Player Matchup

Kuzenbo
Kuzenbo
Get_Shan_Suave
Kuzenbo
Level 34
God Stats
2W - 2L
1,321 SR
Queue Stats
26W - 44L
1,352 Elo+
Party 3
Neith
Neith
Instinxtz_
Neith
Level 16
God Stats
10W - 13L
1,584 SR
Queue Stats
10W - 16L
1,424 Elo+
Party 3
Zeus
Zeus
Pruhlific
Zeus
Level 41
God Stats
1W - 3L
1,548 SR
Queue Stats
9W - 9L
1,500 Elo+
Party 2
Cerberus
Cerberus
Suhperior1
Cerberus
Level 31
God Stats
2W - 6L
1,597 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
TheCerpico
Tsukuyomi
Level 140
God Stats
5W - 4L
2,056 SR
Queue Stats
130W - 126L
1,762 Elo+
Party 2
Team Averages
Level 52
1,621 SR
1,508 Elo+

VS

Team Averages
Level 53
1,416 SR
1,508 Elo+
Persephone
Persephone
 
Persephone
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
BlackReaper3047
Xing Tian
Level 67
God Stats
4W - 3L
1,281 SR
Queue Stats
370W - 341L
1,605 Elo+
Party 4
Rama
Rama
Glizzyknight101
Rama
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
197W - 192L
1,587 Elo+
Party 4
Loki
Loki
Pana Venom
Loki
Level 28
God Stats
8W - 3L
1,300 SR
Queue Stats
151W - 148L
1,525 Elo+
Party 1
Sun Wukong
Sun Wukong
turtlesoup2122
Sun Wukong
Level 30
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 8L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 1
7,175
478
4,965
10,120
8,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
12
0 / 3 / 1
6,835
456
2,975
5,784
1,615
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zeus
13
1 / 2 / 3
7,688
513
5,462
5,140
1,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
Suhperior1
Cerberus
12
1 / 0 / 0
6,783
452
2,671
8,513
4,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
TheCerpico
Tsukuyomi
15
7 / 0 / 3
8,747
583
11,514
11,367
4,059
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
11
1 / 4 / 0
7,707
514
2,085
8,259
2,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
BlackReaper3047
Xing Tian
13
2 / 0 / 3
8,138
543
6,364
12,229
10,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
2 / 3 / 1
7,406
494
4,840
7,776
2,286
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
0 / 3 / 2
7,185
479
2,892
10,873
3,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Sun Wukong
turtlesoup2122
Sun Wukong
13
0 / 1 / 0
7,847
523
3,238
7,949
3,014
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
11
11
Kills
5
5
Deaths
11
8
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
1
4
0
0.25
L
Xing Tian
BlackReaper3047
Xing Tian
2
0
3
3.5
W
2
0
1
2.5
L
2
3
1
0.83
W
Neith
0
3
1
0.17
L
0
3
2
0.33
W
Zeus
1
2
3
1.25
W
Cerberus
Suhperior1
Cerberus
1
0
0
1
W
Tsukuyomi
TheCerpico
Tsukuyomi
7
0
3
8.5
L
Sun Wukong
turtlesoup2122
Sun Wukong
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,587
Damage
19,419
40,924
Taken
47,086
20,538
Mitigated
21,287
10,557
Healing
15,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
2,085
158
0
652
8,259
2,327
0
2,006
5,973
37,649
0
L
Xing Tian
BlackReaper3047
Xing Tian
6,364
682
339
4,887
12,229
10,450
0
3,583
8,571
25,888
4,822
W
4,965
2,248
0
2,142
10,120
8,894
279
2,712
7,408
23,038
0
L
4,840
3,959
0
3,228
7,776
2,286
1,152
2,205
5,571
0
36,932
W
Neith
2,975
1,885
0
2,072
5,784
1,615
901
1,543
4,241
0
34,498
L
2,892
441
0
4,903
10,873
3,210
0
1,437
9,329
0
42,128
W
Zeus
5,462
409
0
1,109
5,140
1,695
661
1,382
3,758
44,312
0
W
Cerberus
Suhperior1
Cerberus
2,671
135
0
2,912
8,513
4,275
0
0
8,513
23,917
0
W
Tsukuyomi
TheCerpico
Tsukuyomi
11,514
3,150
0
2,322
11,367
4,059
0
2,273
9,094
0
67,602
L
Sun Wukong
turtlesoup2122
Sun Wukong
3,238
1,378
0
1,083
7,949
3,014
794
3,365
4,542
0
40,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,228
Gold Earned
38,283
362
Minions Killed
378
0
Camps Cleared
0
1,442,581
Distance Traveled
1,503,589
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
7,707
514
86
6
0
286,146
4
L
Xing Tian
8,138
543
34
2
0
318,213
5
W
Kuzenbo
7,175
478
23
2
0
301,897
4
L
Rama
7,406
494
79
5
0
271,988
5
W
Neith
6,835
456
75
5
0
252,393
0
L
Loki
7,185
479
80
5
0
325,805
3
W
Zeus
7,688
513
99
7
0
281,659
5
W
Cerberus
6,783
452
59
4
0
222,910
0
W
Tsukuyomi
8,747
583
106
7
0
383,722
8
L
Sun Wukong
7,847
523
99
7
0
301,437
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role