Player Matchup

Thanatos
Thanatos
DatBoiBolbi
Thanatos
Level 39
God Stats
2W - 3L
1,273 SR
Queue Stats
17W - 34L
1,325 Elo+
Party 1
Persephone
Persephone
ElfoRainbow
Persephone
Level 6
God Stats
2W - 2L
1,361 SR
Queue Stats
5W - 10L
1,481 Elo+
Party 3
Merlin
Merlin
Lady Kaypoc
Merlin
Level 145
God Stats
1W - 4L
1,371 SR
Queue Stats
44W - 46L
1,403 Elo+
Solo
Cliodhna
Cliodhna
LordDannyD
Cliodhna
Level 69
God Stats
4W - 7L
1,393 SR
Queue Stats
39W - 39L
1,198 Elo+
Party 1
Bellona
Bellona
nyakun
Bellona
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 10L
1,481 Elo+
Party 3
Team Averages
Level 62
1,380 SR
1,378 Elo+

VS

Team Averages
Level 59
1,275 SR
1,367 Elo+
Cerberus
Cerberus
FiendishPoptart
Cerberus
Level 157
God Stats
5W - 4L
1,498 SR
Queue Stats
239W - 237L
1,553 Elo+
Solo
Tyr
Tyr
Obito219
Tyr
Level 106
God Stats
0W - 1L
1,301 SR
Queue Stats
2W - 6L
1,092 Elo+
Party 2
Nemesis
Nemesis
Semopra
Nemesis
Level 2
God Stats
0W - 1L
1,270 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Zeus
Zeus
SupraTo
Zeus
Level 8
God Stats
0W - 1L
1,253 SR
Queue Stats
2W - 5L
1,188 Elo+
Party 2
Anhur
Anhur
xKraydeN
Anhur
Level 20
God Stats
0W - 1L
1,052 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DatBoiBolbi
Thanatos
19
13 / 4 / 11
11,069
922
20,904
16,622
6,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Persephone
ElfoRainbow
Persephone
16
5 / 2 / 11
9,606
801
6,969
8,045
2,418
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
18
6 / 2 / 12
10,195
850
12,179
7,206
2,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
LordDannyD
Cliodhna
16
5 / 3 / 11
9,533
794
9,340
10,645
3,475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bellona
nyakun
Bellona
16
4 / 8 / 10
9,887
824
10,178
17,139
11,743
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
17
8 / 2 / 4
10,680
890
11,639
22,499
24,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
4 / 7 / 3
8,658
722
7,697
14,536
16,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Nemesis
Semopra
Nemesis
14
1 / 9 / 8
8,135
678
7,248
14,722
5,584
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Zeus
SupraTo
Zeus
14
2 / 7 / 7
8,278
690
7,806
11,996
4,097
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anhur
xKraydeN
Anhur
15
3 / 8 / 5
8,599
717
5,961
12,258
4,482
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
45
33
Kills
18
19
Deaths
33
55
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Thanatos
DatBoiBolbi
Thanatos
13
4
11
4.63
W
Persephone
ElfoRainbow
Persephone
5
2
11
5.25
L
Cerberus
8
2
4
5
W
Merlin
6
2
12
6
W
Cliodhna
LordDannyD
Cliodhna
5
3
11
3.5
L
4
7
3
0.79
L
Nemesis
Semopra
Nemesis
1
9
8
0.56
L
Zeus
SupraTo
Zeus
2
7
7
0.79
W
Bellona
nyakun
Bellona
4
8
10
1.13
L
Anhur
xKraydeN
Anhur
3
8
5
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,570
Damage
40,351
59,657
Taken
76,011
26,984
Mitigated
55,135
20,714
Healing
13,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
DatBoiBolbi
Thanatos
20,904
9,090
0
12,206
16,622
6,759
0
4,450
12,132
0
42,989
W
Persephone
ElfoRainbow
Persephone
6,969
1,636
0
1,700
8,045
2,418
222
5,031
2,952
24,034
0
L
Cerberus
11,639
1,553
0
6,583
22,499
24,759
0
5,705
16,794
25,988
0
W
Merlin
12,179
1,353
0
565
7,206
2,589
2,409
2,304
4,836
49,959
0
W
Cliodhna
LordDannyD
Cliodhna
9,340
2,183
332
2,585
10,645
3,475
0
4,407
6,105
0
26,628
L
7,697
1,092
137
2,943
14,536
16,213
238
4,225
10,311
0
21,466
L
Nemesis
Semopra
Nemesis
7,248
4,031
0
1,680
14,722
5,584
0
2,312
12,410
0
18,693
L
Zeus
SupraTo
Zeus
7,806
1,948
298
660
11,996
4,097
46
3,368
8,628
23,966
0
W
Bellona
nyakun
Bellona
10,178
2,045
1,459
1,867
17,139
11,743
316
3,251
13,570
0
17,844
L
Anhur
xKraydeN
Anhur
5,961
2,972
0
1,350
12,258
4,482
0
3,538
8,720
0
18,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,290
Gold Earned
44,350
222
Minions Killed
155
0
Camps Cleared
0
1,195,154
Distance Traveled
1,134,942
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
11,069
922
52
4
0
264,667
2
W
Persephone
9,606
801
40
3
0
227,239
1
L
Cerberus
10,680
890
34
3
0
248,076
1
W
Merlin
10,195
850
79
7
0
212,618
1
W
Cliodhna
9,533
794
33
3
0
251,170
1
L
Tyr
8,658
722
25
2
0
244,362
1
L
Nemesis
8,135
678
29
2
0
234,466
1
L
Zeus
8,278
690
31
3
0
204,100
0
W
Bellona
9,887
824
18
2
0
239,460
2
L
Anhur
8,599
717
36
3
0
203,938
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role