Player Matchup

Jing Wei
Jing Wei
GalaxyInRuins8
Jing Wei
Level 85
God Stats
2W - 0L
1,700 SR
Queue Stats
18W - 13L
1,512 Elo+
Party 1
Gilgamesh
Gilgamesh
LoliKing690
Gilgamesh
Level 106
God Stats
1W - 1L
1,270 SR
Queue Stats
80W - 80L
1,512 Elo+
Party 3
Zeus
Zeus
Squirrel6101
Zeus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 13L
1,521 Elo+
Party 3
Geb
Geb
axolotlbutisgod
Geb
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 8L
1,480 Elo+
Party 1
Sylvanus
Sylvanus
lordwalri
Sylvanus
Level 103
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 22L
1,507 Elo+
Party 3
Team Averages
Level 78
1,494 SR
1,506 Elo+

VS

Team Averages
Level 76
1,455 SR
1,435 Elo+
Artemis
Artemis
 
Artemis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Dra9on81aze
Jing Wei
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 25L
1,352 Elo+
Party 2
Izanami
Izanami
Ironbear989
Izanami
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 22L
1,352 Elo+
Party 2
Tiamat
Tiamat
Mfranco
Tiamat
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Horus
Horus
msills
Horus
Level 122
God Stats
1W - 2L
1,275 SR
Queue Stats
264W - 268L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
17
8 / 3 / 15
10,337
940
16,626
11,680
6,122
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilgamesh
LoliKing690
Gilgamesh
17
11 / 4 / 10
11,050
1,005
13,642
13,958
7,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
5 / 2 / 13
10,131
921
12,877
10,469
4,713
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
2 / 1 / 19
9,906
901
7,701
12,996
12,432
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sylvanus
lordwalri
Sylvanus
16
3 / 3 / 18
10,012
910
8,366
19,262
26,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
13
2 / 6 / 10
8,365
760
12,489
12,558
4,359
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Jing Wei
Dra9on81aze
Jing Wei
13
0 / 8 / 8
7,848
713
12,100
13,066
3,993
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Izanami
Ironbear989
Izanami
18
8 / 5 / 4
10,395
945
18,487
11,421
4,011
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tiamat
Mfranco
Tiamat
14
2 / 5 / 4
8,502
773
4,358
9,600
5,320
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Horus
msills
Horus
15
1 / 5 / 6
7,748
704
6,264
17,529
15,237
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
45
29
Kills
13
13
Deaths
29
75
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
2
6
10
1.17
L
Jing Wei
Dra9on81aze
Jing Wei
0
8
8
0.5
W
Jing Wei
8
3
15
5.17
L
Izanami
Ironbear989
Izanami
8
5
4
2
W
Gilgamesh
LoliKing690
Gilgamesh
11
4
10
4
L
Tiamat
Mfranco
Tiamat
2
5
4
0.8
W
5
2
13
5.75
W
2
1
19
11.5
W
Sylvanus
lordwalri
Sylvanus
3
3
18
4
L
Horus
msills
Horus
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,212
Damage
53,698
68,365
Taken
64,174
57,629
Mitigated
32,920
33,829
Healing
21,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
12,489
7,474
643
3,156
12,558
4,359
0
5,757
6,801
0
17,935
L
Jing Wei
Dra9on81aze
Jing Wei
12,100
8,350
547
1,144
13,066
3,993
0
5,386
7,680
0
22,797
W
Jing Wei
16,626
12,024
1,380
2,160
11,680
6,122
2,017
1,659
10,021
0
35,539
L
Izanami
Ironbear989
Izanami
18,487
9,181
1,846
1,727
11,421
4,011
0
6,330
5,091
0
33,343
W
Gilgamesh
LoliKing690
Gilgamesh
13,642
3,172
1,261
1,958
13,958
7,423
691
914
13,044
0
23,543
L
Tiamat
Mfranco
Tiamat
4,358
835
18
963
9,600
5,320
0
4,398
5,202
13,293
0
W
12,877
2,159
1,081
1,754
10,469
4,713
1,828
546
9,923
29,048
0
W
7,701
1,376
2,880
4,337
12,996
12,432
108
890
12,106
11,421
0
W
Sylvanus
lordwalri
Sylvanus
8,366
2,895
10,242
6,776
19,262
26,939
174
1,526
17,736
15,547
0
L
Horus
msills
Horus
6,264
2,701
4,961
6,268
17,529
15,237
0
7,073
10,456
1,524
6,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,436
Gold Earned
42,858
122
Minions Killed
98
0
Camps Cleared
0
1,049,725
Distance Traveled
920,186
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,365
760
13
1
0
164,538
0
L
Jing Wei
7,848
713
21
2
0
171,627
1
W
Jing Wei
10,337
940
44
4
0
204,321
1
L
Izanami
10,395
945
40
4
0
179,122
0
W
Gilgamesh
11,050
1,005
22
2
0
221,340
0
L
Tiamat
8,502
773
19
2
0
190,573
0
W
Zeus
10,131
921
35
3
0
195,114
0
W
Geb
9,906
901
7
1
0
239,874
0
W
Sylvanus
10,012
910
14
1
0
189,076
3
L
Horus
7,748
704
5
0
0
214,326
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role