Player Matchup

Bastet
Bastet
EarlierCoffee49
Bastet
Level 101
God Stats
2W - 3L
1,305 SR
Queue Stats
17W - 17L
1,466 Elo+
Party 3
Nu Wa
Nu Wa
Nadja3
Nu Wa
Level 47
God Stats
10W - 12L
1,510 SR
Queue Stats
16W - 24L
1,454 Elo+
Party 3
King Arthur
King Arthur
TheKing8950
King Arthur
Level 80
God Stats
52W - 35L
1,441 SR
Queue Stats
114W - 108L
1,503 Elo+
Party 3
Charybdis
Charybdis
VultikzZ
Charybdis
Level 81
God Stats
7W - 11L
1,376 SR
Queue Stats
110W - 121L
1,405 Elo+
Party 2
Ymir
Ymir
vBallistix
Ymir
Level 80
God Stats
17W - 8L
1,638 SR
Queue Stats
115W - 122L
1,394 Elo+
Party 2
Team Averages
Level 78
1,454 SR
1,444 Elo+

VS

Team Averages
Level 67
1,456 SR
1,462 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Acurazy
Jormungandr
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Bastet
Bastet
GeoRgEe___99
Bastet
Level 104
God Stats
1W - 3L
1,375 SR
Queue Stats
681W - 666L
1,500 Elo+
Party 1
Achilles
Achilles
NATABOO
Achilles
Level 25
God Stats
4W - 2L
1,500 SR
Queue Stats
14W - 15L
1,430 Elo+
Party 1
Ra
Ra
SxFxlcon
Ra
Level 95
God Stats
93W - 131L
1,406 SR
Queue Stats
446W - 499L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 1 / 4
8,221
632
5,770
8,973
2,902
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
Nadja3
Nu Wa
13
2 / 0 / 7
7,963
613
4,277
3,850
1,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
TheKing8950
King Arthur
14
7 / 1 / 6
8,497
654
10,365
10,846
8,416
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charybdis
VultikzZ
Charybdis
13
2 / 2 / 6
7,662
589
4,821
7,182
1,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
7 / 2 / 5
7,910
608
6,214
11,519
5,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
8
1 / 3 / 2
5,737
441
4,249
6,612
1,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Acurazy
Jormungandr
9
0 / 5 / 3
5,804
446
3,711
9,778
5,531
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bastet
9
0 / 6 / 0
5,641
434
2,844
10,737
2,429
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
NATABOO
Achilles
12
5 / 6 / 0
7,123
548
4,564
11,955
10,317
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
0 / 4 / 0
6,996
538
1,131
7,384
2,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
11
24
Kills
6
6
Deaths
24
28
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
3
2
0.67
L
Jormungandr
Acurazy
Jormungandr
0
5
3
0.3
W
6
1
4
8
L
Bastet
0
6
0
0
L
Achilles
NATABOO
Achilles
5
6
0
0.83
W
Nu Wa
Nadja3
Nu Wa
2
0
7
5.5
L
0
4
0
0
W
King Arthur
TheKing8950
King Arthur
7
1
6
10
W
Charybdis
VultikzZ
Charybdis
2
2
6
2.5
W
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,447
Damage
16,499
42,370
Taken
46,466
20,312
Mitigated
21,906
10,677
Healing
9,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
4,249
2,452
0
2,051
6,612
1,585
0
1,721
4,891
0
23,247
L
Jormungandr
Acurazy
Jormungandr
3,711
1,279
0
0
9,778
5,531
515
3,379
6,399
26,629
0
W
5,770
1,194
0
1,882
8,973
2,902
143
866
8,107
0
40,917
L
Bastet
2,844
724
0
3,664
10,737
2,429
0
1,143
9,594
0
28,426
L
Achilles
NATABOO
Achilles
4,564
1,366
0
2,621
11,955
10,317
0
2,004
9,951
0
25,244
W
Nu Wa
Nadja3
Nu Wa
4,277
1,337
0
1,209
3,850
1,129
1,253
179
3,671
44,195
0
L
1,131
56
69
1,537
7,384
2,044
0
2,095
5,289
51,173
0
W
King Arthur
TheKing8950
King Arthur
10,365
1,815
0
2,154
10,846
8,416
569
684
10,162
0
51,132
W
Charybdis
VultikzZ
Charybdis
4,821
2,439
0
2,646
7,182
1,991
2,186
1,268
5,914
0
39,062
W
6,214
1,048
178
2,608
11,519
5,874
1,046
2,373
8,507
22,268
2,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,253
Gold Earned
31,301
365
Minions Killed
307
0
Camps Cleared
0
1,287,750
Distance Traveled
1,123,175
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,737
441
51
4
0
155,437
0
L
Jormungandr
5,804
446
44
3
0
231,689
2
W
Bastet
8,221
632
70
5
0
306,174
2
L
Bastet
5,641
434
58
4
0
266,570
4
L
Achilles
7,123
548
52
4
0
222,134
2
W
Nu Wa
7,963
613
98
8
0
229,436
0
L
Ra
6,996
538
102
8
0
247,345
1
W
King Arthur
8,497
654
85
7
0
279,628
3
W
Charybdis
7,662
589
74
6
0
233,099
2
W
Ymir
7,910
608
38
3
0
239,413
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role