Player Matchup

Sun Wukong
Sun Wukong
CosmicSamurai7
Sun Wukong
Level 98
God Stats
3W - 0L
1,782 SR
Queue Stats
84W - 80L
1,401 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
FreehandHobo
Morgan Le Fay
Level 112
God Stats
1W - 0L
1,400 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
TmcQuis16
Yemoja
Level 67
God Stats
10W - 13L
1,489 SR
Queue Stats
269W - 270L
1,315 Elo+
Solo
Arachne
Arachne
X_-Ochoa-_X
Arachne
Level 125
God Stats
19W - 28L
1,412 SR
Queue Stats
429W - 464L
1,361 Elo+
Solo
Skadi
Skadi
xxXYoloNinjaXxx
Skadi
Level 62
God Stats
2W - 6L
1,500 SR
Queue Stats
2W - 10L
1,500 Elo+
Solo
Team Averages
Level 93
1,517 SR
1,415 Elo+

VS

Team Averages
Level 116
1,385 SR
1,387 Elo+
Neith
Neith
 
Neith
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
Lordun2u
Yu Huang
Level 131
God Stats
4W - 14L
1,163 SR
Queue Stats
253W - 281L
1,353 Elo+
Solo
Thor
Thor
amadeuskrauser
Thor
Level 101
God Stats
0W - 4L
1,230 SR
Queue Stats
133W - 239L
1,263 Elo+
Solo
Achilles
Achilles
fernandezdiazusu
Achilles
Level 107
God Stats
5W - 6L
1,688 SR
Queue Stats
112W - 79L
1,498 Elo+
Solo
Ravana
Ravana
xXMETALJEWXx
Ravana
Level 81
God Stats
3W - 6L
1,343 SR
Queue Stats
36W - 44L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CosmicSamurai7
Sun Wukong
12
2 / 0 / 0
6,959
535
4,479
10,714
5,849
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morgan Le Fay
FreehandHobo
Morgan Le Fay
12
0 / 1 / 2
6,911
532
6,885
5,306
1,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
TmcQuis16
Yemoja
10
0 / 2 / 2
6,279
483
3,621
5,551
4,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
X_-Ochoa-_X
Arachne
12
2 / 0 / 2
6,879
529
2,770
7,044
2,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
2 / 2 / 0
5,766
444
4,321
5,906
1,633
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
3 / 0 / 0
6,544
503
5,292
5,844
2,366
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Yu Huang
Lordun2u
Yu Huang
4
0 / 0 / 0
4,300
331
489
888
203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
0 / 1 / 2
5,370
413
1,075
8,499
2,877
Heavy Mace

Heavy Mace

+30
Physical Power

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cudgel

Cudgel

+10
Physical Power
+50
Health

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 1 / 0
5,475
421
4,902
7,273
7,922
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ravana
11
1 / 4 / 1
6,082
468
3,392
10,695
4,093
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
7
6
Kills
4
5
Deaths
6
6
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
3
0
0
3
W
Sun Wukong
CosmicSamurai7
Sun Wukong
2
0
0
2
W
Morgan Le Fay
FreehandHobo
Morgan Le Fay
0
1
2
1
L
Yu Huang
Lordun2u
Yu Huang
0
0
0
0
W
Yemoja
TmcQuis16
Yemoja
0
2
2
0.5
W
Arachne
X_-Ochoa-_X
Arachne
2
0
2
3
L
0
1
2
1
L
0
1
0
0
L
Ravana
1
4
1
0.38
W
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,076
Damage
15,150
34,521
Taken
33,199
15,935
Mitigated
17,461
11,236
Healing
9,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
5,292
921
0
2,972
5,844
2,366
0
2,449
3,395
0
40,035
W
Sun Wukong
CosmicSamurai7
Sun Wukong
4,479
883
0
2,805
10,714
5,849
316
0
10,140
0
31,746
W
Morgan Le Fay
FreehandHobo
Morgan Le Fay
6,885
389
0
1,355
5,306
1,955
1,532
489
4,817
46,670
0
L
Yu Huang
Lordun2u
Yu Huang
489
85
0
282
888
203
11
299
589
5,073
0
W
Yemoja
TmcQuis16
Yemoja
3,621
530
1,578
1,418
5,551
4,254
21
0
5,551
22,950
0
W
Arachne
X_-Ochoa-_X
Arachne
2,770
2,070
217
2,352
7,044
2,244
0
0
7,012
0
34,551
L
1,075
74
0
3,632
8,499
2,877
0
3,223
5,276
0
14,588
L
4,902
1,503
0
1,224
7,273
7,922
460
0
7,273
0
22,225
L
Ravana
3,392
1,234
102
1,525
10,695
4,093
0
4,535
6,160
0
36,682
W
4,321
1,714
87
1,424
5,906
1,633
346
0
5,906
0
25,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,794
Gold Earned
27,771
302
Minions Killed
203
0
Camps Cleared
0
1,165,752
Distance Traveled
947,496
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,544
503
63
5
0
225,291
2
W
Sun Wukong
6,959
535
59
5
0
235,324
1
W
Morgan Le Fay
6,911
532
80
6
0
242,496
5
L
Yu Huang
4,300
331
12
1
0
56,696
1
W
Yemoja
6,279
483
31
2
0
228,714
4
W
Arachne
6,879
529
86
7
0
262,665
1
L
Thor
5,370
413
27
2
0
222,408
5
L
Achilles
5,475
421
31
2
0
208,793
0
L
Ravana
6,082
468
70
5
0
234,308
0
W
Skadi
5,766
444
46
4
0
196,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role