Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
BLACK SHE3P NZ
Freya
Level 129
God Stats
1W - 5L
1,179 SR
Queue Stats
254W - 252L
1,450 Elo+
Party 1
Vamana
Vamana
Midura89
Vamana
Level 131
God Stats
5W - 3L
1,695 SR
Queue Stats
132W - 138L
1,458 Elo+
Solo
Anhur
Anhur
NeedBetterName
Anhur
Level 106
God Stats
1W - 2L
1,260 SR
Queue Stats
76W - 72L
1,465 Elo+
Solo
Horus
Horus
NoFreebiesHere
Horus
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
147W - 150L
1,457 Elo+
Party 1
Team Averages
Level 121
1,427 SR
1,466 Elo+

VS

Team Averages
Level 92
1,570 SR
1,459 Elo+
Ares
Ares
A Mellow Connor
Ares
Level 66
God Stats
4W - 3L
1,824 SR
Queue Stats
139W - 174L
1,402 Elo+
Party 2
Skadi
Skadi
CG Dirty Knees
Skadi
Level 100
God Stats
9W - 1L
1,791 SR
Queue Stats
132W - 135L
1,482 Elo+
Solo
Hades
Hades
Drunk Off Syrup
Hades
Level 89
God Stats
5W - 4L
1,449 SR
Queue Stats
505W - 493L
1,480 Elo+
Party 2
Xbalanque
Xbalanque
Rivera
Xbalanque
Level 98
God Stats
9W - 4L
1,288 SR
Queue Stats
441W - 439L
1,451 Elo+
Party 2
Horus
Horus
TheFateAtropos
Horus
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 12L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
14
3 / 2 / 4
7,618
952
5,345
6,916
5,819
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
2 / 5 / 4
6,953
869
11,252
10,838
4,212
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Vamana
Midura89
Vamana
12
5 / 5 / 3
7,586
948
8,814
14,436
10,912
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

10
0 / 8 / 7
6,322
790
3,731
9,762
3,264
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
0 / 6 / 7
6,296
787
3,225
12,359
10,352
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 16
8,603
1,075
6,449
10,332
11,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
6 / 2 / 17
9,523
1,190
16,035
7,388
2,805
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

14
6 / 2 / 16
8,503
1,063
8,329
8,657
5,714
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Xbalanque
Rivera
Xbalanque
14
7 / 2 / 15
8,809
1,101
11,939
9,384
3,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
2 / 2 / 20
7,706
963
2,458
7,148
7,092
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
110
10
Kills
26
26
Deaths
10
25
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
3
2
4
2.5
W
5
2
16
6.5
L
2
5
4
0.8
W
6
2
17
7.25
W
6
2
16
7
L
Vamana
Midura89
Vamana
5
5
3
1.3
L
0
8
7
0.44
L
0
6
7
0.58
W
Xbalanque
Rivera
Xbalanque
7
2
15
7.25
W
2
2
20
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,367
Damage
45,210
54,311
Taken
42,909
34,559
Mitigated
30,877
17,325
Healing
20,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
5,345
2,329
1,352
2,259
6,916
5,819
0
2,848
4,068
0
12,868
W
6,449
829
1,281
1,488
10,332
11,634
622
1,882
8,450
8,754
0
L
11,252
3,807
0
3,674
10,838
4,212
19
2,603
8,235
17,666
0
W
16,035
4,851
927
1,538
7,388
2,805
1,316
974
6,414
0
44,716
W
8,329
1,182
1,818
2,505
8,657
5,714
387
2,616
6,041
10,475
0
L
Vamana
Midura89
Vamana
8,814
4,337
1,414
4,668
14,436
10,912
0
3,530
10,906
0
18,208
L
3,731
3,546
0
439
9,762
3,264
0
2,834
6,928
0
5,976
L
3,225
1,705
1,196
2,323
12,359
10,352
0
2,963
9,396
0
7,548
W
Xbalanque
Rivera
Xbalanque
11,939
4,584
574
3,101
9,384
3,632
1,904
2,682
6,702
0
25,858
W
2,458
1,751
4,479
2,592
7,148
7,092
260
3,098
4,050
0
3,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,775
Gold Earned
43,144
63
Minions Killed
84
0
Camps Cleared
0
775,595
Distance Traveled
782,775
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
7,618
952
17
2
0
177,470
0
W
Ares
8,603
1,075
0
0
0
151,183
0
L
Freya
6,953
869
18
2
0
149,518
0
W
Skadi
9,523
1,190
48
6
0
178,279
0
W
Hades
8,503
1,063
8
1
0
149,492
0
L
Vamana
7,586
948
15
2
0
172,769
0
L
Anhur
6,322
790
6
1
0
131,839
1
L
Horus
6,296
787
7
1
0
143,999
0
W
Xbalanque
8,809
1,101
24
3
0
168,330
0
W
Horus
7,706
963
4
1
0
135,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role