Player Matchup

Mulan
Mulan
ArcTurus0789
Mulan
Level 111
God Stats
2W - 2L
1,460 SR
Queue Stats
59W - 59L
1,309 Elo+
Solo
Cupid
Cupid
DragoTheRipper
Cupid
Level 66
God Stats
2W - 5L
1,397 SR
Queue Stats
95W - 117L
1,321 Elo+
Solo
Amaterasu
Amaterasu
STR8T FLUSH
Amaterasu
Level 157
God Stats
1W - 2L
1,730 SR
Queue Stats
127W - 164L
1,268 Elo+
Solo
Janus
Janus
Thiago84rj
Janus
Level 158
God Stats
1W - 3L
1,210 SR
Queue Stats
454W - 449L
1,304 Elo+
Solo
Ares
Ares
zubara1
Ares
Level 87
God Stats
22W - 24L
1,397 SR
Queue Stats
135W - 146L
1,312 Elo+
Solo
Team Averages
Level 116
1,439 SR
1,303 Elo+

VS

Team Averages
Level 47
1,384 SR
1,261 Elo+
Chernobog
Chernobog
DRAC iQ4314
Chernobog
Level 22
God Stats
1W - 2L
1,237 SR
Queue Stats
11W - 35L
1,078 Elo+
Party 1
Pele
Pele
Get Livid
Pele
Level 58
God Stats
5W - 4L
1,415 SR
Queue Stats
98W - 175L
1,269 Elo+
Party 1
He Bo
He Bo
Look Mom iQ
He Bo
Level 44
God Stats
2W - 1L
1,454 SR
Queue Stats
90W - 143L
1,280 Elo+
Party 1
Nemesis
Nemesis
Sauce F2
Nemesis
Level 48
God Stats
4W - 8L
1,524 SR
Queue Stats
105W - 142L
1,413 Elo+
Party 1
Atlas
Atlas
TheRatKing03
Atlas
Level 62
God Stats
1W - 1L
1,289 SR
Queue Stats
11W - 16L
1,267 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
6 / 0 / 1
5,463
546
4,545
1,937
1,192
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

1
0 / 0 / 0
1,863
186
0
0
0
Amaterasu
STR8T FLUSH
Amaterasu
5
3 / 2 / 1
4,675
468
2,749
4,590
1,737
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Janus
7
0 / 1 / 2
4,644
464
2,313
2,993
732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ares
zubara1
Ares
9
1 / 2 / 4
5,519
552
3,242
6,722
3,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
DRAC iQ4314
Chernobog
8
1 / 3 / 1
4,980
498
2,537
5,743
1,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Pele
10
1 / 1 / 1
5,387
539
1,266
5,729
1,506
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
1 / 3 / 1
5,336
534
2,829
4,721
1,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Sauce F2
Nemesis
11
1 / 1 / 0
6,005
601
1,162
5,528
2,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 2 / 1
5,640
564
2,443
6,734
3,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
9
10
Kills
5
5
Deaths
10
8
Assists
4
Player
Kills
Deaths
Assists
KDA
L
6
0
1
6.5
W
Chernobog
DRAC iQ4314
Chernobog
1
3
1
0.5
L
0
0
0
0
W
Pele
1
1
1
1.5
W
1
3
1
0.5
L
Amaterasu
STR8T FLUSH
Amaterasu
3
2
1
1.75
W
Nemesis
Sauce F2
Nemesis
1
1
0
1
W
1
2
1
0.75
L
Janus
0
1
2
1
L
Ares
zubara1
Ares
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,849
Damage
10,237
16,242
Taken
28,455
7,592
Mitigated
9,835
4,861
Healing
7,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,545
1,385
0
475
1,937
1,192
0
333
1,578
0
15,887
W
Chernobog
DRAC iQ4314
Chernobog
2,537
1,936
0
1,538
5,743
1,541
577
1,471
4,272
0
13,734
L
0
0
0
0
0
0
0
0
0
0
0
W
Pele
1,266
242
0
436
5,729
1,506
708
858
4,787
0
28,292
W
2,829
46
0
630
4,721
1,242
606
1,231
3,350
23,006
0
L
Amaterasu
STR8T FLUSH
Amaterasu
2,749
846
0
1,282
4,590
1,737
0
1,369
3,155
0
6,544
W
Nemesis
Sauce F2
Nemesis
1,162
622
0
3,103
5,528
2,175
0
0
5,528
0
31,214
W
2,443
1,053
320
1,894
6,734
3,371
465
1,771
4,963
16,822
0
L
Janus
2,313
41
0
1,502
2,993
732
0
1,210
1,609
16,418
0
L
Ares
zubara1
Ares
3,242
281
26
1,576
6,722
3,931
0
2,094
4,628
17,799
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,164
Gold Earned
27,348
99
Minions Killed
226
0
Camps Cleared
0
565,531
Distance Traveled
916,102
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
5,463
546
34
3
0
145,275
2
W
Chernobog
4,980
498
24
2
0
161,618
0
L
Cupid
1,863
186
0
0
0
0
0
W
Pele
5,387
539
55
6
0
210,228
1
W
He Bo
5,336
534
41
4
0
170,636
0
L
Amaterasu
4,675
468
9
1
0
132,232
3
W
Nemesis
6,005
601
76
8
0
200,739
1
W
Atlas
5,640
564
30
3
0
172,881
4
L
Janus
4,644
464
29
3
0
106,432
1
L
Ares
5,519
552
27
3
0
181,592
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role