Player Matchup

Eset
Eset
Gold V
 
Eset
Gold V
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Nox
Nox
Gold V
AtomDance
Nox
Gold V
Level 160
God Stats
17W - 17L
1,383 SR
Queue Stats
106W - 140L
1,295 MMR
Solo
Bastet
Bastet
Silver I
AuroraLight
Bastet
Silver I
Level 143
God Stats
1W - 3L
1,195 SR
Queue Stats
19W - 32L
1,295 MMR
Solo
Bellona
Bellona
Silver I
Darkhorse300
Bellona
Silver I
Level 37
God Stats
2W - 2L
1,534 SR
Queue Stats
78W - 72L
1,286 MMR
Solo
Amaterasu
Amaterasu
Silver III
FubukiCH
Amaterasu
Silver III
Level 40
God Stats
4W - 2L
2,046 SR
Queue Stats
374W - 362L
1,274 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 97
1,532 SR
1,330 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 125
1,585 SR
1,273 MMR
Achilles
Achilles
Silver I
EliJack
Achilles
Silver I
Level 122
God Stats
2W - 5L
1,788 SR
Queue Stats
173W - 170L
1,205 MMR
Solo
Xbalanque
Xbalanque
Silver I
Mazell
Xbalanque
Silver I
Level 158
God Stats
14W - 12L
1,638 SR
Queue Stats
72W - 78L
1,319 MMR
Solo
Horus
Horus
Silver II
Rhozdis
Horus
Silver II
Level 142
God Stats
0W - 1L
1,722 SR
Queue Stats
61W - 78L
1,226 MMR
Party 1
Ravana
Ravana
Bronze III
lighuenCA
Ravana
Bronze III
Level 48
God Stats
0W - 1L
1,460 SR
Queue Stats
1W - 10L
1,308 MMR
Solo
Baron Samedi
Baron Samedi
Gold IV
wzTHORwz
Baron Samedi
Gold IV
Level 155
God Stats
9W - 6L
1,317 SR
Queue Stats
271W - 268L
1,307 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
9
1 / 2 / 10
5,869
587
3,731
5,827
3,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
3 / 0 / 3
6,332
633
4,323
2,514
934
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bastet
11
4 / 0 / 5
6,544
654
3,035
6,401
1,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
Darkhorse300
Bellona
12
11 / 0 / 3
7,706
771
9,844
8,146
5,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
FubukiCH
Amaterasu
12
0 / 1 / 3
6,748
675
6,426
5,929
4,817
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
ShivaAgniPoseidonGilgamesh

VS

Bans
GebCliodhnaArtioYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
EliJack
Achilles
10
1 / 2 / 0
5,837
584
3,896
7,563
4,286
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
Mazell
Xbalanque
8
1 / 6 / 1
4,980
498
4,025
7,648
1,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Horus
Rhozdis
Horus
7
1 / 4 / 1
4,930
493
3,193
9,457
5,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ravana
lighuenCA
Ravana
8
0 / 6 / 1
4,904
490
3,128
8,256
2,490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
wzTHORwz
Baron Samedi
10
0 / 1 / 1
5,451
545
2,916
4,135
1,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
7
19
Kills
3
3
Deaths
19
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
1
2
10
3
W
3
0
3
4.5
W
Bastet
4
0
5
6.5
W
Bellona
Darkhorse300
Bellona
11
0
3
12.5
L
Achilles
EliJack
Achilles
1
2
0
0.5
W
Amaterasu
FubukiCH
Amaterasu
0
1
3
1.5
L
Xbalanque
Mazell
Xbalanque
1
6
1
0.25
L
Horus
Rhozdis
Horus
1
4
1
0.38
L
Ravana
lighuenCA
Ravana
0
6
1
0.08
L
Baron Samedi
wzTHORwz
Baron Samedi
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,359
Damage
17,158
28,817
Taken
37,059
15,965
Mitigated
15,114
10,492
Healing
11,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
3,731
937
238
1,260
5,827
3,347
0
959
4,784
10,955
0
W
4,323
425
0
617
2,514
934
307
736
1,585
42,782
0
W
Bastet
3,035
1,232
0
3,594
6,401
1,713
0
210
6,133
0
34,379
W
Bellona
Darkhorse300
Bellona
9,844
4,122
0
3,623
8,146
5,154
27
643
7,470
0
48,378
L
Achilles
EliJack
Achilles
3,896
1,134
0
3,939
7,563
4,286
0
222
7,341
0
31,038
W
Amaterasu
FubukiCH
Amaterasu
6,426
3,551
0
1,160
5,929
4,817
0
0
5,929
730
42,756
L
Xbalanque
Mazell
Xbalanque
4,025
1,450
0
1,322
7,648
1,576
0
434
7,214
0
26,447
L
Horus
Rhozdis
Horus
3,193
1,854
470
2,256
9,457
5,227
0
4,341
5,116
0
9,509
L
Ravana
lighuenCA
Ravana
3,128
1,123
0
1,477
8,256
2,490
0
1,827
6,429
0
23,709
L
Baron Samedi
wzTHORwz
Baron Samedi
2,916
200
377
1,214
4,135
1,535
0
1,452
2,683
32,373
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,199
Gold Earned
26,102
363
Minions Killed
256
0
Camps Cleared
0
1,126,495
Distance Traveled
992,838
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
5,869
587
15
2
0
175,300
4
W
Nox
6,332
633
82
8
0
206,642
6
W
Bastet
6,544
654
74
7
0
263,265
3
W
Bellona
7,706
771
94
9
0
240,456
2
L
Achilles
5,837
584
72
7
0
222,500
3
W
Amaterasu
6,748
675
98
10
0
240,832
4
L
Xbalanque
4,980
498
47
5
0
181,796
1
L
Horus
4,930
493
9
1
0
217,247
4
L
Ravana
4,904
490
49
5
0
193,070
2
L
Baron Samedi
5,451
545
79
8
0
178,225
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role