Player Matchup

Set
Set
DorkaOrca
Set
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 17L
1,675 Elo+
Party 2
Hachiman
Hachiman
KingofHearts203
Hachiman
Level 152
God Stats
1W - 2L
1,719 SR
Queue Stats
75W - 76L
1,541 Elo+
Party 2
Anhur
Anhur
LadyMcBalls
Anhur
Level 137
God Stats
4W - 4L
1,563 SR
Queue Stats
206W - 198L
1,521 Elo+
Solo
Yemoja
Yemoja
LittleFudgee
Yemoja
Level 143
God Stats
2W - 3L
1,500 SR
Queue Stats
166W - 180L
1,541 Elo+
Party 2
Pele
Pele
boataholicinatx
Pele
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
172W - 172L
1,576 Elo+
Party 2
Team Averages
Level 141
1,556 SR
1,571 Elo+

VS

Team Averages
Level 107
1,541 SR
1,561 Elo+
Gilgamesh
Gilgamesh
Astrodactyl
Gilgamesh
Level 96
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 18L
1,576 Elo+
Party 1
Apollo
Apollo
BoogerSaysWat
Apollo
Level 67
God Stats
3W - 3L
1,431 SR
Queue Stats
329W - 350L
1,463 Elo+
Solo
Ares
Ares
Eaglepwns
Ares
Level 146
God Stats
3W - 0L
1,775 SR
Queue Stats
16W - 11L
1,628 Elo+
Solo
Sol
Sol
FuzzyPterodactyl
Sol
Level 104
God Stats
2W - 3L
1,500 SR
Queue Stats
241W - 258L
1,550 Elo+
Solo
Aphrodite
Aphrodite
leftoverjim
Aphrodite
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 16L
1,589 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 9
8,793
628
7,322
15,942
9,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hachiman
17
5 / 2 / 5
10,028
716
19,076
15,325
6,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
4 / 5 / 6
9,603
686
17,980
17,257
7,833
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Yemoja
16
1 / 3 / 11
9,676
691
4,768
9,634
8,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
3 / 2 / 6
9,073
648
9,984
20,413
18,026
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Astrodactyl
Gilgamesh
17
3 / 4 / 12
10,306
736
12,820
21,853
22,729
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mace

Mace

+10
Physical Power

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
2 / 2 / 11
10,365
740
11,628
13,628
8,203
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ares
17
5 / 4 / 9
10,487
749
15,832
17,242
29,761
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

17
5 / 1 / 8
10,576
755
19,555
10,371
5,234
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Aphrodite
leftoverjim
Aphrodite
18
2 / 2 / 9
10,075
720
12,157
13,983
9,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
66
13
Kills
17
17
Deaths
13
37
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Astrodactyl
Gilgamesh
3
4
12
2.25
W
2
2
11
3.75
L
0
5
9
0.9
W
Ares
5
4
9
2.38
W
5
1
8
9
L
Hachiman
5
2
5
3.75
L
4
5
6
1.4
L
Yemoja
1
3
11
2.17
L
3
2
6
3
W
Aphrodite
leftoverjim
Aphrodite
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,130
Damage
71,992
78,571
Taken
77,077
50,428
Mitigated
75,248
30,124
Healing
34,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Astrodactyl
Gilgamesh
12,820
2,684
2,623
3,088
21,853
22,729
24
680
20,951
0
21,126
W
11,628
4,741
960
5,242
13,628
8,203
1,304
641
12,877
0
28,870
L
7,322
2,357
1,127
1,315
15,942
9,130
0
10,348
5,594
0
15,910
W
Ares
15,832
271
853
435
17,242
29,761
543
1,775
15,330
18,192
0
W
19,555
3,611
759
2,691
10,371
5,234
2,583
1,170
9,165
34,299
0
L
Hachiman
19,076
8,847
685
1,597
15,325
6,464
150
9,207
6,118
0
40,655
L
17,980
6,349
846
2,758
17,257
7,833
1,501
9,391
7,866
0
35,130
L
Yemoja
4,768
1,156
13,007
1,561
9,634
8,975
567
6,071
3,563
11,056
0
L
9,984
1,785
1,925
5,303
20,413
18,026
175
12,527
7,886
0
13,070
W
Aphrodite
leftoverjim
Aphrodite
12,157
2,361
10,098
7,584
13,983
9,321
346
502
13,297
40,816
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,173
Gold Earned
51,809
132
Minions Killed
144
0
Camps Cleared
0
1,188,642
Distance Traveled
1,349,972
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,306
736
20
1
0
294,568
0
W
Apollo
10,365
740
34
2
0
268,499
0
L
Set
8,793
628
16
1
0
276,394
1
W
Ares
10,487
749
6
0
0
247,643
0
W
Sol
10,576
755
26
2
0
273,272
1
L
Hachiman
10,028
716
46
3
0
233,544
0
L
Anhur
9,603
686
52
4
0
196,017
3
L
Yemoja
9,676
691
12
1
0
209,503
1
L
Pele
9,073
648
6
0
0
273,184
6
W
Aphrodite
10,075
720
58
4
0
265,990
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role