
5
0
178,296
1
W
Freya
6,003
600
45
5
0
210,627
0
L
Izanami
4,083
408
35
4
0
182,616
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role