Player Matchup

Ra
Ra
 
Ra
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bellona
Bellona
Heting
Bellona
Level 100
God Stats
18W - 16L
1,555 SR
Queue Stats
132W - 159L
1,492 Elo+
Party 3
Aphrodite
Aphrodite
SgtHeffe
Aphrodite
Level 26
God Stats
1W - 4L
1,086 SR
Queue Stats
45W - 74L
1,366 Elo+
Party 3
Da Ji
Da Ji
SogiitaGunha7
Da Ji
Level 69
God Stats
35W - 43L
1,485 SR
Queue Stats
127W - 149L
1,513 Elo+
Party 3
Neith
Neith
barroart
Neith
Level 64
God Stats
2W - 0L
1,693 SR
Queue Stats
19W - 23L
1,383 Elo+
Solo
Team Averages
Level 55
1,464 SR
1,451 Elo+

VS

Team Averages
Level 46
1,492 SR
1,461 Elo+
Nemesis
Nemesis
 
Nemesis
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Chiky_26_
Chaac
Level 55
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
Lil Turtle53
Amaterasu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,359 Elo+
Party 2
Eset
Eset
SpartanSam16
Eset
Level 59
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 12L
1,508 Elo+
Party 2
The Morrigan
The Morrigan
rushore21
The Morrigan
Level 64
God Stats
12W - 11L
1,459 SR
Queue Stats
216W - 205L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
2 / 0 / 3
8,374
523
2,342
4,963
1,724
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bellona
Heting
Bellona
15
8 / 0 / 6
9,187
574
13,562
11,037
10,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Aphrodite
SgtHeffe
Aphrodite
12
0 / 1 / 2
6,742
421
1,514
5,361
1,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

15
8 / 1 / 5
9,480
593
8,582
10,795
4,319
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Neith
barroart
Neith
12
2 / 0 / 3
7,350
459
2,973
3,638
1,359
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
14
1 / 3 / 0
7,682
480
5,118
13,018
9,874
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
Chiky_26_
Chaac
11
1 / 3 / 1
6,846
428
5,339
9,681
6,502
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amaterasu
Lil Turtle53
Amaterasu
7
0 / 5 / 0
5,654
353
1,980
10,107
6,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

6
0 / 4 / 0
5,494
343
1,759
3,917
883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

The Morrigan
rushore21
The Morrigan
9
0 / 5 / 2
6,195
387
5,088
7,194
1,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
5
20
Kills
2
2
Deaths
20
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
2
0
3
3.5
L
Nemesis
 
Nemesis
1
3
0
0.33
L
Chaac
Chiky_26_
Chaac
1
3
1
0.5
W
Bellona
Heting
Bellona
8
0
6
11
L
Amaterasu
Lil Turtle53
Amaterasu
0
5
0
0
W
Aphrodite
SgtHeffe
Aphrodite
0
1
2
1
W
8
1
5
10.5
L
0
4
0
0
W
Neith
barroart
Neith
2
0
3
3.5
L
The Morrigan
rushore21
The Morrigan
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,973
Damage
19,284
35,794
Taken
43,917
19,834
Mitigated
25,654
13,747
Healing
7,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
2,342
678
200
1,484
4,963
1,724
1,769
2,368
2,441
43,291
0
L
Nemesis
 
Nemesis
5,118
2,362
0
1,568
13,018
9,874
0
352
12,666
0
59,427
L
Chaac
Chiky_26_
Chaac
5,339
321
111
2,047
9,681
6,502
407
1,126
8,555
0
36,407
W
Bellona
Heting
Bellona
13,562
4,704
0
4,703
11,037
10,837
328
2,107
8,888
0
52,003
L
Amaterasu
Lil Turtle53
Amaterasu
1,980
1,716
0
1,835
10,107
6,593
0
598
9,509
0
15,456
W
Aphrodite
SgtHeffe
Aphrodite
1,514
597
1,312
2,675
5,361
1,595
1,052
753
4,608
20,408
0
W
8,582
2,699
0
2,845
10,795
4,319
165
488
10,219
0
59,789
L
1,759
82
0
250
3,917
883
0
356
3,561
14,354
0
W
Neith
barroart
Neith
2,973
627
0
528
3,638
1,359
2,015
847
2,791
0
40,140
L
The Morrigan
rushore21
The Morrigan
5,088
2,015
162
1,616
7,194
1,802
252
1,424
5,710
29,426
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,133
Gold Earned
31,871
382
Minions Killed
301
0
Camps Cleared
0
1,575,042
Distance Traveled
1,178,761
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,374
523
77
5
0
289,305
4
L
Nemesis
7,682
480
108
7
0
322,827
1
L
Chaac
6,846
428
68
4
0
292,427
0
W
Bellona
9,187
574
82
5
0
323,873
1
L
Amaterasu
5,654
353
34
2
0
191,819
0
W
Aphrodite
6,742
421
53
3
0
271,106
0
W
Da Ji
9,480
593
91
6
0
363,836
3
L
Eset
5,494
343
40
3
0
137,452
3
W
Neith
7,350
459
79
5
0
326,922
0
L
The Morrigan
6,195
387
51
3
0
234,236
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role