Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
 
Horus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
Lil Turtle53
Anubis
Level 27
God Stats
2W - 4L
1,655 SR
Queue Stats
2W - 8L
1,462 Elo+
Party 1
Amaterasu
Amaterasu
Lonewolf3617
Amaterasu
Level 16
God Stats
1W - 3L
1,500 SR
Queue Stats
73W - 84L
1,421 Elo+
Party 2
Tsukuyomi
Tsukuyomi
SpartanSam16
Tsukuyomi
Level 59
God Stats
1W - 3L
1,495 SR
Queue Stats
9W - 12L
1,564 Elo+
Party 1
Team Averages
Level 76
1,530 SR
1,489 Elo+

VS

Team Averages
Level 52
1,539 SR
1,450 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Da Ji
Da Ji
Heting
Da Ji
Level 100
God Stats
14W - 15L
1,492 SR
Queue Stats
132W - 159L
1,484 Elo+
Party 3
Sol
Sol
SgtHeffe
Sol
Level 26
God Stats
35W - 56L
1,422 SR
Queue Stats
45W - 74L
1,353 Elo+
Party 3
Atlas
Atlas
SogiitaGunha7
Atlas
Level 69
God Stats
46W - 41L
1,613 SR
Queue Stats
127W - 149L
1,505 Elo+
Party 3
Charybdis
Charybdis
alex_02_07
Charybdis
Level 48
God Stats
6W - 4L
1,670 SR
Queue Stats
91W - 91L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
9
2 / 2 / 1
5,278
528
4,393
6,770
2,561
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Horus
 
Horus
8
1 / 3 / 1
5,039
504
4,049
8,632
4,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Anubis
7
1 / 5 / 0
4,752
475
996
5,150
1,734
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
Lonewolf3617
Amaterasu
8
0 / 4 / 0
4,945
495
1,760
6,946
3,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tsukuyomi
SpartanSam16
Tsukuyomi
8
0 / 4 / 1
4,977
498
3,942
7,308
1,863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
0 / 0 / 5
5,572
557
3,228
2,880
2,327
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Da Ji
Heting
Da Ji
11
13 / 0 / 3
6,968
697
8,415
6,204
1,825
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 0 / 6
6,378
638
3,096
4,019
963
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

9
2 / 2 / 3
5,619
562
3,838
8,809
3,569
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
alex_02_07
Charybdis
9
2 / 2 / 2
5,491
549
4,744
6,420
1,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
37
4
Kills
18
18
Deaths
4
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
2
2
1
1.25
L
Horus
 
Horus
1
3
1
0.5
W
Cthulhu
 
Cthulhu
0
0
5
2.5
W
Da Ji
Heting
Da Ji
13
0
3
14.5
L
Anubis
1
5
0
0.2
L
Amaterasu
Lonewolf3617
Amaterasu
0
4
0
0
W
1
0
6
4
W
2
2
3
1.75
L
Tsukuyomi
SpartanSam16
Tsukuyomi
0
4
1
0.13
W
Charybdis
alex_02_07
Charybdis
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,140
Damage
23,321
34,806
Taken
28,332
14,388
Mitigated
9,968
8,446
Healing
10,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
4,393
2,239
0
1,468
6,770
2,561
0
797
5,973
0
23,529
L
Horus
 
Horus
4,049
1,673
594
3,188
8,632
4,433
0
3,108
5,524
0
12,197
W
Cthulhu
 
Cthulhu
3,228
594
0
335
2,880
2,327
396
312
2,568
22,091
0
W
Da Ji
Heting
Da Ji
8,415
2,540
0
1,426
6,204
1,825
0
512
5,692
0
27,972
L
Anubis
996
39
0
563
5,150
1,734
0
680
4,470
16,892
0
L
Amaterasu
Lonewolf3617
Amaterasu
1,760
618
0
1,491
6,946
3,797
0
3,383
3,563
0
18,223
W
3,096
1,201
0
1,936
4,019
963
795
33
3,986
33,471
0
W
3,838
1,623
1,075
2,910
8,809
3,569
0
139
8,670
15,086
0
L
Tsukuyomi
SpartanSam16
Tsukuyomi
3,942
877
0
1,142
7,308
1,863
0
2,194
5,114
0
23,259
W
Charybdis
alex_02_07
Charybdis
4,744
2,192
177
2,365
6,420
1,284
878
0
6,420
0
31,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,991
Gold Earned
30,028
193
Minions Killed
235
0
Camps Cleared
0
892,541
Distance Traveled
955,765
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
5,278
528
45
5
0
187,090
4
L
Horus
5,039
504
14
1
0
176,992
3
W
Cthulhu
5,572
557
42
4
0
186,481
1
W
Da Ji
6,968
697
41
4
0
214,023
0
L
Anubis
4,752
475
44
4
0
120,021
0
L
Amaterasu
4,945
495
44
4
0
203,189
0
W
Sol
6,378
638
73
7
0
191,921
0
W
Atlas
5,619
562
22
2
0
191,303
3
L
Tsukuyomi
4,977
498
46
5
0
205,249
2
W
Charybdis
5,491
549
57
6
0
172,037
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role