Player Matchup

Sun Wukong
Sun Wukong
BenjaFO
Sun Wukong
Level 68
God Stats
3W - 11L
1,266 SR
Queue Stats
33W - 38L
1,393 Elo+
Solo
Geb
Geb
Daniiicl-SW
Geb
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 79L
1,326 Elo+
Party 1
Hou Yi
Hou Yi
Jordef_joc
Hou Yi
Level 67
God Stats
7W - 9L
1,396 SR
Queue Stats
177W - 168L
1,416 Elo+
Party 1
Kukulkan
Kukulkan
Seba_1101
Kukulkan
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,177 Elo+
Party 3
Fenrir
Fenrir
Vsoo95_
Fenrir
Level 89
God Stats
0W - 3L
1,248 SR
Queue Stats
13W - 24L
1,391 Elo+
Party 3
Team Averages
Level 60
1,382 SR
1,341 Elo+

VS

Team Averages
Level 90
1,463 SR
1,413 Elo+
Hercules
Hercules
F-Ciscoo
Hercules
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 16L
1,500 Elo+
Party 2
Ares
Ares
FavizyDSukehiro
Ares
Level 105
God Stats
7W - 1L
1,738 SR
Queue Stats
72W - 100L
1,172 Elo+
Party 2
Xbalanque
Xbalanque
Killed_by_Skull
Xbalanque
Level 85
God Stats
2W - 0L
1,319 SR
Queue Stats
335W - 363L
1,360 Elo+
Solo
Bastet
Bastet
XL_RAULpro_xX
Bastet
Level 86
God Stats
3W - 1L
1,256 SR
Queue Stats
75W - 68L
1,454 Elo+
Solo
Discordia
Discordia
Yung Fruits
Discordia
Level 128
God Stats
10W - 15L
1,500 SR
Queue Stats
227W - 237L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BenjaFO
Sun Wukong
13
2 / 3 / 2
7,782
486
7,933
14,531
9,495
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
0 / 1 / 1
6,494
406
3,905
12,462
9,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hou Yi
Jordef_joc
Hou Yi
11
1 / 5 / 0
6,440
403
5,236
10,463
3,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
Seba_1101
Kukulkan
11
1 / 8 / 0
6,780
424
1,703
8,999
2,375
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
Vsoo95_
Fenrir
14
1 / 2 / 0
7,821
489
3,239
8,721
3,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
F-Ciscoo
Hercules
13
1 / 3 / 0
7,941
496
3,214
10,455
7,552
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
3 / 0 / 3
8,637
540
5,322
10,876
9,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Xbalanque
Killed_by_Skull
Xbalanque
13
3 / 1 / 4
8,354
522
12,364
7,821
2,806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
2 / 1 / 5
8,707
544
7,436
11,810
3,833
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Discordia
Yung Fruits
Discordia
17
10 / 0 / 2
10,595
662
9,016
7,128
2,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
5
Kills
19
19
Deaths
5
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BenjaFO
Sun Wukong
2
3
2
1
L
0
1
1
0.5
W
Hercules
F-Ciscoo
Hercules
1
3
0
0.33
W
3
0
3
4.5
L
Hou Yi
Jordef_joc
Hou Yi
1
5
0
0.2
W
Xbalanque
Killed_by_Skull
Xbalanque
3
1
4
5
L
Kukulkan
Seba_1101
Kukulkan
1
8
0
0.13
L
Fenrir
Vsoo95_
Fenrir
1
2
0
0.5
W
2
1
5
4.5
W
Discordia
Yung Fruits
Discordia
10
0
2
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,016
Damage
37,352
55,176
Taken
48,090
27,945
Mitigated
26,279
10,399
Healing
15,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BenjaFO
Sun Wukong
7,933
2,330
0
2,784
14,531
9,495
728
1,495
12,713
0
43,996
L
3,905
177
82
1,642
12,462
9,071
0
2,762
9,632
16,990
0
W
Hercules
F-Ciscoo
Hercules
3,214
1,108
0
2,610
10,455
7,552
524
0
10,455
0
32,548
W
5,322
202
0
2,784
10,876
9,780
388
2,239
8,637
22,900
0
L
Hou Yi
Jordef_joc
Hou Yi
5,236
1,855
0
1,897
10,463
3,138
0
3,190
7,207
0
42,059
W
Xbalanque
Killed_by_Skull
Xbalanque
12,364
4,606
0
3,504
7,821
2,806
2,961
1,821
6,000
0
58,588
L
Kukulkan
Seba_1101
Kukulkan
1,703
521
0
877
8,999
2,375
58
5,285
3,350
26,783
0
L
Fenrir
Vsoo95_
Fenrir
3,239
228
0
3,117
8,721
3,866
0
832
7,821
0
50,226
W
7,436
2,232
0
5,721
11,810
3,833
168
317
11,493
0
50,108
W
Discordia
Yung Fruits
Discordia
9,016
365
0
965
7,128
2,308
0
1,231
5,897
67,276
1,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,317
Gold Earned
44,234
349
Minions Killed
378
0
Camps Cleared
0
1,467,577
Distance Traveled
1,578,184
9
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,782
486
87
5
0
313,045
7
L
Geb
6,494
406
25
2
0
326,441
0
W
Hercules
7,941
496
60
4
0
309,011
5
W
Ares
8,637
540
28
2
0
308,524
5
L
Hou Yi
6,440
403
75
5
0
260,507
2
W
Xbalanque
8,354
522
101
6
0
280,513
1
L
Kukulkan
6,780
424
65
4
0
244,180
0
L
Fenrir
7,821
489
97
6
0
323,404
0
W
Bastet
8,707
544
73
5
0
342,136
1
W
Discordia
10,595
662
116
7
0
338,000
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role