Player Matchup

Eset
Eset
Boasts
Eset
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
76W - 65L
1,636 Elo+
Party 2
Nemesis
Nemesis
ColdMasterDP
Nemesis
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,854 Elo+
Party 2
Gilgamesh
Gilgamesh
MasterRelic
Gilgamesh
Level 145
God Stats
3W - 3L
1,452 SR
Queue Stats
176W - 125L
1,501 Elo+
Solo
Artemis
Artemis
ZheidGamer
Artemis
Level 136
God Stats
25W - 15L
1,694 SR
Queue Stats
106W - 109L
1,584 Elo+
Solo
Tyr
Tyr
juansegalvisc
Tyr
Level 147
God Stats
2W - 3L
1,426 SR
Queue Stats
367W - 383L
1,527 Elo+
Solo
Team Averages
Level 129
1,514 SR
1,620 Elo+

VS

Team Averages
Level 124
1,651 SR
1,579 Elo+
Thor
Thor
Gornstar
Thor
Level 103
God Stats
0W - 4L
1,500 SR
Queue Stats
112W - 124L
1,558 Elo+
Solo
Ymir
Ymir
PretzelEater67
Ymir
Level 110
God Stats
2W - 4L
1,788 SR
Queue Stats
219W - 215L
1,577 Elo+
Party 1
King Arthur
King Arthur
SwordOfZero
King Arthur
Level 158
God Stats
83W - 69L
1,625 SR
Queue Stats
641W - 569L
1,617 Elo+
Party 1
Ullr
Ullr
aqert
Ullr
Level 126
God Stats
1W - 2L
1,808 SR
Queue Stats
255W - 251L
1,576 Elo+
Solo
Anubis
Anubis
samwise9400
Anubis
Level 123
God Stats
8W - 15L
1,537 SR
Queue Stats
316W - 296L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Boasts
Eset
20
11 / 3 / 13
13,984
559
30,067
17,828
8,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
ColdMasterDP
Nemesis
19
5 / 2 / 13
12,640
506
20,875
22,682
24,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Gilgamesh
MasterRelic
Gilgamesh
20
17 / 4 / 16
15,059
602
25,861
25,989
20,321
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Artemis
ZheidGamer
Artemis
20
6 / 5 / 10
13,376
535
22,206
20,631
8,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

19
2 / 3 / 14
11,986
479
10,405
22,564
24,325
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
17
4 / 9 / 4
11,370
455
14,969
25,543
13,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
1 / 7 / 14
11,433
457
13,483
26,522
36,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
SwordOfZero
King Arthur
18
3 / 5 / 4
12,031
481
13,653
31,507
41,892
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ullr
aqert
Ullr
18
5 / 8 / 5
12,101
484
13,917
21,993
9,878
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
16
4 / 12 / 3
11,747
470
16,407
23,748
11,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
47
41
Kills
17
17
Deaths
41
66
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Eset
Boasts
Eset
11
3
13
5.83
W
Nemesis
ColdMasterDP
Nemesis
5
2
13
5.75
L
Thor
4
9
4
0.67
W
Gilgamesh
MasterRelic
Gilgamesh
17
4
16
6.25
L
1
7
14
1.14
L
King Arthur
SwordOfZero
King Arthur
3
5
4
1
W
Artemis
ZheidGamer
Artemis
6
5
10
2.2
L
Ullr
aqert
Ullr
5
8
5
0.94
W
2
3
14
3
L
Anubis
4
12
3
0.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,414
Damage
72,429
109,694
Taken
129,313
86,677
Mitigated
114,486
37,318
Healing
17,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
Boasts
Eset
30,067
1,620
2,829
7,690
17,828
8,990
1,932
5,392
12,436
102,054
0
W
Nemesis
ColdMasterDP
Nemesis
20,875
6,314
0
9,192
22,682
24,818
351
5,877
16,805
0
75,487
L
Thor
14,969
3,173
0
5,268
25,543
13,898
0
5,188
20,355
0
67,441
W
Gilgamesh
MasterRelic
Gilgamesh
25,861
9,009
0
2,190
25,989
20,321
2,081
8,569
17,420
0
114,214
L
13,483
2,610
0
1,717
26,522
36,984
290
8,681
17,841
28,105
2,762
L
King Arthur
SwordOfZero
King Arthur
13,653
1,715
0
3,205
31,507
41,892
200
6,121
25,386
0
86,440
W
Artemis
ZheidGamer
Artemis
22,206
9,270
0
11,503
20,631
8,223
3,553
3,858
16,773
0
114,587
L
Ullr
aqert
Ullr
13,917
4,110
0
561
21,993
9,878
0
4,022
17,971
0
76,793
W
10,405
2,057
229
3,685
22,564
24,325
663
5,880
16,684
0
65,838
L
Anubis
16,407
359
0
6,868
23,748
11,834
246
6,055
17,693
65,867
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,045
Gold Earned
58,682
682
Minions Killed
499
0
Camps Cleared
0
2,474,891
Distance Traveled
2,147,741
31
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
13,984
559
161
6
0
476,679
4
W
Nemesis
12,640
506
136
5
0
524,830
9
L
Thor
11,370
455
97
4
0
432,061
4
W
Gilgamesh
15,059
602
125
5
0
518,410
3
L
Ymir
11,433
457
29
1
0
442,400
2
L
King Arthur
12,031
481
161
6
0
457,928
8
W
Artemis
13,376
535
160
6
0
432,030
8
L
Ullr
12,101
484
129
5
0
446,028
1
W
Tyr
11,986
479
100
4
0
522,942
7
L
Anubis
11,747
470
83
3
0
369,324
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role