Player Matchup

Tiamat
Tiamat
GaMerErs
Tiamat
Level 61
God Stats
0W - 4L
1,516 SR
Queue Stats
48W - 23L
1,551 Elo+
Party 1
Skadi
Skadi
Piponex
Skadi
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hercules
Hercules
xeloHD15
Hercules
Level 148
God Stats
0W - 1L
1,687 SR
Queue Stats
1W - 6L
1,133 Elo+
Party 1
Team Averages
Level 111
1,568 SR
1,394 Elo+

VS

Team Averages
Level 71
1,469 SR
1,339 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Loridir
Khepri
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,127 Elo+
Party 2
Mercury
Mercury
Macabre_humor
Mercury
Level 84
God Stats
1W - 1L
1,408 SR
Queue Stats
15W - 22L
1,391 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
GaMerErs
Tiamat
11
4 / 1 / 8
7,787
779
6,524
6,290
3,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
Piponex
Skadi
12
6 / 0 / 10
8,088
809
8,121
3,855
1,273
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
xeloHD15
Hercules
12
6 / 1 / 8
8,265
827
9,579
8,450
5,661
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
10
1 / 6 / 1
6,773
677
3,102
7,199
2,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
Loridir
Khepri
11
1 / 2 / 1
6,734
673
3,223
10,034
7,878
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
8
0 / 8 / 1
5,826
583
3,608
11,173
4,524
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
5
16
Kills
2
2
Deaths
16
26
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
1
6
1
0.25
L
Tiamat
GaMerErs
Tiamat
4
1
8
8
W
Khepri
Loridir
Khepri
1
2
1
0.75
W
Mercury
0
8
1
0.06
L
Skadi
Piponex
Skadi
6
0
10
11
L
Hercules
xeloHD15
Hercules
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,224
Damage
9,933
18,595
Taken
28,406
10,509
Mitigated
14,943
8,270
Healing
1,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
3,102
123
0
0
7,199
2,541
0
2,422
4,777
21,010
0
L
Tiamat
GaMerErs
Tiamat
6,524
600
0
3,132
6,290
3,575
258
3,062
3,228
19,134
0
W
Khepri
Loridir
Khepri
3,223
401
348
469
10,034
7,878
0
2,525
7,509
13,851
0
W
Mercury
3,608
2,057
326
473
11,173
4,524
0
2,225
8,948
0
7,937
L
Skadi
Piponex
Skadi
8,121
3,629
0
692
3,855
1,273
1,349
1,034
2,821
0
25,387
L
Hercules
xeloHD15
Hercules
9,579
2,612
282
4,164
8,450
5,661
691
2,519
5,931
0
25,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,140
Gold Earned
19,333
97
Minions Killed
79
4
Camps Cleared
2
579,934
Distance Traveled
504,211
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,773
677
42
4
0
142,512
1
L
Tiamat
7,787
779
26
3
1
196,681
1
W
Khepri
6,734
673
21
2
2
188,395
0
W
Mercury
5,826
583
16
2
0
173,304
1
L
Skadi
8,088
809
38
4
1
186,141
1
L
Hercules
8,265
827
33
3
2
197,112
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role