Player Matchup

Bacchus
Bacchus
AyyyItsMatt
Bacchus
Level 142
God Stats
1W - 0L
1,319 SR
Queue Stats
23W - 13L
1,482 Elo+
Party 2
Heimdallr
Heimdallr
Exile eclipse13
Heimdallr
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 13L
1,406 Elo+
Party 2
Nu Wa
Nu Wa
coyoteTale
Nu Wa
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 12L
1,632 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
cristopher2556
Morgan Le Fay
Level 157
God Stats
10W - 3L
1,852 SR
Queue Stats
417W - 441L
1,447 Elo+
Solo
Chronos
Chronos
golfrules123
Chronos
Level 123
God Stats
1W - 0L
1,917 SR
Queue Stats
23W - 12L
1,203 Elo+
Party 2
Team Averages
Level 128
1,618 SR
1,434 Elo+

VS

Team Averages
Level 106
1,590 SR
1,430 Elo+
Xbalanque
Xbalanque
Altus Bloom
Xbalanque
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 41L
1,443 Elo+
Party 1
Zhong Kui
Zhong Kui
Lyryyk
Zhong Kui
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,252 Elo+
Solo
Persephone
Persephone
PrynceGaymer
Persephone
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
85W - 92L
1,452 Elo+
Party 1
Yu Huang
Yu Huang
WarlordDrizzt
Yu Huang
Level 82
God Stats
0W - 1L
1,623 SR
Queue Stats
138W - 148L
1,438 Elo+
Party 1
Fafnir
Fafnir
YaBoiDrizzt
Fafnir
Level 160
God Stats
2W - 3L
1,828 SR
Queue Stats
238W - 216L
1,568 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AyyyItsMatt
Bacchus
19
7 / 4 / 11
12,344
823
10,636
19,764
24,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heimdallr
Exile eclipse13
Heimdallr
20
6 / 5 / 19
12,096
806
10,347
15,009
5,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
17
4 / 6 / 11
10,274
685
9,115
14,412
4,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Morgan Le Fay
cristopher2556
Morgan Le Fay
20
7 / 6 / 18
12,534
836
20,465
12,947
4,481
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chronos
golfrules123
Chronos
19
7 / 5 / 16
11,303
754
12,574
18,790
6,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Altus Bloom
Xbalanque
19
8 / 5 / 11
11,536
769
22,109
15,613
7,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Zhong Kui
Lyryyk
Zhong Kui
16
1 / 9 / 11
9,804
654
9,130
14,672
9,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Persephone
PrynceGaymer
Persephone
18
3 / 6 / 13
11,487
766
15,082
11,819
3,725
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Yu Huang
WarlordDrizzt
Yu Huang
17
7 / 6 / 5
10,519
701
14,998
12,874
4,920
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
19
6 / 5 / 12
11,753
784
7,673
18,372
27,900
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
77
31
Kills
25
26
Deaths
31
75
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Altus Bloom
Xbalanque
8
5
11
2.7
W
Bacchus
AyyyItsMatt
Bacchus
7
4
11
3.13
W
Heimdallr
Exile eclipse13
Heimdallr
6
5
19
3.1
L
Zhong Kui
Lyryyk
Zhong Kui
1
9
11
0.72
L
Persephone
PrynceGaymer
Persephone
3
6
13
1.58
L
Yu Huang
WarlordDrizzt
Yu Huang
7
6
5
1.58
L
Fafnir
6
5
12
2.4
W
Nu Wa
4
6
11
1.58
W
Morgan Le Fay
cristopher2556
Morgan Le Fay
7
6
18
2.67
W
Chronos
golfrules123
Chronos
7
5
16
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,137
Damage
68,992
80,922
Taken
73,350
44,932
Mitigated
52,827
28,035
Healing
19,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Altus Bloom
Xbalanque
22,109
6,263
1,110
5,223
15,613
7,029
2,435
9,911
5,497
0
48,712
W
Bacchus
AyyyItsMatt
Bacchus
10,636
790
2,588
6,994
19,764
24,994
58
7,281
12,189
16,544
0
W
Heimdallr
Exile eclipse13
Heimdallr
10,347
3,223
1,596
2,094
15,009
5,091
1,215
10,084
4,697
0
31,812
L
Zhong Kui
Lyryyk
Zhong Kui
9,130
1,036
253
798
14,672
9,253
544
11,915
2,523
15,820
0
L
Persephone
PrynceGaymer
Persephone
15,082
349
1,170
1,424
11,819
3,725
311
9,224
2,457
27,135
0
L
Yu Huang
WarlordDrizzt
Yu Huang
14,998
466
599
1,309
12,874
4,920
216
10,952
1,710
29,233
0
L
Fafnir
7,673
2,928
1,839
5,408
18,372
27,900
297
9,706
8,357
21,349
0
W
Nu Wa
9,115
2,058
778
1,372
14,412
4,258
592
8,686
5,569
19,599
0
W
Morgan Le Fay
cristopher2556
Morgan Le Fay
20,465
1,892
1,552
2,457
12,947
4,481
582
9,548
3,309
36,808
0
W
Chronos
golfrules123
Chronos
12,574
6,314
2,446
6,158
18,790
6,108
2,587
10,263
8,275
28,644
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,551
Gold Earned
55,099
149
Minions Killed
161
0
Camps Cleared
0
1,247,976
Distance Traveled
1,325,732
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
11,536
769
59
4
0
287,447
0
W
Bacchus
12,344
823
14
1
0
272,249
0
W
Heimdallr
12,096
806
33
2
0
229,184
0
L
Zhong Kui
9,804
654
19
1
0
242,559
0
L
Persephone
11,487
766
31
2
0
272,326
1
L
Yu Huang
10,519
701
26
2
0
251,822
0
L
Fafnir
11,753
784
26
2
0
271,578
3
W
Nu Wa
10,274
685
25
2
0
231,087
0
W
Morgan Le Fay
12,534
836
30
2
0
264,097
4
W
Chronos
11,303
754
47
3
0
251,359
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role