Player Matchup

Scylla
Scylla
Akita4ever
Scylla
Level 5
God Stats
4W - 4L
1,446 SR
Queue Stats
39W - 36L
1,217 Elo+
Party 2
Chernobog
Chernobog
BrokenHatch
Chernobog
Level 41
God Stats
1W - 0L
1,320 SR
Queue Stats
26W - 51L
1,255 Elo+
Solo
Ymir
Ymir
SrMaestroFat
Ymir
Level 109
God Stats
4W - 0L
1,492 SR
Queue Stats
57W - 67L
1,261 Elo+
Party 2
Team Averages
Level 52
1,419 SR
1,244 Elo+

VS

Team Averages
Level 60
1,345 SR
1,157 Elo+
Izanami
Izanami
CasualAbuse
Izanami
Level 127
God Stats
1W - 2L
1,484 SR
Queue Stats
8W - 17L
1,191 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MoistCake6915
Morgan Le Fay
Level 47
God Stats
1W - 3L
1,244 SR
Queue Stats
10W - 18L
1,140 Elo+
Party 1
Nemesis
Nemesis
harumihawk
Nemesis
Level 5
God Stats
0W - 2L
1,306 SR
Queue Stats
3W - 12L
1,140 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Akita4ever
Scylla
16
4 / 6 / 8
11,655
686
7,526
12,124
4,038
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chernobog
BrokenHatch
Chernobog
19
9 / 5 / 5
13,932
820
14,989
16,028
6,643
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
5 / 3 / 9
12,950
762
11,032
20,233
24,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CasualAbuse
Izanami
16
4 / 9 / 6
11,610
683
11,775
15,290
6,235
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morgan Le Fay
MoistCake6915
Morgan Le Fay
17
10 / 4 / 4
12,488
735
22,802
12,575
5,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
harumihawk
Nemesis
14
0 / 5 / 11
10,351
609
5,455
13,606
5,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
35
18
Kills
14
14
Deaths
18
22
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Scylla
Akita4ever
Scylla
4
6
8
1.33
W
Chernobog
BrokenHatch
Chernobog
9
5
5
2.3
L
Izanami
CasualAbuse
Izanami
4
9
6
0.78
L
Morgan Le Fay
MoistCake6915
Morgan Le Fay
10
4
4
3
W
5
3
9
3.17
L
Nemesis
harumihawk
Nemesis
0
5
11
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,547
Damage
40,032
48,385
Taken
41,471
35,315
Mitigated
16,774
8,582
Healing
5,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Akita4ever
Scylla
7,526
1,072
0
211
12,124
4,038
111
6,880
5,244
32,307
0
W
Chernobog
BrokenHatch
Chernobog
14,989
8,792
111
5,658
16,028
6,643
1,811
6,932
9,096
0
58,165
L
Izanami
CasualAbuse
Izanami
11,775
8,340
0
404
15,290
6,235
728
5,954
9,336
0
63,236
L
Morgan Le Fay
MoistCake6915
Morgan Le Fay
22,802
3,160
0
1,685
12,575
5,085
168
6,356
6,219
50,654
0
W
11,032
1,529
0
2,602
20,233
24,634
341
9,720
10,513
31,896
0
L
Nemesis
harumihawk
Nemesis
5,455
2,551
38
3,772
13,606
5,454
106
6,471
7,135
0
11,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,537
Gold Earned
34,449
177
Minions Killed
180
7
Camps Cleared
7
818,635
Distance Traveled
750,621
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,655
686
45
3
1
281,469
2
W
Chernobog
13,932
820
81
5
3
266,750
2
L
Izanami
11,610
683
100
6
5
239,162
3
L
Morgan Le Fay
12,488
735
61
4
1
242,778
1
W
Ymir
12,950
762
51
3
3
270,416
3
L
Nemesis
10,351
609
19
1
1
268,681
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role