Player Matchup

Thoth
Thoth
Esuln
Thoth
Level 79
God Stats
1W - 2L
1,214 SR
Queue Stats
62W - 84L
1,422 Elo+
Party 2
Neith
Neith
N8ALBINO
Neith
Level 18
God Stats
9W - 22L
1,316 SR
Queue Stats
16W - 31L
1,296 Elo+
Party 2
Ratatoskr
Ratatoskr
Osk218
Ratatoskr
Level 62
God Stats
5W - 5L
1,467 SR
Queue Stats
123W - 147L
1,456 Elo+
Solo
Geb
Geb
iowabattery
Geb
Level 103
God Stats
29W - 41L
1,432 SR
Queue Stats
263W - 268L
1,576 Elo+
Party 2
Osiris
Osiris
theYaktivist
Osiris
Level 42
God Stats
2W - 2L
1,465 SR
Queue Stats
12W - 24L
1,197 Elo+
Party 2
Team Averages
Level 61
1,379 SR
1,389 Elo+

VS

Team Averages
Level 124
1,564 SR
1,455 Elo+
Zeus
Zeus
AWES0MEGRANDPA
Zeus
Level 67
God Stats
0W - 3L
1,171 SR
Queue Stats
67W - 96L
1,326 Elo+
Solo
Hel
Hel
CasualGryphon
Hel
Level 128
God Stats
2W - 4L
1,879 SR
Queue Stats
71W - 87L
1,487 Elo+
Party 1
Thanatos
Thanatos
CasualRavn
Thanatos
Level 123
God Stats
5W - 13L
1,571 SR
Queue Stats
83W - 110L
1,497 Elo+
Party 1
Cthulhu
Cthulhu
DreadArchangel1
Cthulhu
Level 153
God Stats
22W - 35L
1,697 SR
Queue Stats
370W - 369L
1,560 Elo+
Party 1
Rama
Rama
xBabyGotDak4
Rama
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 83L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Esuln
Thoth
19
2 / 6 / 6
13,117
690
15,055
14,995
3,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Neith
N8ALBINO
Neith
19
2 / 4 / 2
13,133
691
6,013
15,934
5,757
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ratatoskr
Osk218
Ratatoskr
20
4 / 6 / 6
14,268
751
9,802
18,177
11,248
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
3 / 2 / 6
14,371
756
16,733
28,700
32,194
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Osiris
19
2 / 3 / 6
12,994
684
7,732
19,335
14,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 1
10,583
557
3,560
5,119
1,500
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
5 / 2 / 11
14,387
757
26,932
16,775
7,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
CasualRavn
Thanatos
20
10 / 6 / 7
13,910
732
16,759
23,230
10,110
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
6 / 2 / 11
14,470
762
22,494
24,451
36,432
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
0 / 1 / 1
10,245
539
0
1,037
227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
52
13
Kills
21
21
Deaths
13
26
Assists
31
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
L
5
2
11
5.25
L
Thanatos
CasualRavn
Thanatos
10
6
7
2.25
L
6
2
11
5.75
W
Thoth
Esuln
Thoth
2
6
6
0.83
W
Neith
N8ALBINO
Neith
2
4
2
0.75
W
Ratatoskr
Osk218
Ratatoskr
4
6
6
1.17
W
3
2
6
3
W
Osiris
2
3
6
1.67
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,335
Damage
69,745
97,141
Taken
70,612
67,317
Mitigated
56,065
21,863
Healing
30,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,560
181
0
755
5,119
1,500
0
2,267
2,727
10,653
0
L
26,932
318
5,297
8,227
16,775
7,796
0
7,698
8,657
81,510
0
L
Thanatos
CasualRavn
Thanatos
16,759
2,735
0
10,914
23,230
10,110
2,127
14,064
8,491
0
34,296
L
22,494
1,507
1,417
3,767
24,451
36,432
0
8,508
14,996
64,407
0
W
Thoth
Esuln
Thoth
15,055
756
242
1,543
14,995
3,589
1,528
10,205
4,790
42,697
0
W
Neith
N8ALBINO
Neith
6,013
1,164
356
4,078
15,934
5,757
3,376
9,817
6,117
0
34,457
W
Ratatoskr
Osk218
Ratatoskr
9,802
2,574
424
2,101
18,177
11,248
2,142
7,730
10,447
0
49,903
W
16,733
616
0
10,507
28,700
32,194
754
14,009
14,691
53,012
0
W
Osiris
7,732
1,675
0
2,612
19,335
14,529
1,174
11,225
8,110
7,274
16,806
L
0
0
0
0
1,037
227
0
190
799
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,883
Gold Earned
63,595
277
Minions Killed
260
0
Camps Cleared
0
1,959,536
Distance Traveled
1,312,000
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,583
557
13
1
0
115,532
0
L
Hel
14,387
757
120
6
0
405,058
1
L
Thanatos
13,910
732
47
2
0
390,015
2
L
Cthulhu
14,470
762
80
4
0
389,965
5
W
Thoth
13,117
690
64
3
0
388,746
0
W
Neith
13,133
691
53
3
0
372,192
0
W
Ratatoskr
14,268
751
51
3
0
391,104
0
W
Geb
14,371
756
80
4
0
397,544
0
W
Osiris
12,994
684
29
2
0
409,950
2
L
Rama
10,245
539
0
0
0
11,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role