Player Matchup

Loki
Loki
Catrpimaster
Loki
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
62W - 59L
1,479 Elo+
Party 3
Odin
Odin
Jungas15
Odin
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 54L
1,397 Elo+
Party 1
Anubis
Anubis
MEMRZduke5246
Anubis
Level 61
God Stats
35W - 29L
1,548 SR
Queue Stats
75W - 88L
1,427 Elo+
Party 3
Ymir
Ymir
MackDaddyBuddha
Ymir
Level 29
God Stats
7W - 10L
1,255 SR
Queue Stats
13W - 22L
1,307 Elo+
Party 1
Heimdallr
Heimdallr
NotBogg
Heimdallr
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
142W - 156L
1,363 Elo+
Solo
Team Averages
Level 63
1,461 SR
1,395 Elo+

VS

Team Averages
Level 71
1,511 SR
1,434 Elo+
Chiron
Chiron
Fleezusz
Chiron
Level 65
God Stats
44W - 16L
1,460 SR
Queue Stats
87W - 67L
1,471 Elo+
Party 2
Mercury
Mercury
GoliathDS
Mercury
Level 85
God Stats
24W - 18L
1,574 SR
Queue Stats
88W - 65L
1,426 Elo+
Party 2
Bellona
Bellona
SeveN62ARMED
Bellona
Level 99
God Stats
86W - 67L
1,518 SR
Queue Stats
398W - 455L
1,327 Elo+
Solo
He Bo
He Bo
Y4suk3
He Bo
Level 88
God Stats
2W - 3L
1,671 SR
Queue Stats
29W - 33L
1,422 Elo+
Party 2
Sobek
Sobek
pyyyr3
Sobek
Level 20
God Stats
11W - 4L
1,331 SR
Queue Stats
61W - 34L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 8 / 0
7,579
399
4,597
12,702
3,698
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odin
14
1 / 3 / 0
8,268
435
7,056
15,138
12,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
1 / 15 / 2
7,473
393
9,499
15,934
6,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
1 / 5 / 1
7,553
398
6,402
16,286
10,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
NotBogg
Heimdallr
13
0 / 8 / 0
7,754
408
2,191
12,526
3,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Fleezusz
Chiron
17
16 / 0 / 8
11,351
597
17,829
9,078
3,701
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mercury
GoliathDS
Mercury
17
9 / 3 / 9
11,124
585
11,219
14,701
5,324
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bellona
SeveN62ARMED
Bellona
17
2 / 0 / 8
11,245
592
9,581
13,458
13,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

He Bo
Y4suk3
He Bo
15
10 / 3 / 10
11,024
580
10,986
9,241
3,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sobek
pyyyr3
Sobek
15
2 / 1 / 25
10,374
546
7,053
16,440
20,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
99
6
Kills
39
39
Deaths
7
3
Assists
60
Player
Kills
Deaths
Assists
KDA
L
3
8
0
0.38
W
Chiron
Fleezusz
Chiron
16
0
8
20
W
Mercury
GoliathDS
Mercury
9
3
9
4.5
L
Odin
1
3
0
0.33
L
1
15
2
0.13
L
1
5
1
0.3
L
Heimdallr
NotBogg
Heimdallr
0
8
0
0
W
Bellona
SeveN62ARMED
Bellona
2
0
8
6
W
He Bo
Y4suk3
He Bo
10
3
10
5
W
Sobek
pyyyr3
Sobek
2
1
25
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,745
Damage
56,668
72,586
Taken
62,918
36,996
Mitigated
46,107
11,383
Healing
21,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,597
973
0
527
12,702
3,698
0
4,043
8,514
0
34,484
W
Chiron
Fleezusz
Chiron
17,829
7,344
1,424
3,113
9,078
3,701
2,490
1,781
7,059
0
72,816
W
Mercury
GoliathDS
Mercury
11,219
5,955
0
2,084
14,701
5,324
432
3,529
10,916
0
80,476
L
Odin
7,056
1,053
95
4,735
15,138
12,586
0
2,493
12,567
0
46,091
L
9,499
242
0
1,133
15,934
6,519
381
4,937
10,749
37,488
0
L
6,402
397
0
2,867
16,286
10,536
0
3,518
12,690
20,870
0
L
Heimdallr
NotBogg
Heimdallr
2,191
616
215
1,811
12,526
3,657
0
1,713
10,775
0
45,386
W
Bellona
SeveN62ARMED
Bellona
9,581
3,882
0
6,606
13,458
13,851
0
1,458
11,185
0
73,510
W
He Bo
Y4suk3
He Bo
10,986
713
0
1,967
9,241
3,099
132
3,130
5,762
55,549
0
W
Sobek
pyyyr3
Sobek
7,053
1,124
0
6,492
16,440
20,132
962
5,846
10,444
14,345
5,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,627
Gold Earned
55,118
326
Minions Killed
441
0
Camps Cleared
0
1,683,554
Distance Traveled
1,865,966
9
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,579
399
54
3
0
341,906
1
W
Chiron
11,351
597
90
5
0
387,147
2
W
Mercury
11,124
585
94
5
0
404,075
8
L
Odin
8,268
435
94
5
0
351,176
2
L
Anubis
7,473
393
64
3
0
273,316
4
L
Ymir
7,553
398
24
1
0
346,258
1
L
Heimdallr
7,754
408
90
5
0
370,898
1
W
Bellona
11,245
592
158
8
0
349,947
6
W
He Bo
11,024
580
81
4
0
341,087
5
W
Sobek
10,374
546
18
1
0
383,710
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role