Player Matchup

Cerberus
Cerberus
Kuzenboss
Cerberus
Level 158
God Stats
1W - 1L
1,725 SR
Queue Stats
67W - 10L
2,044 Elo+
Party 2
Cupid
Cupid
KöttPåEnPinne
Cupid
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,782 Elo+
Party 2
Horus
Horus
Solus Domini
Horus
Level 107
God Stats
5W - 0L
1,500 SR
Queue Stats
145W - 70L
2,005 Elo+
Party 2
Team Averages
Level 97
1,575 SR
1,943 Elo+

VS

Team Averages
Level 55
1,432 SR
1,336 Elo+
Thanatos
Thanatos
Micyoo
Thanatos
Level 96
God Stats
3W - 1L
1,575 SR
Queue Stats
62W - 73L
1,411 Elo+
Party 1
Nox
Nox
T-WITT2010
Nox
Level 60
God Stats
0W - 2L
1,222 SR
Queue Stats
116W - 139L
1,397 Elo+
Party 1
Cerberus
Cerberus
TallGlassOf_Milk
Cerberus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 37L
1,201 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Kuzenboss
Cerberus
12
5 / 0 / 14
8,466
941
5,550
8,295
7,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
8 / 0 / 12
8,538
949
11,606
6,107
2,270
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
8 / 2 / 12
8,067
896
6,274
8,798
6,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Micyoo
Thanatos
8
0 / 10 / 2
5,503
611
4,506
10,956
4,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 8 / 1
5,965
663
3,797
8,228
2,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 4 / 1
6,500
722
3,177
10,434
6,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
6
21
Kills
2
2
Deaths
22
38
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Kuzenboss
Cerberus
5
0
14
12
W
8
0
12
14
L
Thanatos
Micyoo
Thanatos
0
10
2
0.1
W
8
2
12
7
L
1
8
1
0.19
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,430
Damage
11,480
23,200
Taken
29,618
16,416
Mitigated
13,341
8,361
Healing
4,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Kuzenboss
Cerberus
5,550
608
0
2,440
8,295
7,241
344
2,288
5,871
17,020
0
W
11,606
7,314
347
3,020
6,107
2,270
1,423
3,063
2,989
0
42,755
L
Thanatos
Micyoo
Thanatos
4,506
613
0
2,041
10,956
4,062
0
2,206
8,508
0
8,698
W
6,274
1,893
793
1,761
8,798
6,905
313
2,053
6,597
1,206
9,478
L
3,797
544
0
625
8,228
2,417
0
2,236
5,886
15,472
0
L
3,177
449
0
1,648
10,434
6,862
0
1,492
8,737
11,433
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,071
Gold Earned
17,968
118
Minions Killed
59
7
Camps Cleared
1
487,930
Distance Traveled
401,694
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,466
941
47
5
2
164,798
2
W
Cupid
8,538
949
66
7
5
156,525
0
L
Thanatos
5,503
611
11
1
0
129,934
0
W
Horus
8,067
896
5
1
0
166,607
0
L
Nox
5,965
663
24
3
1
129,123
2
L
Cerberus
6,500
722
24
3
0
142,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role