Player Matchup

Izanami
Izanami
Arusath
Izanami
Level 56
God Stats
1W - 1L
1,802 SR
Queue Stats
11W - 30L
1,295 Elo+
Party 1
Hercules
Hercules
DadioPatio
Hercules
Level 86
God Stats
9W - 10L
1,487 SR
Queue Stats
130W - 130L
1,506 Elo+
Party 1
Cupid
Cupid
Gedoze
Cupid
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Susano
Susano
Giddy554
Susano
Level 32
God Stats
1W - 3L
1,742 SR
Queue Stats
8W - 31L
1,268 Elo+
Party 1
Hel
Hel
Munkey665
Hel
Level 12
God Stats
2W - 5L
1,627 SR
Queue Stats
9W - 26L
1,266 Elo+
Party 1
Team Averages
Level 39
1,631 SR
1,367 Elo+

VS

Team Averages
Level 90
1,616 SR
1,472 Elo+
Bastet
Bastet
DragonReckons
Bastet
Level 102
God Stats
6W - 2L
1,933 SR
Queue Stats
85W - 54L
1,649 Elo+
Solo
Atlas
Atlas
Luis205
Atlas
Level 82
God Stats
2W - 2L
1,710 SR
Queue Stats
29W - 25L
1,473 Elo+
Solo
He Bo
He Bo
NoglaUYt
He Bo
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 30L
1,562 Elo+
Solo
Baron Samedi
Baron Samedi
Townfunky21
Baron Samedi
Level 79
God Stats
5W - 2L
1,500 SR
Queue Stats
11W - 8L
1,171 Elo+
Solo
Artemis
Artemis
ninja0073
Artemis
Level 69
God Stats
27W - 30L
1,439 SR
Queue Stats
218W - 241L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Arusath
Izanami
12
2 / 7 / 3
7,634
694
4,155
13,070
3,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
DadioPatio
Hercules
16
5 / 5 / 3
9,283
844
11,418
18,248
13,209
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cupid
Gedoze
Cupid
13
0 / 10 / 5
7,856
714
2,909
13,270
3,663
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Susano
Giddy554
Susano
14
1 / 9 / 8
8,153
741
10,416
15,154
4,053
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
5 / 8 / 4
8,879
807
8,203
11,996
2,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
13 / 4 / 12
10,589
963
19,529
14,134
5,403
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atlas
Luis205
Atlas
17
6 / 1 / 19
11,028
1,003
11,494
11,381
5,620
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

He Bo
NoglaUYt
He Bo
17
9 / 6 / 15
10,258
933
15,268
10,746
3,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
Townfunky21
Baron Samedi
17
9 / 1 / 12
10,121
920
13,169
6,528
3,042
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
ninja0073
Artemis
17
2 / 1 / 15
10,005
910
6,312
7,607
2,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
112
13
Kills
39
39
Deaths
13
23
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Izanami
Arusath
Izanami
2
7
3
0.5
L
Hercules
DadioPatio
Hercules
5
5
3
1.3
W
13
4
12
4.75
L
Cupid
Gedoze
Cupid
0
10
5
0.25
L
Susano
Giddy554
Susano
1
9
8
0.56
W
Atlas
Luis205
Atlas
6
1
19
15.5
L
5
8
4
0.88
W
He Bo
NoglaUYt
He Bo
9
6
15
2.75
W
Baron Samedi
Townfunky21
Baron Samedi
9
1
12
15
W
Artemis
ninja0073
Artemis
2
1
15
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,101
Damage
65,772
71,738
Taken
50,396
26,799
Mitigated
20,641
10,785
Healing
14,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Arusath
Izanami
4,155
2,369
0
467
13,070
3,201
0
7,621
5,449
0
7,848
L
Hercules
DadioPatio
Hercules
11,418
3,373
0
4,787
18,248
13,209
0
10,301
7,947
3,724
15,878
W
19,529
4,722
0
2,732
14,134
5,403
2,149
3,025
10,615
0
35,045
L
Cupid
Gedoze
Cupid
2,909
924
1,163
1,179
13,270
3,663
29
8,246
5,024
0
13,865
L
Susano
Giddy554
Susano
10,416
952
0
0
15,154
4,053
0
7,831
7,323
0
26,109
W
Atlas
Luis205
Atlas
11,494
3,767
1,655
2,964
11,381
5,620
220
2,612
8,498
32,846
0
L
8,203
173
934
2,255
11,996
2,673
0
5,932
6,064
20,567
0
W
He Bo
NoglaUYt
He Bo
15,268
1,025
0
615
10,746
3,596
0
1,275
9,304
24,195
0
W
Baron Samedi
Townfunky21
Baron Samedi
13,169
2,526
2,176
2,048
6,528
3,042
410
1,496
5,032
27,336
0
W
Artemis
ninja0073
Artemis
6,312
2,591
0
2,241
7,607
2,980
5,286
1,108
6,400
0
44,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,805
Gold Earned
52,001
125
Minions Killed
206
0
Camps Cleared
0
989,845
Distance Traveled
1,164,800
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,634
694
19
2
0
181,497
0
L
Hercules
9,283
844
22
2
0
215,844
0
W
Bastet
10,589
963
31
3
0
263,879
1
L
Cupid
7,856
714
19
2
0
174,424
0
L
Susano
8,153
741
37
3
0
214,376
0
W
Atlas
11,028
1,003
47
4
0
243,620
2
L
Hel
8,879
807
28
3
0
203,704
0
W
He Bo
10,258
933
24
2
0
241,372
1
W
Baron Samedi
10,121
920
30
3
0
214,450
0
W
Artemis
10,005
910
74
7
0
201,479
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role