Player Matchup

Nu Wa
Nu Wa
Dream4Dayz
Nu Wa
Level 120
God Stats
96W - 72L
1,673 SR
Queue Stats
101W - 78L
1,646 Elo+
Party 1
Bacchus
Bacchus
MiaKhal3fa
Bacchus
Level 143
God Stats
3W - 3L
1,599 SR
Queue Stats
24W - 28L
1,528 Elo+
Solo
Thor
Thor
fakux_10
Thor
Level 128
God Stats
2W - 5L
1,448 SR
Queue Stats
31W - 32L
1,470 Elo+
Solo
Tyr
Tyr
iQuirks
Tyr
Level 126
God Stats
2W - 4L
1,500 SR
Queue Stats
67W - 53L
1,668 Elo+
Party 1
Scylla
Scylla
whoiskeagan
Scylla
Level 105
God Stats
2W - 5L
1,610 SR
Queue Stats
150W - 160L
1,516 Elo+
Solo
Team Averages
Level 124
1,566 SR
1,566 Elo+

VS

Team Averages
Level 129
1,549 SR
1,556 Elo+
Chaac
Chaac
Charlemagne11
Chaac
Level 143
God Stats
1W - 4L
1,477 SR
Queue Stats
34W - 38L
1,513 Elo+
Solo
Atlas
Atlas
GamerClub666
Atlas
Level 100
God Stats
2W - 2L
1,500 SR
Queue Stats
79W - 79L
1,499 Elo+
Solo
Nu Wa
Nu Wa
PrettyEyesBlonde
Nu Wa
Level 160
God Stats
183W - 184L
1,560 SR
Queue Stats
187W - 187L
1,534 Elo+
Solo
Neith
Neith
WARPIGEON
Neith
Level 145
God Stats
17W - 11L
1,562 SR
Queue Stats
135W - 129L
1,543 Elo+
Solo
Yu Huang
Yu Huang
sleptonkid
Yu Huang
Level 99
God Stats
7W - 0L
1,644 SR
Queue Stats
38W - 19L
1,691 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
14
2 / 2 / 4
7,532
753
9,893
7,230
2,340
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
MiaKhal3fa
Bacchus
14
1 / 2 / 4
7,856
786
5,999
9,970
7,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thor
10
0 / 2 / 1
6,266
627
607
3,456
1,096
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tyr
14
2 / 1 / 3
7,744
774
3,613
10,089
9,513
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Scylla
14
2 / 4 / 1
7,785
779
5,003
6,508
2,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 7
7,842
784
6,821
10,628
9,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
1 / 2 / 5
7,492
749
7,478
9,410
6,087
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 0 / 2
7,825
783
5,196
3,131
879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
WARPIGEON
Neith
15
2 / 1 / 4
8,095
810
5,502
4,799
1,897
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yu Huang
sleptonkid
Yu Huang
14
2 / 2 / 4
8,070
807
6,059
6,948
1,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
33
7
Kills
11
11
Deaths
7
13
Assists
22
Player
Kills
Deaths
Assists
KDA
W
2
2
7
2.75
L
Nu Wa
2
2
4
2
W
1
2
5
1.75
L
Bacchus
MiaKhal3fa
Bacchus
1
2
4
1.5
W
4
0
2
5
W
Neith
WARPIGEON
Neith
2
1
4
4
L
Thor
0
2
1
0.25
L
Tyr
2
1
3
3.5
W
Yu Huang
sleptonkid
Yu Huang
2
2
4
2
L
Scylla
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,115
Damage
31,056
37,253
Taken
34,916
22,635
Mitigated
20,669
7,483
Healing
9,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,821
691
0
4,373
10,628
9,864
0
6,221
4,407
0
23,185
L
Nu Wa
9,893
3,529
0
410
7,230
2,340
0
4,075
3,088
38,466
0
W
7,478
2,622
0
1,320
9,410
6,087
0
4,425
4,985
23,547
0
L
Bacchus
MiaKhal3fa
Bacchus
5,999
417
0
1,711
9,970
7,558
0
5,533
4,267
21,127
0
W
5,196
748
0
740
3,131
879
0
2,005
1,126
19,105
0
W
Neith
WARPIGEON
Neith
5,502
1,750
0
855
4,799
1,897
1,557
3,068
1,731
0
32,454
L
Thor
607
0
0
360
3,456
1,096
0
1,481
1,922
0
4,883
L
Tyr
3,613
381
135
4,217
10,089
9,513
0
5,364
4,606
0
15,824
W
Yu Huang
sleptonkid
Yu Huang
6,059
714
0
1,956
6,948
1,942
878
5,176
1,772
29,218
0
L
Scylla
5,003
217
0
650
6,508
2,128
0
2,280
4,063
27,897
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,183
Gold Earned
39,324
182
Minions Killed
202
0
Camps Cleared
0
866,587
Distance Traveled
990,922
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,842
784
35
4
0
224,170
0
L
Nu Wa
7,532
753
53
5
0
190,507
1
W
Atlas
7,492
749
32
3
0
197,331
0
L
Bacchus
7,856
786
35
4
0
213,974
0
W
Nu Wa
7,825
783
21
2
0
196,375
2
W
Neith
8,095
810
61
6
0
176,453
2
L
Thor
6,266
627
8
1
0
54,448
1
L
Tyr
7,744
774
36
4
0
201,568
0
W
Yu Huang
8,070
807
53
5
0
196,593
2
L
Scylla
7,785
779
50
5
0
206,090
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role