Player Matchup

Horus
Horus
AgentColt777_
Horus
Level 45
God Stats
7W - 5L
1,518 SR
Queue Stats
43W - 63L
1,363 Elo+
Solo
Anubis
Anubis
ShArPz_Taz
Anubis
Level 106
God Stats
9W - 7L
1,568 SR
Queue Stats
115W - 149L
1,504 Elo+
Party 1
Hou Yi
Hou Yi
xBloodSkyex
Hou Yi
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 21L
1,495 Elo+
Party 1
Team Averages
Level 92
1,529 SR
1,454 Elo+

VS

Team Averages
Level 39
1,476 SR
1,500 Elo+
Tiamat
Tiamat
AbyssalGuardian1
Tiamat
Level 29
God Stats
0W - 1L
1,427 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Athena
Athena
DeathBane321
Athena
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hel
Hel
OSPrince
Hel
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 16
11,595
682
11,588
22,150
26,776
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
ShArPz_Taz
Anubis
16
8 / 1 / 13
12,333
725
14,645
10,631
7,301
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hou Yi
19
13 / 0 / 12
13,750
809
27,198
17,618
9,611
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 8 / 0
9,374
551
12,067
16,831
8,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Athena
13
1 / 8 / 1
9,991
588
5,778
30,004
26,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

13
0 / 9 / 1
9,112
536
6,276
17,433
5,320
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
4
25
Kills
2
2
Deaths
25
41
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
8
0
0.13
W
4
1
16
12
L
Athena
1
8
1
0.19
L
0
9
1
0.06
W
Anubis
ShArPz_Taz
Anubis
8
1
13
14.5
W
Hou Yi
13
0
12
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,431
Damage
24,121
50,399
Taken
64,268
43,688
Mitigated
39,797
22,277
Healing
14,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,067
693
424
3,616
16,831
8,390
0
4,007
12,654
37,350
0
W
11,588
5,391
5,112
9,423
22,150
26,776
340
9,612
12,538
109
29,958
L
Athena
5,778
681
1,056
3,190
30,004
26,087
0
7,303
21,776
24,316
0
L
6,276
357
2,928
3,120
17,433
5,320
0
3,556
13,877
25,552
0
W
Anubis
ShArPz_Taz
Anubis
14,645
1,185
0
5,352
10,631
7,301
310
6,237
4,394
57,612
0
W
Hou Yi
27,198
10,863
0
2,390
17,618
9,611
711
8,943
8,675
0
69,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,678
Gold Earned
28,477
195
Minions Killed
118
11
Camps Cleared
3
857,755
Distance Traveled
780,529
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,374
551
46
3
1
261,566
7
W
Horus
11,595
682
28
2
3
323,639
2
L
Athena
9,991
588
27
2
1
277,562
4
L
Hel
9,112
536
45
3
1
241,401
3
W
Anubis
12,333
725
66
4
6
250,813
3
W
Hou Yi
13,750
809
101
6
2
283,303
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role