Player Matchup

Jing Wei
Jing Wei
MasterBaate
Jing Wei
Level 107
God Stats
2W - 6L
1,190 SR
Queue Stats
466W - 486L
1,588 Elo+
Solo
Yemoja
Yemoja
Pοіson
Yemoja
Level 147
God Stats
0W - 2L
1,205 SR
Queue Stats
75W - 66L
1,553 Elo+
Party 1
Fafnir
Fafnir
Varagarde
Fafnir
Level 129
God Stats
3W - 3L
1,580 SR
Queue Stats
195W - 186L
1,571 Elo+
Party 1
Nu Wa
Nu Wa
dububule
Nu Wa
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 21L
1,598 Elo+
Solo
The Morrigan
The Morrigan
xxmasoodxx
The Morrigan
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 5L
1,705 Elo+
Party 1
Team Averages
Level 105
1,395 SR
1,603 Elo+

VS

Team Averages
Level 92
1,612 SR
1,490 Elo+
Bakasura
Bakasura
 
Bakasura
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Arngrimite
Hel
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 106L
1,403 Elo+
Solo
Janus
Janus
ArreShadow
Janus
Level 106
God Stats
4W - 0L
1,715 SR
Queue Stats
144W - 113L
1,537 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Schrofosho
Kumbhakarna
Level 15
God Stats
2W - 0L
1,843 SR
Queue Stats
4W - 6L
1,350 Elo+
Solo
Nu Wa
Nu Wa
ℓich
Nu Wa
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
157W - 85L
1,658 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
MasterBaate
Jing Wei
17
3 / 7 / 5
10,105
594
21,742
19,749
8,191
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Yemoja
Pοіson
Yemoja
19
4 / 2 / 4
11,921
701
15,867
22,791
23,075
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fafnir
Varagarde
Fafnir
20
4 / 2 / 9
12,208
718
18,351
24,250
33,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Nu Wa
dububule
Nu Wa
17
1 / 8 / 9
9,980
587
17,161
18,198
12,680
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Morrigan
xxmasoodxx
The Morrigan
16
1 / 4 / 7
10,206
600
14,545
19,922
8,069
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
18
3 / 3 / 13
11,527
678
15,921
23,960
17,181
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

19
4 / 4 / 13
11,678
687
14,193
17,254
12,345
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Janus
20
2 / 2 / 11
12,071
710
24,400
12,761
5,190
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kumbhakarna
Schrofosho
Kumbhakarna
20
6 / 3 / 12
13,609
801
11,538
36,223
37,612
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Nu Wa
ℓich
Nu Wa
20
8 / 2 / 12
12,903
759
26,765
15,895
6,609
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
84
13
Kills
23
23
Deaths
14
34
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
3
3
13
3.17
W
4
4
13
2.63
W
Janus
2
2
11
3.75
L
Jing Wei
MasterBaate
Jing Wei
3
7
5
0.79
L
Yemoja
Pοіson
Yemoja
4
2
4
3
W
Kumbhakarna
Schrofosho
Kumbhakarna
6
3
12
4
L
Fafnir
Varagarde
Fafnir
4
2
9
4.25
L
Nu Wa
dububule
Nu Wa
1
8
9
0.69
L
The Morrigan
xxmasoodxx
The Morrigan
1
4
7
1.13
W
Nu Wa
ℓich
Nu Wa
8
2
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,666
Damage
92,817
104,910
Taken
106,093
85,290
Mitigated
78,937
51,102
Healing
66,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
15,921
9,460
1,978
8,623
23,960
17,181
748
17,032
5,443
0
17,901
W
14,193
0
15,195
7,899
17,254
12,345
786
10,589
6,665
38,687
0
W
Janus
24,400
725
719
2,587
12,761
5,190
1,105
8,079
4,682
65,376
0
L
Jing Wei
MasterBaate
Jing Wei
21,742
16,477
3,299
3,487
19,749
8,191
162
15,721
3,029
0
48,946
L
Yemoja
Pοіson
Yemoja
15,867
1,962
15,459
8,595
22,791
23,075
0
17,188
5,113
44,555
0
W
Kumbhakarna
Schrofosho
Kumbhakarna
11,538
2,976
6,794
16,057
36,223
37,612
267
18,540
17,683
29,395
0
L
Fafnir
Varagarde
Fafnir
18,351
4,200
2,422
7,716
24,250
33,275
0
17,431
5,856
34,537
0
L
Nu Wa
dububule
Nu Wa
17,161
3,889
307
1,797
18,198
12,680
0
14,419
2,724
49,296
0
L
The Morrigan
xxmasoodxx
The Morrigan
14,545
1,506
1,337
6,683
19,922
8,069
197
12,137
5,815
35,454
0
W
Nu Wa
ℓich
Nu Wa
26,765
11,205
2,720
3,627
15,895
6,609
2,095
12,114
3,781
63,464
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,420
Gold Earned
61,788
224
Minions Killed
251
0
Camps Cleared
0
1,440,314
Distance Traveled
1,657,614
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
11,527
678
38
2
0
313,024
2
W
Hel
11,678
687
51
3
0
354,491
0
W
Janus
12,071
710
78
5
0
351,770
2
L
Jing Wei
10,105
594
76
4
0
282,618
1
L
Yemoja
11,921
701
39
2
0
292,482
1
W
Kumbhakarna
13,609
801
25
1
0
329,261
0
L
Fafnir
12,208
718
30
2
0
329,058
0
L
Nu Wa
9,980
587
36
2
0
267,605
0
L
The Morrigan
10,206
600
43
3
0
268,551
0
W
Nu Wa
12,903
759
59
3
0
309,068
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role