Player Matchup

Hercules
Hercules
 
Hercules
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Burrito II
Sun Wukong
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 116L
1,449 Elo+
Party 2
Shiva
Shiva
Coellho_Ps
Shiva
Level 84
God Stats
10W - 8L
1,693 SR
Queue Stats
220W - 234L
1,456 Elo+
Solo
Chiron
Chiron
KzCoanTFI
Chiron
Level 123
God Stats
0W - 3L
1,338 SR
Queue Stats
276W - 309L
1,459 Elo+
Party 2
Ra
Ra
Lucifer6434
Ra
Level 84
God Stats
5W - 8L
1,313 SR
Queue Stats
716W - 639L
1,528 Elo+
Solo
Team Averages
Level 107
1,469 SR
1,478 Elo+

VS

Team Averages
Level 108
1,431 SR
1,469 Elo+
Anubis
Anubis
 
Anubis
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
 
Pele
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
 
Guan Yu
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Leto10
Ymir
Level 146
God Stats
5W - 3L
1,402 SR
Queue Stats
108W - 126L
1,423 Elo+
Solo
Danzaburou
Danzaburou
Warllekin
Danzaburou
Level 63
God Stats
7W - 21L
1,253 SR
Queue Stats
271W - 292L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
9
0 / 3 / 0
6,208
443
2,741
9,674
4,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sun Wukong
Burrito II
Sun Wukong
11
0 / 1 / 0
6,755
483
2,675
9,626
3,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shiva
14
0 / 0 / 0
7,845
560
2,844
4,676
2,150
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chiron
KzCoanTFI
Chiron
12
0 / 6 / 0
6,909
494
3,563
9,559
2,079
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
0 / 6 / 0
6,762
483
1,257
8,083
1,928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
6 / 0 / 3
8,354
597
11,425
4,666
2,206
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
 
Pele
14
6 / 0 / 2
8,010
572
5,555
8,422
2,507
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
 
Guan Yu
11
1 / 0 / 9
7,121
509
5,074
7,043
5,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ymir
Leto10
Ymir
13
0 / 0 / 0
6,894
492
1,248
5,554
2,812
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Warllekin
Danzaburou
13
3 / 0 / 4
8,056
575
2,990
3,516
1,138
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
34
0
Kills
16
16
Deaths
0
0
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
3
0
0
W
Anubis
 
Anubis
6
0
3
7.5
W
Pele
 
Pele
6
0
2
7
W
Guan Yu
 
Guan Yu
1
0
9
5.5
L
Sun Wukong
Burrito II
Sun Wukong
0
1
0
0
L
Shiva
0
0
0
0
L
Chiron
KzCoanTFI
Chiron
0
6
0
0
W
Ymir
Leto10
Ymir
0
0
0
0
L
0
6
0
0
W
Danzaburou
Warllekin
Danzaburou
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,080
Damage
26,292
41,618
Taken
29,201
13,899
Mitigated
14,217
11,728
Healing
12,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
2,741
395
0
1,639
9,674
4,710
0
3,851
5,823
0
15,902
W
Anubis
 
Anubis
11,425
453
0
3,326
4,666
2,206
552
602
3,856
62,337
0
W
Pele
 
Pele
5,555
1,493
0
2,000
8,422
2,507
0
25
8,393
0
45,844
W
Guan Yu
 
Guan Yu
5,074
453
354
1,769
7,043
5,554
0
376
6,625
0
29,420
L
Sun Wukong
Burrito II
Sun Wukong
2,675
135
0
4,752
9,626
3,032
0
2,556
7,070
0
37,780
L
Shiva
2,844
412
0
1,491
4,676
2,150
0
1,248
3,428
0
44,216
L
Chiron
KzCoanTFI
Chiron
3,563
1,009
340
1,664
9,559
2,079
0
956
8,523
0
49,909
W
Ymir
Leto10
Ymir
1,248
416
0
3,434
5,554
2,812
0
0
5,554
33,882
0
L
1,257
108
247
1,595
8,083
1,928
0
4,062
4,021
42,517
0
W
Danzaburou
Warllekin
Danzaburou
2,990
754
0
1,720
3,516
1,138
448
0
3,516
0
46,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,479
Gold Earned
38,435
392
Minions Killed
412
0
Camps Cleared
0
1,406,354
Distance Traveled
1,404,430
25
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,208
443
38
3
0
301,091
6
W
Anubis
8,354
597
103
7
0
262,914
7
W
Pele
8,010
572
89
6
0
342,015
3
W
Guan Yu
7,121
509
45
3
0
301,083
3
L
Sun Wukong
6,755
483
77
6
0
329,575
2
L
Shiva
7,845
560
96
7
0
244,331
8
L
Chiron
6,909
494
97
7
0
277,187
4
W
Ymir
6,894
492
86
6
0
211,436
3
L
Ra
6,762
483
84
6
0
254,170
5
W
Danzaburou
8,056
575
89
6
0
286,982
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role